Editing Empires

Jump to: navigation, search

Warning: You are not logged in.

Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 27: Line 27:
 
}}
 
}}
  
'''Empires''' is the tenth [[Expansions|expansion]] to [[Dominion]].  The box contains 24 sets of [[Kingdom]] cards. It introduces the [[Debt]] mechanic, [[Split pile]]s, [[Gathering]] cards, and [[Landmark]]s.  It also reintroduces {{VP}} [[Victory token|tokens]] and [[Event]]s.
+
'''Empires''' is the tenth expansion to Dominion.  The box contains 24 sets of Kingdom Cards. It introduces the [[Debt]] mechanic, [[Split pile]]s, [[Gathering]] cards, and [[Landmark|Landmarks]].  It also reintroduces {{VP}} [[Victory token|tokens]] and [[Event|Events]].
 
== Contents ==
 
== Contents ==
 
=== Kingdom cards ===
 
=== Kingdom cards ===
Line 49: Line 49:
 
* {{Cost|6}}: {{Event|Conquest}}
 
* {{Cost|6}}: {{Event|Conquest}}
 
* {{Cost|14}}: {{Event|Dominate}}
 
* {{Cost|14}}: {{Event|Dominate}}
<p></p>
+
 
 
=== Landmarks ===
 
=== Landmarks ===
{| style="margin-left:0em;"
 
| 21 cards, 1 of each:
 
 
* {{Landmark|Aqueduct}}
 
* {{Landmark|Aqueduct}}
 
* {{Landmark|Arena}}
 
* {{Landmark|Arena}}
Line 64: Line 62:
 
* {{Landmark|Keep}}
 
* {{Landmark|Keep}}
 
* {{Landmark|Labyrinth}}
 
* {{Landmark|Labyrinth}}
|width="235px"|&nbsp;<!--spacer-column-->
 
| &nbsp;
 
 
* {{Landmark|Mountain Pass}}
 
* {{Landmark|Mountain Pass}}
 
* {{Landmark|Museum}}
 
* {{Landmark|Museum}}
Line 76: Line 72:
 
* {{Landmark|Wall}}
 
* {{Landmark|Wall}}
 
* {{Landmark|Wolf Den}}
 
* {{Landmark|Wolf Den}}
|}
 
  
 
=== Additional materials ===
 
=== Additional materials ===
<p>'''Tokens'''</p>
+
==== Tokens ====
<p>The English releases use metal tokens; some foreign releases provide cardboard tokens instead.
+
The English releases uses metal tokens; some foreign releases use cardboard tokens instead.
 
* 40 {{Debt}} [[Debt|tokens]]
 
* 40 {{Debt}} [[Debt|tokens]]
 
* 56 {{VP}} [[Victory token|tokens]]:
 
* 56 {{VP}} [[Victory token|tokens]]:
 
** 24 1{{VP}} tokens
 
** 24 1{{VP}} tokens
 
** 12 2{{VP}} tokens
 
** 12 2{{VP}} tokens
** 20 5{{VP}} tokens</p>
+
** 20 5{{VP}} tokens
 
+
== Additional rules ==
+
=== Durations ===
+
Empires has [[Duration]] cards, which previously appeared in {{Set|Seaside|Dominion: Seaside}} and {{Set|Adventures|Dominion: Adventures}}.
+
{{:Duration}} (older cards and this turn's cards).
+
 
+
=== Events ===
+
<p>Empires  has [[Event]]s, which previously appeared in {{Set|Adventures|Dominion: Adventures}}.</p>
+
<p>In a player’s Buy phase, when a player can buy a card, they can buy an Event instead. Buying an Event means paying the cost indicated on the Event and then doing the effect of the Event.</p>
+
{{:Event}}
+
  
 
== Flavor text ==
 
== Flavor text ==
Line 115: Line 100:
  
