Estate

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{{Infobox Card
 
{{Infobox Card
 
| name        = Estate
 
| name        = Estate
 +
| cost        = 2
 
| type1      = Victory
 
| type1      = Victory
| set        = Base
 
 
| kingdom    = No
 
| kingdom    = No
 +
| supply      = Yes
 
| illustrator = Martin Hoffmann
 
| illustrator = Martin Hoffmann
 
| text        = {{VP|'''1'''|xl}}
 
| text        = {{VP|'''1'''|xl}}
 
}}
 
}}
  
'''Estate''' is a [[basic cards|basic]] [[Victory card]] included in all games of Dominion. At {{Cost|2}}, Estate is the cheapest Victory card in the [[supply]] and (at 1 {{VP}}) is almost always the one worth the least number of [[victory point]]s. In a typical game a player will not want to buy too many Estates, as the VP gained is often not worth the space in your deck.  
+
'''Estate''' is a [[basic cards|basic]] [[Victory card]] included in all games of Dominion. At {{Cost|2}}, Estate is the cheapest Victory card in the [[Supply]] and (at 1 {{VP}}) is almost always the one worth the least number of [[victory point|victory points]]. In a typical game a player will not want to buy too many Estates, as the VP gained is often not worth the space in your deck.  
  
In most games, each player starts the game with three Estates. In games using Kingdom cards from [[Dark Ages]], these starting Estates may be replaced with [[Shelter]]s.
+
In most games, each player starts the game with three Estates. In games using Kingdom cards from [[Dark Ages]], these starting Estates may be replaced with [[Shelter|Shelters]].
  
 
== Impact of Estate During The Game ==
 
== Impact of Estate During The Game ==
Line 22: Line 23:
 
===== Gaining Estates =====
 
===== Gaining Estates =====
 
There are a few cases where you might actually want an Estate in your deck early in the game, possibly even gaining an Estate or two.
 
There are a few cases where you might actually want an Estate in your deck early in the game, possibly even gaining an Estate or two.
* Rush Strategies - It is common to see Estates gained quite early during Gardens or Silk Road rushes. Because the player anticipates the game will end soon, each VP gained is valuable. Additionally, a player's deck in a rush strategy often becomes bloated and unfocused anyway, so the drawback of having an extra Estate is not as critical.
+
* Rush Strategies - It is common to see Estates gained quite early during {{Card|Gardens}} or {{Card|Silk Road}} rushes. Because the player anticipates the game will end soon, each VP gained is valuable. Additionally, a player's deck in a rush strategy often becomes bloated and unfocused anyway, so the drawback of having an extra Estate is not as critical.
 
* {{Card|Baron|Baron}} - Baron often acts as a 'slingshot' card, allowing the player to quickly increase their buying power to the {{Cost|6}}-{{Cost|7}} range. To achieve this a Baron needs to connect with an Estate. Even with heavy trashing available, players will occasionally choose to keep some/all starting Estates so that their Baron can remain productive.
 
* {{Card|Baron|Baron}} - Baron often acts as a 'slingshot' card, allowing the player to quickly increase their buying power to the {{Cost|6}}-{{Cost|7}} range. To achieve this a Baron needs to connect with an Estate. Even with heavy trashing available, players will occasionally choose to keep some/all starting Estates so that their Baron can remain productive.
 
* {{Card|Trade Route|Trade Route}}, {{Card|Hoard}} - Though it is not always a productive play, players will occasionally purchase an early game Estate to either power up their Trade Route or to gain a {{Card|Gold}} if they have Hoard in play.
 
* {{Card|Trade Route|Trade Route}}, {{Card|Hoard}} - Though it is not always a productive play, players will occasionally purchase an early game Estate to either power up their Trade Route or to gain a {{Card|Gold}} if they have Hoard in play.
Line 38: Line 39:
 
* {{Card|Followers}} - Playing a Followers gains you an Estate.
 
* {{Card|Followers}} - Playing a Followers gains you an Estate.
 
