Event
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== List of Events == | == List of Events == | ||
− | {{Cost|0}} {{Event|Borrow}}, {{Event|Quest}} | + | {{Cost|0}} {{Event|Alms}}, {{Event|Borrow}}, {{Event|Quest}} |
− | <br>{{Cost|2}} {{Event| | + | <br>{{Cost|1}} {{Event|Save}} |
− | <br>{{Cost|3}} {{Event|Expedition}} | + | <br>{{Cost|2}} {{Event|Scouting Party}}, {{Event|Travelling Fair}} |
− | <br>{{Cost|4}} {{Event|Mission}} | + | <br>{{Cost|3}} {{Event|Bonfire}}, {{Event|Expedition}}, {{Event|Ferry}}, {{Event|Plan}} |
− | <br>{{Cost|5}} {{Event|Trade}} | + | <br>{{Cost|4}} {{Event|Mission}}, {{Event|Pilgrimage}} |
− | <br>{{Cost|6}} {{Event|Lost Arts}} | + | <br>{{Cost|5}} {{Event|Ball}}, {{Event|Raid}}, {{Event|Seaway}}, {{Event|Trade}} |
+ | <br>{{Cost|6}} {{Event|Lost Arts}}, {{Event|Training}} | ||
<br>{{Cost|7}} {{Event|Inheritance}} | <br>{{Cost|7}} {{Event|Inheritance}} | ||
+ | <br>{{Cost|8}} {{Event|Pathfinding}} | ||
== Trivia == | == Trivia == |
Revision as of 06:43, 18 April 2015
Events, introduced in Adventures, are special on-buy effects not attached to cards; players can buy Events during their Buy phase to trigger whatever the effect of the Event is, as an alternative to (or in addition to) buying cards from the supply.
Events are not Kingdom cards; including one or more Events in a game does not count toward the 10 Kingdom card piles the supply includes. In fact, Events are not considered "cards" at all; any text referring to a "card" (such as instructions to "name a card", or cost reducers changing the cost of cards) does not apply to Events. However, for reference, the Event effects and costs are printed on cards in a landscape orientation with silver frames.
There are 20 Events, any number of which may be used in a game of Dominion, though Donald X recommends not using more than two. When choosing a random Kingdom, the Events may be shuffled into the randomizer deck; any Events that are dealt once 10 Kingdom cards have also been dealt will be included in the game.
List of Events
Alms, Borrow, Quest
Save
Scouting Party, Travelling Fair
Bonfire, Expedition, Ferry, Plan
Mission, Pilgrimage
Ball, Raid, Seaway, Trade
Lost Arts, Training
Inheritance
Pathfinding
Trivia
Preview