 
== Impact ==
 
== Impact ==
Empires was the first "normal-sized" 300-card set since [[Hinterlands]], and yet managed to introduce the most unique cards (and card-like objects) of any set until then, due to Split piles, Events and Landmarks.  This, along with its heavy theme of {{Debt}} and {{VP}} tokens, makes it probably the most complex set released in Dominion.  As [[Adventures]] before it was intended as a [[Seaside]] sequel, Empires acts as a [[Prosperity]] sequel, and like its predecessor, offers a great deal of tools for [[engine]]s and [[Alt-VP]] strategies.
+
Empires was the first "normal-sized" 300-card set since [[Hinterlands]], and yet managed to introduce the most unique cards (and card-like objects) of any set until then, due to Split piles, Events and Landmarks.  This, along with its heavy theme of {{Debt}} and {{VP}} tokens, makes it probably the most complex set released in Dominion.  As [[Adventures]] before it was intended as a [[Seaside]] sequel, Empires acts a [[Prosperity]] sequel, and like its predecessor, offers a great deal of tools for [[engine]]s and [[Alt-VP]] strategies.
  
 
Like the increasingly complex sets that came before it, Empires broke new ground in terms of card effects and properties, such as a few new [[cost]]s (including a {{Cost|10}} and a {{Cost|14}}), a [[Duration]] that stays out for three turns, a card that returns you to your Action phase from your Buy phase, a [[handsize attack]] that makes you discard down to 2 cards in hand, an [[Attack]] that changes how your opponents' cards work, a way to prevent yourself from being able to buy anything for the rest of the game, a way to bid, sources of negative {{VP}} other than {{Card|Curse|Curses}}, and the first [[Action]]-[[Treasure]] in the game.
 
Like the increasingly complex sets that came before it, Empires broke new ground in terms of card effects and properties, such as a few new [[cost]]s (including a {{Cost|10}} and a {{Cost|14}}), a [[Duration]] that stays out for three turns, a card that returns you to your Action phase from your Buy phase, a [[handsize attack]] that makes you discard down to 2 cards in hand, an [[Attack]] that changes how your opponents' cards work, a way to prevent yourself from being able to buy anything for the rest of the game, a way to bid, sources of negative {{VP}} other than {{Card|Curse|Curses}}, and the first [[Action]]-[[Treasure]] in the game.
Line 197: Line 182:
  
 
== Trivia ==
 
== Trivia ==
{{OfficialArt|b=1|l=1}}
 
 
Donald X. stated a couple weeks before release that Empires has a Roman flavor in terms of theme.  It was the first set to be released in the [[second edition]] layout style.
 
Donald X. stated a couple weeks before release that Empires has a Roman flavor in terms of theme.  It was the first set to be released in the [[second edition]] layout style.
  
Line 210: Line 194:
 
There are currently no plans to release Empires in French, despite there being French translations for every previous set.
 
There are currently no plans to release Empires in French, despite there being French translations for every previous set.
  
=== Roman theme ===
+
=== Non-medieval themes for future expansions ===
{{Quote
+
|Text=
+
This expansion has a Roman Empire theme despite the Roman Empire as we think of it not being medieval. It had come up for {{Set|Adventures}}, I made a list of themes, and Roman Empire had a lot of good names. I mean that was it; a theme with a lot of good card names. And it seemed like an okay fit otherwise, for the mechanics. So, the set isn't just named Dominion: Rome or whatever, it tries to get in later periods that overlap with medieval times, and also have medieval things, but the Roman stuff I just let be Roman.
+
|Name=[[Donald X. Vaccarino]]
+
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg599280#msg599280 Interview with Donald X.]
+
}}
+
 
{{Quote
 
{{Quote
 
|Text=I think the ancient Rome stuff sits next to the medieval stuff and doesn't look so out of place. The Roman empire lasted a long time past its heyday, and they weren't so far behind in technology from the dark ages. Modern stuff would clash in a way that Rome didn't.
 
|Text=I think the ancient Rome stuff sits next to the medieval stuff and doesn't look so out of place. The Roman empire lasted a long time past its heyday, and they weren't so far behind in technology from the dark ages. Modern stuff would clash in a way that Rome didn't.
Line 222: Line 200:
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg869514#msg869514 Interview with Donald X.]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg869514#msg869514 Interview with Donald X.]
 
