Exile

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== List of cards ==
 
== List of cards ==
 
There are 8 [[Kingdom]] cards and 6 [[landscape]]s that use Exile:
 
There are 8 [[Kingdom]] cards and 6 [[landscape]]s that use Exile:
* {{Cost|3}}: {{Card|Camel Train}}, {{Card|Stockpile}}
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* {{Cost|3}}: {{Card|Camel Train}}, {{Card|Stockpile}}, {{Event|Transport}}
* {{Cost|4}}: {{Card|Bounty Hunter}}, {{card|Cardinal}}
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* {{Cost|4}}: {{Event|Banish}}, {{Card|Bounty Hunter}}, {{Card|Cardinal}}, {{Event|Invest}}
* {{Cost|5}}: {{Card|Coven}}
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* {{Cost|5}}: {{Card|Coven}}, {{Card|Displace}}, {{Card|Gatekeeper}}, {{Card|Sanctuary}}
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* {{Cost|8}}: {{Event|Enclave}}
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== Official Rules ==
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* Menagerie has Exile mats that cards can go on. Each player gets one.
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* "Exile a card" means, put it on your Exile mat.
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* "Cards in Exile" are the cards on your mat.
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* Cards on your mat are yours; at the end of the game, include them when scoring.
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* The cards on Exile mats are face up and public.
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* When you gain a card, you may discard the other copies of it from your mat. For example, if you have two {{Card|Silver|Silvers}} on your mat, and gain a Silver, you may discard the two Silvers from your mat - they go to your discard pile. You can leave them on the mat instead. You cannot discard just one of them.
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* Exiling a card from the [[Supply]] is not "gaining" the card, and will not cause "when you gain this" abilities to happen. Discarding a card from your Exile mat is not gaining it either.
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* Discarding a card from your Exile mat is discarding a card; if it happens other than in Clean-up, it can trigger {{Card|Tunnel}} (from [[Hinterlands]]) or {{Card|Village Green}}.
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=== Preparation ===
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* In games using cards that refer to Exile, give each player an Exile mat.
  
 
== Trivia ==
 
== Trivia ==

Revision as of 13:46, 17 March 2020

The Exile player mat.

Exile is a place to put cards that was introduced in MenagerieMenagerie (expansion).jpg. If there are any cards in the Kingdom that use Exile, give an Exile mat to each player. When you Exile a card, you put it on your Exile mat. Exiling a card is not gaining it or trashing it. Cards on your Exile mat are yours, regardless of whether the card was yours before it was put there (e.g. Exiling a card from the Supply makes that card yours). When you gain a card, you may discard all the other copies of it you have in Exile. You cannot discard only some of the copies; you must either discard all of them, or none of them.

Contents

List of cards

There are 8 Kingdom cards and 6 landscapes that use Exile:

Official Rules

  • Menagerie has Exile mats that cards can go on. Each player gets one.
  • "Exile a card" means, put it on your Exile mat.
  • "Cards in Exile" are the cards on your mat.
  • Cards on your mat are yours; at the end of the game, include them when scoring.
  • The cards on Exile mats are face up and public.
  • When you gain a card, you may discard the other copies of it from your mat. For example, if you have two SilversSilver.jpg on your mat, and gain a Silver, you may discard the two Silvers from your mat - they go to your discard pile. You can leave them on the mat instead. You cannot discard just one of them.
  • Exiling a card from the Supply is not "gaining" the card, and will not cause "when you gain this" abilities to happen. Discarding a card from your Exile mat is not gaining it either.
  • Discarding a card from your Exile mat is discarding a card; if it happens other than in Clean-up, it can trigger TunnelTunnel.jpg (from Hinterlands) or Village GreenVillage Green.jpg.

Preparation

  • In games using cards that refer to Exile, give each player an Exile mat.

Trivia

The Exile mat was first tested in RenaissanceRenaissance.jpg, but was cut to keep Renaissance simple, since it already had the Coffers/Villagers mat.


Cards $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Other concepts Exile
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