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* {{VP}} [[Victory token|tokens]] | * {{VP}} [[Victory token|tokens]] | ||
* [[Landmark]]s | * [[Landmark]]s | ||
− | + | |rulebook = http://riograndegames.com/getFile.php?id=1987 | |
− | |rulebook = | + | |
}} | }} | ||
− | '''Empires''' is the tenth | + | '''Empires''' is the tenth expansion to Dominion. The box contains 24 sets of Kingdom Cards. It introduces the [[Debt]] mechanic, [[Split pile]]s, [[Gathering]] cards, and [[Landmark|Landmarks]]. It also reintroduces {{VP}} [[Victory token|tokens]] and [[Event|Events]]. |
== Contents == | == Contents == | ||
+ | === Basic Supply Cards === | ||
+ | * Empires is only an expansion, so no Basic Supply Cards are included. | ||
+ | |||
=== Kingdom cards === | === Kingdom cards === | ||
− | + | {{Debt|4}} {{Card|Engineer}} | |
− | + | <br>{{Debt|8}} {{Card|City Quarter}}, {{Card|Overlord}}, {{Card|Royal Blacksmith}} | |
− | + | <br>{{Cost|2}} {{Card|Encampment}}/{{Card|Plunder}}, {{Card|Patrician}}/{{Card|Emporium}}, {{Card|Settlers}}/{{Card|Bustling Village}} | |
− | + | <br>{{Cost|3}} {{Card|Castles}}, {{Card|Catapult}}/{{Card|Rocks}}, {{Card|Chariot Race}}, {{Card|Enchantress}}, {{Card|Farmers' Market}}, {{Card|Gladiator}}/{{Card|Fortune}} | |
− | + | <br>{{Cost|4}} {{Card|Sacrifice}}, {{Card|Temple}}, {{Card|Villa}} | |
− | + | <br>{{Cost|5}} {{Card|Archive}}, {{Card|Capital}}, {{Card|Charm}}, {{Card|Crown}}, {{Card|Forum}}, {{Card|Groundskeeper}}, {{Card|Legionary}}, {{Card|Wild Hunt}} | |
− | + | * The pairs of cards separated by "/" are [[Split pile]] cards: 5 copies of the left card sit on top of 5 copies of the right card in the pile. | |
+ | * Castles are a Split pile with 8 differently named cards in ascending order of [[cost]]. | ||
− | === | + | === Additional materials === |
− | + | ==== 13 [[Event]]s (1 each): ==== | |
− | + | {{Debt|5}} {{Event|Triumph}} | |
− | + | <br>{{Debt|8}} {{Event|Annex}}, {{Event|Donate}} | |
− | + | <br>{{Cost|0}} {{Event|Advance}} | |
− | + | <br>{{Cost|2}} {{Event|Delve}}, {{Event|Tax}} | |
− | + | <br>{{Cost|3}} {{Event|Banquet}} | |
− | + | <br>{{Cost|4}} {{Event|Ritual}}, {{Event|Salt the Earth}} | |
− | + | <br>{{Cost|4}}{{Debt|3}} {{Event|Wedding}} | |
− | + | <br>{{Cost|5}} {{Event|Windfall}} | |
− | + | <br>{{Cost|6}} {{Event|Conquest}} | |
− | + | <br>{{Cost|14}} {{Event|Dominate}} | |
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− | === | + | ==== 21 [[Landmark]]s (1 each): ==== |
− | + | {{Landmark|Aqueduct}}, {{Landmark|Arena}}, {{Landmark|Bandit Fort}}, {{Landmark|Basilica}}, {{Landmark|Baths}}, {{Landmark|Battlefield}}, {{Landmark|Colonnade}}, {{Landmark|Defiled Shrine}}, {{Landmark|Fountain}}, {{Landmark|Keep}}, {{Landmark|Labyrinth}}, {{Landmark|Mountain Pass}}, {{Landmark|Museum}}, {{Landmark|Obelisk}}, {{Landmark|Orchard}}, {{Landmark|Palace}}, {{Landmark|Tomb}}, {{Landmark|Tower}}, {{Landmark|Triumphal Arch}}, {{Landmark|Wall}}, {{Landmark|Wolf Den}} | |
− | + | ||
+ | ==== Tokens: ==== | ||
+ | The original English release uses metal tokens; some foreign releases use cardboard tokens instead. | ||
* 40 {{Debt}} [[Debt|tokens]] | * 40 {{Debt}} [[Debt|tokens]] | ||
* 56 {{VP}} [[Victory token|tokens]]: | * 56 {{VP}} [[Victory token|tokens]]: | ||