}}
 
}}
{{Quote
 
|Text=
 
I think the {{Set|Renaissance}} is the cut off for me for this medieval game; if I had to do e.g. Wild West it would be a spin-off. I don't think it's so bad the other direction, and there's Empires to prove it.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[https://discord.com/channels/212660788786102272/257241961482813440/654083405298008064 Dominion Discord, 2019]
 
}}
 
 
 
=== Pre-teaser ===
 
=== Pre-teaser ===
 
A couple days before the teaser (which itself would come a couple days before actual previews), Donald X. dropped some news on changes in layout of cards.
 
A couple days before the teaser (which itself would come a couple days before actual previews), Donald X. dropped some news on changes in layout of cards.
Line 421: Line 392:
 
{{Kingdom|Castles|Chariot Race|City Quarter|Engineer|Farmers' Market|Forum|Legionary|Patrician|Sacrifice|Villa|event1 = Wedding|landmark1 = Tower|imgwidth = 150|title = Basic Intro}}
 
{{Kingdom|Castles|Chariot Race|City Quarter|Engineer|Farmers' Market|Forum|Legionary|Patrician|Sacrifice|Villa|event1 = Wedding|landmark1 = Tower|imgwidth = 150|title = Basic Intro}}
 
{{Kingdom|Archive|Capital|Catapult|Crown|Enchantress|Gladiator|Groundskeeper|Royal Blacksmith|Settlers|Temple|landmark1 = Arena|landmark2 = Triumphal Arch|imgwidth = 150|title = Advanced Intro}}
 
{{Kingdom|Archive|Capital|Catapult|Crown|Enchantress|Gladiator|Groundskeeper|Royal Blacksmith|Settlers|Temple|landmark1 = Arena|landmark2 = Triumphal Arch|imgwidth = 150|title = Advanced Intro}}
 
 
=== Empires & [[Dominion (base set)|Dominion]] ===
 
=== Empires & [[Dominion (base set)|Dominion]] ===
 
{{Kingdom|Enchantress|Forum|Legionary|Overlord|Temple|Cellar|Library|Remodel|Village|Workshop|event1 = Windfall|landmark1 = Orchard|imgwidth = 150|title = Everything in Moderation}}
 
{{Kingdom|Enchantress|Forum|Legionary|Overlord|Temple|Cellar|Library|Remodel|Village|Workshop|event1 = Windfall|landmark1 = Orchard|imgwidth = 150|title = Everything in Moderation}}
 
{{Kingdom|Catapult|Charm|Farmers' Market|Groundskeeper|Patrician|Bureaucrat|Gardens|Laboratory|Market|Moneylender|event1 = Conquest|landmark1 = Aqueduct|imgwidth = 150|title = Silver Bullets}}
 
{{Kingdom|Catapult|Charm|Farmers' Market|Groundskeeper|Patrician|Bureaucrat|Gardens|Laboratory|Market|Moneylender|event1 = Conquest|landmark1 = Aqueduct|imgwidth = 150|title = Silver Bullets}}
 
 
=== Empires & [[Intrigue]] ===
 
=== Empires & [[Intrigue]] ===
 
{{Kingdom|Castles|Crown|Enchantress|Sacrifice|Settlers|Baron|Bridge|Harem|Ironworks|Torturer|event1 = Banquet|landmark1 = Arena|imgwidth = 150|title = Delicious Torture}}
 
{{Kingdom|Castles|Crown|Enchantress|Sacrifice|Settlers|Baron|Bridge|Harem|Ironworks|Torturer|event1 = Banquet|landmark1 = Arena|imgwidth = 150|title = Delicious Torture}}
 
{{Kingdom|Archive|Capital|Catapult|Engineer|Forum|Masquerade|Mining Village|Nobles|Pawn|Trading Post|event1 = Salt the Earth|landmark1 = Wolf Den|imgwidth = 150|title = Buddy System}}
 
{{Kingdom|Archive|Capital|Catapult|Engineer|Forum|Masquerade|Mining Village|Nobles|Pawn|Trading Post|event1 = Salt the Earth|landmark1 = Wolf Den|imgwidth = 150|title = Buddy System}}
 