* {{Card|Hunting Grounds|Hunting Grounds}} - Trashing a Hunting Grounds allows you the option of gaining 3 Estates.
 
* {{Card|Hunting Grounds|Hunting Grounds}} - Trashing a Hunting Grounds allows you the option of gaining 3 Estates.
 +
* {{Event|Inheritance}} - turns Estates into an Action - Victory card that can play a non-[[Command]] card from the supply.
 +
* {{Card|Sprawling Castle}} - Can gain 3 Estates when gained.
 +
* {{Card|Wild Hunt}} - You may gain an Estate to take Wild Hunt's gathered {{VP}}.
 +
* {{Event|Triumph}} and {{event|Alliance}} - Gain an Estate.
 +
* {{Card|Pasture}} - Worth 1{{VP}} per Estate you have.
 +
* {{Hex|Locusts}} - Makes you gain a {{Card|Curse}} if it trashes an Estate.
 +
* {{Event|Way of the Worm}} - Exiles an Estate.
  
 
=== Indirect Interactions ===
 
=== Indirect Interactions ===
 
* {{Card|Ambassador|Ambassador}}, {{Card|Bureaucrat}}, {{Card|Fortune Teller}}, {{Card|Jester}}, {{Card|Rabble}} - These attack cards will typically target Estates in their efforts to slow an opponent's deck.
 
* {{Card|Ambassador|Ambassador}}, {{Card|Bureaucrat}}, {{Card|Fortune Teller}}, {{Card|Jester}}, {{Card|Rabble}} - These attack cards will typically target Estates in their efforts to slow an opponent's deck.
 
* {{Card|Crossroads|}}, {{Card|Hoard}}, {{Card|Scout}}, {{Card|Trade Route}}, {{Card|Transmute}} - Estate's Victory card type allows you to trigger or increase the benefits of these cards.
 
* {{Card|Crossroads|}}, {{Card|Hoard}}, {{Card|Scout}}, {{Card|Trade Route}}, {{Card|Transmute}} - Estate's Victory card type allows you to trigger or increase the benefits of these cards.
 +
 +
== Versions ==
 +
===English versions===
 +
{| class="wikitable" style="text-align:center;"
 +
! Print !! Digital !! Text !! Release !! Date
 +
|-
 +
| {{CardVersionImage|EstateOld|Estate}} || || {{VP|'''1'''|l}} || [[Base|Dominion]] 1st Edition || October 2008
 +
|-
 +
| {{CardVersionImage|Estate-new|First edition version, with art}} || ''never implemented'' || {{VP|'''1'''|l}} || [[Base Cards]] || June 2012
 +
|-
 +
| {{CardVersionImage|Estate|Estate}} || {{CardVersionImage|EstateDigital|Estate from Shuffle iT}} || {{VP|'''1'''|l}} || Dominion [[Second Edition|2nd Edition]] || October 2016
 +
|}
 +
 +
===Other language versions===
 +
{| class="wikitable" style="text-align:center;"
 +
! Language !! Name !! Print !! Digital !! Text
 +
|-
 +
!Chinese
 +
| 莊園 (pron. ''zhuāngyuán'', lit. ''manor'') || || ||
 +
|-
 +
!Czech
 +
| Statek || || ||
 +
|-
 +
!Dutch
 +
| Landgoed || || ||
 +
|-
 +
!Finnish
 +
| Tila (lit. ''domain'') || || ||
 +
|-
 +
!French
 +
| Domaine (lit. ''domain'') || || ||
 +
|-
 +
!German
 +
| Anwesen || {{CardVersionImage|Estate German-HiG|German Version}} || || {{VP|'''1'''}}
 +
|-
 +
!Greek
 +
| Κτήμα (pron. ''ktema'') || || ||
 +
|-
 +
!Hungarian
 +
| Birtok || || ||
 +
|-
 +
!Italian
 +
| Tenuta || || ||
 +
|-
 +
!Japanese
 +
| 屋敷 (pron. ''yashiki'') || || ||
 +
|-
 +
!Korean
 +
| 사유지 (pron. ''sayuji'') || || ||
 +
|-
 +
!Norwegian
 +
| Herregård (lit. ''mansion'') || || ||
 +
|-
 +
!Polish
 +
| Posiadłość || || ||
 +
|-
 +
!Romanian
 +
| Moşie || || ||
 +
|-
 +
!Russian
 +
| Поместье (pron. ''pomyest'ye'') || || ||
 +
|-
 +
!Spanish
 +
| Finca || || ||
 +
|}
  