** 24 1{{VP}} tokens | ** 24 1{{VP}} tokens | ||
** 12 2{{VP}} tokens | ** 12 2{{VP}} tokens | ||
− | ** 20 5{{VP}} tokens | + | ** 20 5{{VP}} tokens |
− | + | == Flavor Text == | |
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− | == Flavor | + | |
{{Quote| | {{Quote| | ||
|Text=The world is big and your kingdom gigantic. It's no longer a kingdom really; it's an empire. Which makes you the emperor. This entitles you to a better chair, plus you can name a salad after yourself. It's not easy being emperor. The day starts early, when you light the sacred flame; then it's hours of committee meetings, trying to establish exactly why the sacred flame keeps going out. Sometimes your armies take over a continent and you just have no idea where to put it. And there's the risk of assassination; you have a food taster, who tastes anything before you eat it, and a dagger tester, who gets stabbed by anything before it stabs you. You've taken to staying at home whenever it's the Ides of anything. Still overall it's a great job. You wouldn't trade it for the world - especially given how much of the world you already have. | |Text=The world is big and your kingdom gigantic. It's no longer a kingdom really; it's an empire. Which makes you the emperor. This entitles you to a better chair, plus you can name a salad after yourself. It's not easy being emperor. The day starts early, when you light the sacred flame; then it's hours of committee meetings, trying to establish exactly why the sacred flame keeps going out. Sometimes your armies take over a continent and you just have no idea where to put it. And there's the risk of assassination; you have a food taster, who tastes anything before you eat it, and a dagger tester, who gets stabbed by anything before it stabs you. You've taken to staying at home whenever it's the Ides of anything. Still overall it's a great job. You wouldn't trade it for the world - especially given how much of the world you already have. | ||
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|Source=[http://riograndegames.com/Game/1306-Dominion-Empires Rio Grande Games] | |Source=[http://riograndegames.com/Game/1306-Dominion-Empires Rio Grande Games] | ||
}} | }} | ||
− | == Cards | + | == Cards Gallery == |
− | === Kingdom | + | === Kingdom Cards === |
{{CardImage|Engineer}}{{CardImage|City_Quarter}}{{CardImage|Overlord}}{{CardImage|Royal_Blacksmith}}{{CardImage|Encampment}}{{CardImage|Plunder}}{{CardImage|Patrician}}{{CardImage|Emporium}}{{CardImage|Settlers}}{{CardImage|Bustling_Village}}{{CardImage|Castles}}{{CardImage|Catapult}}{{CardImage|Rocks}}{{CardImage|Chariot_Race}}{{CardImage|Enchantress}}{{CardImage|Farmers'_Market}}{{CardImage|Gladiator}}{{CardImage|Fortune}}{{CardImage|Sacrifice}}{{CardImage|Temple}}{{CardImage|Villa}}{{CardImage|Archive}}{{CardImage|Capital}}{{CardImage|Charm}}{{CardImage|Crown}}{{CardImage|Forum}}{{CardImage|Groundskeeper}}{{CardImage|Legionary}}{{CardImage|Wild_Hunt}} | {{CardImage|Engineer}}{{CardImage|City_Quarter}}{{CardImage|Overlord}}{{CardImage|Royal_Blacksmith}}{{CardImage|Encampment}}{{CardImage|Plunder}}{{CardImage|Patrician}}{{CardImage|Emporium}}{{CardImage|Settlers}}{{CardImage|Bustling_Village}}{{CardImage|Castles}}{{CardImage|Catapult}}{{CardImage|Rocks}}{{CardImage|Chariot_Race}}{{CardImage|Enchantress}}{{CardImage|Farmers'_Market}}{{CardImage|Gladiator}}{{CardImage|Fortune}}{{CardImage|Sacrifice}}{{CardImage|Temple}}{{CardImage|Villa}}{{CardImage|Archive}}{{CardImage|Capital}}{{CardImage|Charm}}{{CardImage|Crown}}{{CardImage|Forum}}{{CardImage|Groundskeeper}}{{CardImage|Legionary}}{{CardImage|Wild_Hunt}} | ||