 
=== Empires & [[Seaside]] ===
 
=== Empires & [[Seaside]] ===
{{Kingdom|Salvager|Smugglers|Tactician|Warehouse|Wharf|Castles|Chariot Race|Encampment|Enchantress|Gladiator|event1 = Tax|landmark1 = Wall|imgwidth = 150|title = Boxed In}}
+
{{Kingdom|Castles|Chariot Race|Encampment|Enchantress|Gladiator|Salvager|Smugglers|Tactician|Warehouse|Wharf|event1 = Tax|landmark1 = Wall|imgwidth = 150|title = Boxed In}}
{{Kingdom|Corsair|Haven|Native Village|Pirate|Sea Witch|Archive|Farmers' Market|Overlord|Temple|Wild Hunt|event1 = Delve|landmark1 = Fountain|imgwidth = 150|title = King of the Sea}}
+
{{Kingdom|Archive|Farmers' Market|Overlord|Temple|Wild Hunt|Explorer|Haven|Native Village|Pirate Ship|Sea Hag|event1 = Delve|landmark1 = Fountain|imgwidth = 150|title = King of the Sea}}
 
+
 
=== Empires & [[Alchemy]] ===
 
=== Empires & [[Alchemy]] ===
 
{{Kingdom|City Quarter|Crown|Encampment|Enchantress|Farmers' Market|Apothecary|Apprentice|Herbalist|Transmute|University|landmark1 = Colonnade|landmark2 = Museum|imgwidth = 150|title = Collectors}}
 
{{Kingdom|City Quarter|Crown|Encampment|Enchantress|Farmers' Market|Apothecary|Apprentice|Herbalist|Transmute|University|landmark1 = Colonnade|landmark2 = Museum|imgwidth = 150|title = Collectors}}
 
 
=== Empires & [[Prosperity]] ===
 
=== Empires & [[Prosperity]] ===
{{Kingdom|Capital|Gladiator|Patrician|Royal Blacksmith|Villa|Bank|Forge|Grand Market|Investment|Tiara|event1 = Dominate|landmark1 = Obelisk|colony = 1|imgwidth = 150|title = Big Time}}
+
{{Kingdom|Capital|Gladiator|Patrician|Royal Blacksmith|Villa|Bank|Forge|Grand Market|Loan|Royal Seal|event1 = Dominate|landmark1 = Obelisk|colony = 1|imgwidth = 150|title = Big Time}}
{{Kingdom|Chariot Race|City Quarter|Encampment|Groundskeeper|Wild Hunt|Anvil|Collection|Mint|Peddler|War Chest|landmark1 = Basilica|landmark2 = Palace|colony = 1|imgwidth = 150|title = Gilded Gates}}
+
{{Kingdom|Chariot Race|City Quarter|Encampment|Groundskeeper|Wild Hunt|Bishop|Mint|Monument|Peddler|Talisman|landmark1 = Basilica|landmark2 = Palace|colony = 1|imgwidth = 150|title = Gilded Gates}}
  
 
=== Empires & [[Cornucopia]] ===
 
=== Empires & [[Cornucopia]] ===
 
{{Kingdom|Overlord|Sacrifice|Settlers|Villa|Wild Hunt|Fairgrounds|Horse Traders|Menagerie|Jester|Tournament|event1 = Annex|landmark1 = Colonnade|imgwidth = 150|title = Zookeepers}}
 
{{Kingdom|Overlord|Sacrifice|Settlers|Villa|Wild Hunt|Fairgrounds|Horse Traders|Menagerie|Jester|Tournament|event1 = Annex|landmark1 = Colonnade|imgwidth = 150|title = Zookeepers}}
 