 
== Trivia ==
 
== Trivia ==
=== In other languages ===
+
[[Image:EstateArt.jpg|thumb|right|354px|Official card art.]]
* Czech: Statek
+
* Dutch: Landgoed
+
* French: Domaine (lit. ''domain'')
+
* German: Anwesen
+
* Hungarian: Birtok
+
* Italian: Tenuta
+
* Japanese: 屋敷 (pron. ''yashiki'')
+
* Korean: 사유지 (pron. ''sayuji'')
+
* Norwegian: Herregård (lit. ''mansion'')
+
* Polish: Posiadłość
+
* Romanian: Moşie
+
* Russian: Поместье (pron. ''pomyest'ye'')
+
* Spanish: Finca
+
  
 
=== Secret History ===
 
=== Secret History ===
Line 67: Line 127:
  
 
{{Navbox Cards}}
 
{{Navbox Cards}}
 +
[[Category:Basic Victory cards]]
 +
[[Category:Victory base cards]]
 +
[[Category:Simple base cards]]

Revision as of 06:55, 30 April 2020

Estate
Estate.jpg
Info
Cost $2
Type(s) Victory
Kingdom card? No
Set BaseDominion icon.png
Illustrator(s) Martin Hoffmann
Card text
1VP

Estate is a basic Victory card included in all games of Dominion. At $2, Estate is the cheapest Victory card in the Supply and (at 1 VP) is almost always the one worth the least number of victory points. In a typical game a player will not want to buy too many Estates, as the VP gained is often not worth the space in your deck.

In most games, each player starts the game with three Estates. In games using Kingdom cards from Dark Ages, these starting Estates may be replaced with Shelters.

Contents

Impact of Estate During The Game

Early Game

Because of Estate's low VP value and inability to contribute to buying power, Estates are typically a liability during the early phase of the game. Managing this factor is a key part of strategy in the early game.

Trashing

Estates are typically the main target for trashing during the early game: they are more of a liability to your deck than CopperCopper.jpg, and their higher cost makes them more attractive to trash-for-benefit cards. Fast trashing allows you to quickly ramp up your buying power by removing the unproductive Estates from your deck. The added buying power is usually enough to overcome the loss of your starting 3VP. It is because of this that strong trashers such as ChapelChapel.jpg, RemakeRemake.jpg, and AmbassadorAmbassador.jpg are regarded as powerful cards.

Sifting

A slightly less attractive option (compared to trashing) is sifting. Cards such as CellarCellar.jpg, WarehouseWarehouse.jpg, or even OasisOasis.jpg will typically allow the player to replace the Estates in their hand with more useful cards. Sifters also allow you to cycle your deck a little faster, allowing you to access your more powerful $5 cards or Gold more often.

Gaining Estates

There are a few cases where you might actually want an Estate in your deck early in the game, possibly even gaining an Estate or two.

  • Rush Strategies - It is common to see Estates gained quite early during GardensGardens.jpg or Silk RoadSilk Road.jpg rushes. Because the player anticipates the game will end soon, each VP gained is valuable. Additionally, a player's deck in a rush strategy often becomes bloated and unfocused anyway, so the drawback of having an extra Estate is not as critical.
  • BaronBaron.jpg - Baron often acts as a 'slingshot' card, allowing the player to quickly increase their buying power to the $6-$7 range. To achieve this a Baron needs to connect with an Estate. Even with heavy trashing available, players will occasionally choose to keep some/all starting Estates so that their Baron can remain productive.
  • Trade RouteTrade Route.jpg, HoardHoard.jpg - Though it is not always a productive play, players will occasionally purchase an early game Estate to either power up their Trade Route or to gain a GoldGold.jpg if they have Hoard in play.