− | === | + | === Castles === |
{{CardImage|Humble_Castle}}{{CardImage|Crumbling_Castle}}{{CardImage|Small_Castle}}{{CardImage|Haunted_Castle}}{{CardImage|Opulent_Castle}}{{CardImage|Sprawling_Castle}}{{CardImage|Grand_Castle}}{{CardImage|King's_Castle}} | {{CardImage|Humble_Castle}}{{CardImage|Crumbling_Castle}}{{CardImage|Small_Castle}}{{CardImage|Haunted_Castle}}{{CardImage|Opulent_Castle}}{{CardImage|Sprawling_Castle}}{{CardImage|Grand_Castle}}{{CardImage|King's_Castle}} | ||
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=== Events === | === Events === | ||
{{EventImage|Triumph}}{{EventImage|Annex}}{{EventImage|Donate}}{{EventImage|Advance}}{{EventImage|Delve}}{{EventImage|Tax}}{{EventImage|Banquet}}{{EventImage|Ritual}}{{EventImage|Salt_the_Earth}}{{EventImage|Wedding}}{{EventImage|Windfall}}{{EventImage|Conquest}}{{EventImage|Dominate}} | {{EventImage|Triumph}}{{EventImage|Annex}}{{EventImage|Donate}}{{EventImage|Advance}}{{EventImage|Delve}}{{EventImage|Tax}}{{EventImage|Banquet}}{{EventImage|Ritual}}{{EventImage|Salt_the_Earth}}{{EventImage|Wedding}}{{EventImage|Windfall}}{{EventImage|Conquest}}{{EventImage|Dominate}} | ||
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{{EventImage|Aqueduct}}{{EventImage|Arena}}{{EventImage|Bandit_Fort}}{{EventImage|Basilica}}{{EventImage|Baths}}{{EventImage|Battlefield}}{{EventImage|Colonnade}}{{EventImage|Defiled_Shrine}}{{EventImage|Fountain}}{{EventImage|Keep}}{{EventImage|Labyrinth}}{{EventImage|Mountain_Pass}}{{EventImage|Museum}}{{EventImage|Obelisk}}{{EventImage|Orchard}}{{EventImage|Palace}}{{EventImage|Tomb}}{{EventImage|Tower}}{{EventImage|Triumphal_Arch}}{{EventImage|Wall}}{{EventImage|Wolf_Den}} | {{EventImage|Aqueduct}}{{EventImage|Arena}}{{EventImage|Bandit_Fort}}{{EventImage|Basilica}}{{EventImage|Baths}}{{EventImage|Battlefield}}{{EventImage|Colonnade}}{{EventImage|Defiled_Shrine}}{{EventImage|Fountain}}{{EventImage|Keep}}{{EventImage|Labyrinth}}{{EventImage|Mountain_Pass}}{{EventImage|Museum}}{{EventImage|Obelisk}}{{EventImage|Orchard}}{{EventImage|Palace}}{{EventImage|Tomb}}{{EventImage|Tower}}{{EventImage|Triumphal_Arch}}{{EventImage|Wall}}{{EventImage|Wolf_Den}} | ||
− | == Impact == | + | == Impact of Empires == |
− | Empires was the first "normal-sized" 300-card set since [[Hinterlands]], and yet managed to introduce the most unique cards (and card-like objects) of any set | + | Empires was the first "normal-sized" 300-card set since [[Hinterlands]], and yet managed to introduce the most unique cards (and card-like objects) of any set so far, due to Split piles, Events and Landmarks. This, along with its heavy theme of {{Debt}} and {{VP}} tokens, makes it probably the most complex set released in Dominion. As [[Adventures]] before it was intended as a [[Seaside]] sequel, Empires acts a [[Prosperity]] sequel, and like its predecessor, offers a great deal of tools for [[engine]]s and [[Alt-VP]] strategies. |