 
=== Empires & [[Hinterlands]] ===
 
=== Empires & [[Hinterlands]] ===
{{Kingdom|Catapult|Forum|Patrician|Temple|Villa|Border Village|Cauldron|Haggler|Stables|Wheelwright|event1 = Donate|landmark1 = Labyrinth|imgwidth = 150|title = Simple Plans}}
+
{{Kingdom|Catapult|Forum|Patrician|Temple|Villa|Border Village|Develop|Haggler|Ill-Gotten Gains|Stables|event1 = Donate|landmark1 = Labyrinth|imgwidth = 150|title = Simple Plans}}
{{Kingdom|Castles|Charm|Encampment|Engineer|Legionary|Farmland|Oasis|Spice Merchant|Stables|Tunnel|landmark1 = Battlefield|landmark2 = Fountain|imgwidth = 150|title = Expansion}}
+
{{Kingdom|Castles|Charm|Encampment|Engineer|Legionary|Cache|Farmland|Highway|Spice Merchant|Tunnel|landmark1 = Battlefield|landmark2 = Fountain|imgwidth = 150|title = Expansion}}
 
+
 
=== Empires & [[Dark Ages]] ===
 
=== Empires & [[Dark Ages]] ===
 
{{Kingdom|Castles|Chariot Race|City Quarter|Legionary|Sacrifice|Death Cart|Fortress|Pillage|Rats|Storeroom|event1 = Advance|landmark1 = Tomb|shelters = 1|imgwidth = 150|title = Tomb of the Rat King}}
 
{{Kingdom|Castles|Chariot Race|City Quarter|Legionary|Sacrifice|Death Cart|Fortress|Pillage|Rats|Storeroom|event1 = Advance|landmark1 = Tomb|shelters = 1|imgwidth = 150|title = Tomb of the Rat King}}
 
{{Kingdom|Capital|Charm|Engineer|Groundskeeper|Legionary|Bandit Camp|Catacombs|Hunting Grounds|Market Square|Procession|event1 = Triumph|landmark1 = Defiled Shrine|shelters = 1|imgwidth = 150|title = Triumph of the Bandit King}}
 
{{Kingdom|Capital|Charm|Engineer|Groundskeeper|Legionary|Bandit Camp|Catacombs|Hunting Grounds|Market Square|Procession|event1 = Triumph|landmark1 = Defiled Shrine|shelters = 1|imgwidth = 150|title = Triumph of the Bandit King}}
 
{{Kingdom|Archive|Catapult|Crown|Patrician|Settlers|Feodum|Hermit|Ironmonger|Rogue|Squire|event1 = Ritual|landmark1 = Museum|shelters = 1|imgwidth = 150|title = The Squire's Ritual|id = squiresritual}}
 
{{Kingdom|Archive|Catapult|Crown|Patrician|Settlers|Feodum|Hermit|Ironmonger|Rogue|Squire|event1 = Ritual|landmark1 = Museum|shelters = 1|imgwidth = 150|title = The Squire's Ritual|id = squiresritual}}
 
 
=== Empires & [[Guilds]] ===
 
=== Empires & [[Guilds]] ===
 
{{Kingdom|Castles|City Quarter|Engineer|Gladiator|Royal Blacksmith|Baker|Butcher|Doctor|Herald|Soothsayer|landmark1 = Baths|landmark2 = Mountain Pass|imgwidth = 150|title = Cash Flow}}
 
{{Kingdom|Castles|City Quarter|Engineer|Gladiator|Royal Blacksmith|Baker|Butcher|Doctor|Herald|Soothsayer|landmark1 = Baths|landmark2 = Mountain Pass|imgwidth = 150|title = Cash Flow}}
 
 
=== Empires & [[Adventures]] ===
 
=== Empires & [[Adventures]] ===
 
{{Kingdom|Capital|Catapult|Charm|Crown|Farmers' Market|Coin of the Realm|Page|Relic|Treasure Trove|Wine Merchant|event1 = Banquet|landmark1 = Keep|imgwidth = 150|title = Area Control}}
 
{{Kingdom|Capital|Catapult|Charm|Crown|Farmers' Market|Coin of the Realm|Page|Relic|Treasure Trove|Wine Merchant|event1 = Banquet|landmark1 = Keep|imgwidth = 150|title = Area Control}}
 
{{Kingdom|Archive|Encampment|Royal Blacksmith|Temple|Villa|Dungeon|Duplicate|Hireling|Peasant|Transmogrify|event1 = Mission|landmark1 = Bandit Fort|imgwidth = 150|title = No Money No Problems}}
 
