Editing Gain-and-play

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Under most circumstances, gain-and-play must be achieved by using a [[gainer]] during your Action phase. Some gainers allow you to gain a card directly to your hand or to the top of your deck, where it may be relatively easy to be able to play it immediately. However, the term "gain-and-play" is more often applied to situations when a powerful [[engine]] with [[overdraw]] allows you to gain a card to your discard pile during your Action phase and continue drawing until you [[reshuffle]] your discard pile and draw the gained card. A common gain-and-play method is to draw your entire deck, gain a card to your empty discard pile, and then immediately draw it.
 
Under most circumstances, gain-and-play must be achieved by using a [[gainer]] during your Action phase. Some gainers allow you to gain a card directly to your hand or to the top of your deck, where it may be relatively easy to be able to play it immediately. However, the term "gain-and-play" is more often applied to situations when a powerful [[engine]] with [[overdraw]] allows you to gain a card to your discard pile during your Action phase and continue drawing until you [[reshuffle]] your discard pile and draw the gained card. A common gain-and-play method is to draw your entire deck, gain a card to your empty discard pile, and then immediately draw it.
  
Several [[Night]] cards, as well as the [[Action]] card {{card|Villa}}, are almost always gained in such a way that they can be played immediately, even if gained in your Buy phase. The [[Project]] {{project|Innovation}} allows you to automatically play a gained [[Action]] immediately, even if it's gained to your discard pile.
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Several [[Night]] cards, as well as the [[Action]] card {{card|Villa}}, are almost always gained in such a way that they can be played immediately, even if gained in your Buy phase.
  
 
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