Late Game

Estates low VP value means that they typically take a back seat to Provinces and Duchies for late game purchases. Estates are typically at their most valuable when they are able to act as tiebreaking points.

+Buy and Gainers

Having spare buys or a way to gain extra cards allows you to grab an extra point that could serve as the tiebreaker. Additionally, the extra Estate can occasionally help a trailing player catch up to the leader.

3 Pile Endings

For fast games ending on 3 piles, it is fairly common to see the ending score sit at 4-3 or 1-0. If it seems like piles are emptying quickly, consider picking up an Estate or two so that you have points in your deck should the game end in the near future.

Cards that interact with Estate

Direct Interactions

  • BaronBaron.jpg - Baron allows you the option to discard an Estate from your hand. If you do, you get +$4. If not, you gain an Estate.
  • FollowersFollowers.jpg - Playing a Followers gains you an Estate.
  • Hunting GroundsHunting Grounds.jpg - Trashing a Hunting Grounds allows you the option of gaining 3 Estates.
  • InheritanceInheritance.jpg - turns Estates into an Action - Victory card that can play a non-Command card from the supply.
  • Sprawling CastleSprawling Castle.jpg - Can gain 3 Estates when gained.
  • Wild HuntWild Hunt.jpg - You may gain an Estate to take Wild Hunt's gathered VP.
  • TriumphTriumph.jpg and AllianceAlliance.jpg - Gain an Estate.
  • PasturePasture.jpg - Worth 1VP per Estate you have.
  • LocustsLocusts.jpg - Makes you gain a CurseCurse.jpg if it trashes an Estate.
  • Way of the WormWay of the Worm.jpg - Exiles an Estate.

Indirect Interactions

Versions

English versions

Print Digital Text Release Date
Estate 1VP Dominion 1st Edition October 2008
First edition version, with art never implemented 1VP Base Cards June 2012
Estate Estate from Shuffle iT 1VP Dominion 2nd Edition October 2016

Other language versions

Language Name Print Digital Text
Chinese 莊園 (pron. zhuāngyuán, lit. manor)
Czech Statek
Dutch Landgoed
Finnish Tila (lit. domain)
French Domaine (lit. domain)
German Anwesen German Version 1VP
Greek Κτήμα (pron. ktema)
Hungarian Birtok
Italian Tenuta
Japanese 屋敷 (pron. yashiki)
Korean 사유지 (pron. sayuji)
Norwegian Herregård (lit. mansion)
Polish Posiadłość
Romanian Moşie
Russian Поместье (pron. pomyest'ye)
Spanish Finca

Trivia

Official card art.

Secret History

These cards are unchanged from day one. You could argue that the actions got tweaked to fit the treasures. The treasure pile sizes changed to match different estimates for the total set size, and ended up generous on all counts. In development the issue of the names for these came up - is it simpler if it's Copper Mine rather than Copper? In the end you can see that Copper won out. It just makes it a lot easier to name action cards if the treasures are treasures rather than mines.


Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 HaremHarem.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg
Seaside $2 EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg $5 CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg $6 GoonsGoons.jpgHoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Cornucopia $2 HamletHamlet.jpg $3 Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) • Young WitchYoung Witch.jpg $5 HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg $6 FairgroundsFairgrounds.jpg
Hinterlands $2 CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg $5 CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Guilds $2 Candlestick MakerCandlestick Maker.jpg $2plus StonemasonStonemason.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper-new.jpgCurseCurse-new.jpg $2 EstateEstate-new.jpg $3 SilverSilver-new.jpg $4 PotionPotion-new.jpg $5 DuchyDuchy-new.jpg $6 GoldGold-new.jpg $8 ProvinceProvince-new.jpg $9 PlatinumPlatinum-new.jpg $11 ColonyColony-new.jpg
See also: Second Edition2019 ErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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