{{Kingdom|Archive|Encampment|Royal Blacksmith|Temple|Villa|Dungeon|Duplicate|Hireling|Peasant|Transmogrify|event1 = Mission|landmark1 = Bandit Fort|imgwidth = 150|title = No Money No Problems}}
 
 
=== Empires & [[Nocturne]] ===
 
=== Empires & [[Nocturne]] ===
 
{{Kingdom|Cemetery|Changeling|Exorcist|Fool|Shepherd|Archive|Castles|Catapult|Engineer|Temple|landmark1 = Tomb|imgwidth = 150|title = Luftschloss}}
 
{{Kingdom|Cemetery|Changeling|Exorcist|Fool|Shepherd|Archive|Castles|Catapult|Engineer|Temple|landmark1 = Tomb|imgwidth = 150|title = Luftschloss}}
 
{{Kingdom|Faithful Hound|Ghost Town|Pixie|Pooka|Skulk|Chariot Race|Forum|Groundskeeper|Sacrifice|Settlers|event1 = Banquet|imgwidth = 150|title = Pooka Pranks}}
 
{{Kingdom|Faithful Hound|Ghost Town|Pixie|Pooka|Skulk|Chariot Race|Forum|Groundskeeper|Sacrifice|Settlers|event1 = Banquet|imgwidth = 150|title = Pooka Pranks}}
 
 
=== Empires & [[Renaissance]] ===
 
=== Empires & [[Renaissance]] ===
 
{{Kingdom|Cargo Ship|Experiment|Mountain Village|Priest|Sculptor|City Quarter|Farmers' Market|Groundskeeper|Sacrifice|Wild Hunt|project1 = Exploration|landmark1 = Battlefield|imgwidth = 150|title = Exploring the City}}
 
{{Kingdom|Cargo Ship|Experiment|Mountain Village|Priest|Sculptor|City Quarter|Farmers' Market|Groundskeeper|Sacrifice|Wild Hunt|project1 = Exploration|landmark1 = Battlefield|imgwidth = 150|title = Exploring the City}}
Line 475: Line 435:
 
{{Kingdom|Contract|Forts|Specialist|Swap|Sycophant|City Quarter|Enchantress|Farmers' Market|Settlers|Wild Hunt|ally=Island Folk|landmark1=Orchard|imgwidth = 150|title=Island Empire}}
 
{{Kingdom|Contract|Forts|Specialist|Swap|Sycophant|City Quarter|Enchantress|Farmers' Market|Settlers|Wild Hunt|ally=Island Folk|landmark1=Orchard|imgwidth = 150|title=Island Empire}}
 
{{Kingdom|Capital City|Carpenter|Clashes|Hunter|Importer|Castles|Catapult|Charm|Crown|Patrician|ally=Trappers' Lodge|landmark1=Triumph|imgwidth = 150|title=Castle Wars}}
 
{{Kingdom|Capital City|Carpenter|Clashes|Hunter|Importer|Castles|Catapult|Charm|Crown|Patrician|ally=Trappers' Lodge|landmark1=Triumph|imgwidth = 150|title=Castle Wars}}
 
=== Empires & [[Plunder (expansion)|Plunder]] ===
 
{{Kingdom|Abundance|Crucible|Frigate|Taskmaster|Tools|City Quarter|Farmers' Market|Groundskeeper|Patrician|Wild Hunt|landmark1=Museum|trait1=Nearby|traitfor=Patrician|imgwidth = 150|title = City Builders}}
 
{{Kingdom|Figurine|Landing Party|Mining Road|Rope|Wealthy Village|Charm|Crown|Enchantress|Gladiator|Sacrifice|event1=Prosper|trait1=Friendly|traitfor=Figurine|imgwidth = 150|title = Plenty}}
 
  
 
{{Navbox Empires}}
 
{{Navbox Empires}}
 
{{Navbox expansions}}
 
{{Navbox expansions}}

Please note that all contributions to DominionStrategy Wiki are considered to be released under the Creative Commons Attribution Non-Commercial Share Alike (see DominionStrategy Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox