Fortune
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=== Secret History === | === Secret History === | ||
+ | {{Quote|Text=Fortune started as its own pile. It was a {{Debt}} card back when they could all be bought with no {{Cost}}. The first version was {{Cost|10}}; in the end it's {{Cost|16}}, with {{Cost|8}} up front please. That's how good double your {{Cost}} is, taking into account that sometimes it helps pay for itself. And originally you could use multiple Fortunes in a turn and well doubling doublers is always trouble ([[Throne Room variant|Throning]] a {{Card|Throne Room|Throne}} isn't actually doubling a doubler, person who thinks of that; however {{Card|King's Court}} on King's Court is). There were "discard your hand" versions, but in the end it got a harsh clause to limit you to one doubling per turn. When Fortune became a split pile card, it got the when-gain ability to tie in to Gladiator. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=15660.0 The Secret History of the Empires Cards] | ||
+ | }} | ||
{{Navbox Empires}} | {{Navbox Empires}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 10:03, 11 June 2016
Fortune | |
---|---|
Info | |
Cost | |
Type(s) | Treasure |
Kingdom card? | Yes |
Set | Empires |
Illustrator(s) | Kelli Stakenas |
Card text | |
+1 Buy When you play this, double your if you haven't yet this turn. When you gain this, gain a Gold per Gladiator you have in play. |
Fortune is a Treasure card from Empires. It is a +Buy card, a Gold gainer, a Debt card, and a Split pile card, sitting under Gladiator. It is the only card in the game that doubles your , but this effect can only happen once per turn. There are only 5 Fortunes in the pile.
Contents |
FAQ
Official FAQ
- You only double your the first time you play a Fortune in a turn; any further times only get you +1 Buy.
Strategy
Trivia
In other languages
Preview
...Fortune. Which doubles your money, yeeha. And may come with some Golds; a reward for the players with Gladiators. If you were wondering how much doubling your money was worth, well, about , but you don't need it all in advance. And it's not cumulative because even at ~ that was too much. It can help pay for itself, I will just point out that part.
Secret History
Fortune started as its own pile. It was a Throning a Throne isn't actually doubling a doubler, person who thinks of that; however King's Court on King's Court is). There were "discard your hand" versions, but in the end it got a harsh clause to limit you to one doubling per turn. When Fortune became a split pile card, it got the when-gain ability to tie in to Gladiator.
card back when they could all be bought with no . The first version was ; in the end it's , with up front please. That's how good double your is, taking into account that sometimes it helps pay for itself. And originally you could use multiple Fortunes in a turn and well doubling doublers is always trouble (