Engine

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'''Engine''' is an archetypical deck structure which aims to buy many action cards and chain them together each turn. It is often contrasted with a [[Big Money]] strategy which seeks to buy mostly money and only a few supporting action.  
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'''Engine''' is an archetypical deck structure which aims to buy many action cards and chain them together each turn. It is often contrasted with a [[Big Money]] strategy which seeks to buy mostly money and only a few supporting action. To build an engine you generally need a [[Village (Card type)|village]], [[terminal draw]], and either a [[gainer]] or card offering +[[Buy]]. For stronger engines any kind of [[trasher]] and [[Attack]] card is needed. But you can also build an engine from only buying non-[[terminal]] actions. These include [[Combo: Hunting Party+X]] and [[Minion]].
  
 
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Revision as of 06:28, 6 November 2012

Engine is an archetypical deck structure which aims to buy many action cards and chain them together each turn. It is often contrasted with a Big Money strategy which seeks to buy mostly money and only a few supporting action. To build an engine you generally need a village, terminal draw, and either a gainer or card offering +Buy. For stronger engines any kind of trasher and Attack card is needed. But you can also build an engine from only buying non-terminal actions. These include Combo: Hunting Party+X and Minion.


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