Like the increasingly complex sets that came before it, Empires broke new ground in terms of card effects and properties, such as a few new [[cost]]s (including a {{Cost|10}} and a {{Cost|14}}), a [[Duration]] that stays out for three turns, a card that returns you to your Action phase from your Buy phase, a [[handsize attack]] that makes you discard down to 2 cards in hand, an [[Attack]] that changes how your opponents' cards work, a way to prevent yourself from being able to buy anything for the rest of the game, a way to bid, sources of negative {{VP}} other than {{Card|Curse|Curses}}, and the first [[Action]]-[[Treasure]] in the game. | Like the increasingly complex sets that came before it, Empires broke new ground in terms of card effects and properties, such as a few new [[cost]]s (including a {{Cost|10}} and a {{Cost|14}}), a [[Duration]] that stays out for three turns, a card that returns you to your Action phase from your Buy phase, a [[handsize attack]] that makes you discard down to 2 cards in hand, an [[Attack]] that changes how your opponents' cards work, a way to prevent yourself from being able to buy anything for the rest of the game, a way to bid, sources of negative {{VP}} other than {{Card|Curse|Curses}}, and the first [[Action]]-[[Treasure]] in the game. | ||
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Empires has a few Big Money enablers: | Empires has a few Big Money enablers: | ||
* {{Card|Plunder}} - can help a Big Money player get an extra edge in {{VP}} | * {{Card|Plunder}} - can help a Big Money player get an extra edge in {{VP}} | ||
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* {{Card|Legionary}} - a brutal Attack that rewards you for having {{Card|Gold}} | * {{Card|Legionary}} - a brutal Attack that rewards you for having {{Card|Gold}} | ||
* {{Event|Delve}} - makes {{Card|Silver}} easier to get | * {{Event|Delve}} - makes {{Card|Silver}} easier to get | ||
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* {{Landmark|Wall}} - penalizes bloated decks that don't trash | * {{Landmark|Wall}} - penalizes bloated decks that don't trash | ||
− | == Theme == | + | == Empires Theme == |
− | Empires is in some respects conceived as a sequel to [[Prosperity]] and shares many of the same structural themes: like Prosperity, it includes [[Victory token]]s, a large number of Kingdom [[Treasure]] | + | Empires is in some respects conceived as a sequel to [[Prosperity]] and shares many of the same structural themes: like Prosperity, it includes [[Victory token]]s, a large number of Kingdom [[Treasure]] cards, and relatively few [[Attack]] cards. |
* 6 Debt cards: {{Card|Engineer}}, {{Card|City Quarter}}, {{Card|Overlord}}, {{Card|Royal Blacksmith}}, {{Card|Fortune}}, {{Card|Capital}} | * 6 Debt cards: {{Card|Engineer}}, {{Card|City Quarter}}, {{Card|Overlord}}, {{Card|Royal Blacksmith}}, {{Card|Fortune}}, {{Card|Capital}} | ||
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== Trivia == | == Trivia == | ||
− | + | Donald X. stated a couple weeks before release that Empires has a Roman flavor in terms of theme. It is the first set to be released in the second edition layout style. | |
− | Donald X. stated a couple weeks before release that Empires has a Roman flavor in terms of theme. It | + | |
=== In other languages === | === In other languages === | ||
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* Finnish: Keisarikunta (lit. ''Empire'' - singular) | * Finnish: Keisarikunta (lit. ''Empire'' - singular) | ||
* German: Empires | * German: Empires | ||
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* Polish: Imperium (lit. ''Empire'' - singular) | * Polish: Imperium (lit. ''Empire'' - singular) | ||
* Russian: Империи (pron. ''impyerii'') | * Russian: Империи (pron. ''impyerii'') | ||
There are currently no plans to release Empires in French, despite there being French translations for every previous set. | There are currently no plans to release Empires in French, despite there being French translations for every previous set. | ||
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=== Pre-teaser === | === Pre-teaser === | ||
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|Source=[http://forum.dominionstrategy.com/index.php?topic=15340.0 Empires Teasers!] | |Source=[http://forum.dominionstrategy.com/index.php?topic=15340.0 Empires Teasers!] | ||
}} | }} | ||
− | === Secret | + | === Secret History === |
{{Quote|Text=One evening on a vacation, I paced around, the only one awake, thinking about what the future could possibly hold for Dominion. Was there anything great left to do? I jotted down some notes, then typed it all up when I got home. | {{Quote|Text=One evening on a vacation, I paced around, the only one awake, thinking about what the future could possibly hold for Dominion. Was there anything great left to do? I jotted down some notes, then typed it all up when I got home. | ||
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I used every good Event idea that I had in Adventures. Still, why not try to make more? {{VP}} tokens helped a lot, and I ended up with 13 new Events. | I used every good Event idea that I had in Adventures. Still, why not try to make more? {{VP}} tokens helped a lot, and I ended up with 13 new Events. | ||
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|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=15660.0 The Secret History of the Empires Cards] | |Source=[http://forum.dominionstrategy.com/index.php?topic=15660.0 The Secret History of the Empires Cards] | ||
}} | }} | ||
− | == Recommended | + | == Recommended Sets of 10 == |
− | === Empires | + | === Empires Only === |
{{Kingdom|Castles|Chariot Race|City Quarter|Engineer|Farmers' Market|Forum|Legionary|Patrician|Sacrifice|Villa|event1 = Wedding|landmark1 = Tower|imgwidth = 150|title = Basic Intro}} | {{Kingdom|Castles|Chariot Race|City Quarter|Engineer|Farmers' Market|Forum|Legionary|Patrician|Sacrifice|Villa|event1 = Wedding|landmark1 = Tower|imgwidth = 150|title = Basic Intro}} | ||
{{Kingdom|Archive|Capital|Catapult|Crown|Enchantress|Gladiator|Groundskeeper|Royal Blacksmith|Settlers|Temple|landmark1 = Arena|landmark2 = Triumphal Arch|imgwidth = 150|title = Advanced Intro}} | {{Kingdom|Archive|Capital|Catapult|Crown|Enchantress|Gladiator|Groundskeeper|Royal Blacksmith|Settlers|Temple|landmark1 = Arena|landmark2 = Triumphal Arch|imgwidth = 150|title = Advanced Intro}} | ||
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=== Empires & [[Dominion (base set)|Dominion]] === | === Empires & [[Dominion (base set)|Dominion]] === | ||
{{Kingdom|Enchantress|Forum|Legionary|Overlord|Temple|Cellar|Library|Remodel|Village|Workshop|event1 = Windfall|landmark1 = Orchard|imgwidth = 150|title = Everything in Moderation}} | {{Kingdom|Enchantress|Forum|Legionary|Overlord|Temple|Cellar|Library|Remodel|Village|Workshop|event1 = Windfall|landmark1 = Orchard|imgwidth = 150|title = Everything in Moderation}} | ||
{{Kingdom|Catapult|Charm|Farmers' Market|Groundskeeper|Patrician|Bureaucrat|Gardens|Laboratory|Market|Moneylender|event1 = Conquest|landmark1 = Aqueduct|imgwidth = 150|title = Silver Bullets}} | {{Kingdom|Catapult|Charm|Farmers' Market|Groundskeeper|Patrician|Bureaucrat|Gardens|Laboratory|Market|Moneylender|event1 = Conquest|landmark1 = Aqueduct|imgwidth = 150|title = Silver Bullets}} | ||
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=== Empires & [[Intrigue]] === | === Empires & [[Intrigue]] === | ||
{{Kingdom|Castles|Crown|Enchantress|Sacrifice|Settlers|Baron|Bridge|Harem|Ironworks|Torturer|event1 = Banquet|landmark1 = Arena|imgwidth = 150|title = Delicious Torture}} | {{Kingdom|Castles|Crown|Enchantress|Sacrifice|Settlers|Baron|Bridge|Harem|Ironworks|Torturer|event1 = Banquet|landmark1 = Arena|imgwidth = 150|title = Delicious Torture}} | ||
{{Kingdom|Archive|Capital|Catapult|Engineer|Forum|Masquerade|Mining Village|Nobles|Pawn|Trading Post|event1 = Salt the Earth|landmark1 = Wolf Den|imgwidth = 150|title = Buddy System}} | {{Kingdom|Archive|Capital|Catapult|Engineer|Forum|Masquerade|Mining Village|Nobles|Pawn|Trading Post|event1 = Salt the Earth|landmark1 = Wolf Den|imgwidth = 150|title = Buddy System}} | ||
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=== Empires & [[Seaside]] === | === Empires & [[Seaside]] === | ||
− | {{Kingdom | + | {{Kingdom|Castles|Chariot Race|Encampment|Enchantress|Gladiator|Salvager|Smugglers|Tactician|Warehouse|Wharf|event1 = Tax|landmark1 = Wall|imgwidth = 150|title = Boxed In}} |
− | {{Kingdom | + | {{Kingdom|Archive|Farmers' Market|Overlord|Temple|Wild Hunt|Explorer|Haven|Native Village|Pirate Ship|Sea Hag|event1 = Delve|landmark1 = Fountain|imgwidth = 150|title = King of the Sea}} |
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=== Empires & [[Alchemy]] === | === Empires & [[Alchemy]] === | ||
{{Kingdom|City Quarter|Crown|Encampment|Enchantress|Farmers' Market|Apothecary|Apprentice|Herbalist|Transmute|University|landmark1 = Colonnade|landmark2 = Museum|imgwidth = 150|title = Collectors}} | {{Kingdom|City Quarter|Crown|Encampment|Enchantress|Farmers' Market|Apothecary|Apprentice|Herbalist|Transmute|University|landmark1 = Colonnade|landmark2 = Museum|imgwidth = 150|title = Collectors}} | ||
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=== Empires & [[Prosperity]] === | === Empires & [[Prosperity]] === | ||
− | {{Kingdom|Capital|Gladiator|Patrician|Royal Blacksmith|Villa|Bank|Forge|Grand Market| | + | {{Kingdom|Capital|Gladiator|Patrician|Royal Blacksmith|Villa|Bank|Forge|Grand Market|Loan|Royal Seal|event1 = Dominate|landmark1 = Obelisk|colony = 1|imgwidth = 150|title = Big Time}} |
− | {{Kingdom|Chariot Race|City Quarter|Encampment|Groundskeeper|Wild Hunt| | + | {{Kingdom|Chariot Race|City Quarter|Encampment|Groundskeeper|Wild Hunt|Bishop|Monument|Mint|Peddler|Talisman|landmark1 = Basilica|landmark2 = Palace|colony = 1|imgwidth = 150|title = Gilded Gates}} |
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=== Empires & [[Cornucopia]] === | === Empires & [[Cornucopia]] === | ||
{{Kingdom|Overlord|Sacrifice|Settlers|Villa|Wild Hunt|Fairgrounds|Horse Traders|Menagerie|Jester|Tournament|event1 = Annex|landmark1 = Colonnade|imgwidth = 150|title = Zookeepers}} | {{Kingdom|Overlord|Sacrifice|Settlers|Villa|Wild Hunt|Fairgrounds|Horse Traders|Menagerie|Jester|Tournament|event1 = Annex|landmark1 = Colonnade|imgwidth = 150|title = Zookeepers}} | ||
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=== Empires & [[Hinterlands]] === | === Empires & [[Hinterlands]] === | ||
− | {{Kingdom|Catapult|Forum|Patrician|Temple|Villa|Border Village| | + | {{Kingdom|Catapult|Forum|Patrician|Temple|Villa|Border Village|Develop|Haggler|Ill-Gotten Gains|Stables|event1 = Donate|landmark1 = Labyrinth|imgwidth = 150|title = Simple Plans}} |
− | {{Kingdom|Castles|Charm|Encampment|Engineer|Legionary|Farmland| | + | {{Kingdom|Castles|Charm|Encampment|Engineer|Legionary|Cache|Farmland|Highway|Spice Merchant|Tunnel|landmark1 = Battlefield|landmark2 = Fountain|imgwidth = 150|title = Expansion}} |
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=== Empires & [[Dark Ages]] === | === Empires & [[Dark Ages]] === | ||
{{Kingdom|Castles|Chariot Race|City Quarter|Legionary|Sacrifice|Death Cart|Fortress|Pillage|Rats|Storeroom|event1 = Advance|landmark1 = Tomb|shelters = 1|imgwidth = 150|title = Tomb of the Rat King}} | {{Kingdom|Castles|Chariot Race|City Quarter|Legionary|Sacrifice|Death Cart|Fortress|Pillage|Rats|Storeroom|event1 = Advance|landmark1 = Tomb|shelters = 1|imgwidth = 150|title = Tomb of the Rat King}} | ||
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=== Empires & [[Guilds]] === | === Empires & [[Guilds]] === | ||
{{Kingdom|Castles|City Quarter|Engineer|Gladiator|Royal Blacksmith|Baker|Butcher|Doctor|Herald|Soothsayer|landmark1 = Baths|landmark2 = Mountain Pass|imgwidth = 150|title = Cash Flow}} | {{Kingdom|Castles|City Quarter|Engineer|Gladiator|Royal Blacksmith|Baker|Butcher|Doctor|Herald|Soothsayer|landmark1 = Baths|landmark2 = Mountain Pass|imgwidth = 150|title = Cash Flow}} | ||
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=== Empires & [[Adventures]] === | === Empires & [[Adventures]] === | ||
{{Kingdom|Capital|Catapult|Charm|Crown|Farmers' Market|Coin of the Realm|Page|Relic|Treasure Trove|Wine Merchant|event1 = Banquet|landmark1 = Keep|imgwidth = 150|title = Area Control}} | {{Kingdom|Capital|Catapult|Charm|Crown|Farmers' Market|Coin of the Realm|Page|Relic|Treasure Trove|Wine Merchant|event1 = Banquet|landmark1 = Keep|imgwidth = 150|title = Area Control}} | ||
{{Kingdom|Archive|Encampment|Royal Blacksmith|Temple|Villa|Dungeon|Duplicate|Hireling|Peasant|Transmogrify|event1 = Mission|landmark1 = Bandit Fort|imgwidth = 150|title = No Money No Problems}} | {{Kingdom|Archive|Encampment|Royal Blacksmith|Temple|Villa|Dungeon|Duplicate|Hireling|Peasant|Transmogrify|event1 = Mission|landmark1 = Bandit Fort|imgwidth = 150|title = No Money No Problems}} | ||
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{{Navbox Empires}} | {{Navbox Empires}} | ||
{{Navbox expansions}} | {{Navbox expansions}} |