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=== Order of effects ===
 
=== Order of effects ===
Whenever an effect involves more than one player, that effect is resolved in turn order, starting with the player whose turn it is.  For example, if someone plays {{Card|Duchess}}, they first look at the top card of their own deck and decide what to do with it, then the player to their left, and so on.  In practice, most effects (like Duchess's) can be resolved simultaneously, but there are some instances where it would behoove players to slow down and adhere strictly to this rule, such as when certain [[Attack]]s are played.  For example, when playing {{Card|Scrying Pool}}, a player may make a different decision as to whether or not to keep their revealed card if they can see the other players' cards.
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Whenever an effect involves more than one player, that effect is resolve in turn order, starting with the player whose turn it is.  For example, if someone plays {{Card|Duchess}}, they first look at the top card of their own deck and decide what to do with it, then the player to their left, and so on.  In practice, most effects (like Duchess's) can be resolved simultaneously, but there are some instances where it would behoove players to slow down and adhere strictly to this rule, such as when certain [[Attack]]s are played.  For example, when playing {{Card|Scrying Pool}}, a player may make a different decision as to whether or not to keep their revealed card if they can see the other players' cards.
  
 
These effects must be fully completed before moving on to the next player.  For example, when {{Card|Followers}} is played, each player must gain a {{Card|Curse}} ''and'' discard down to 3 cards in hand before the next player reacts.  Sometimes, a card may have more than one multi-player trigger, signified by more than one clause starting with "for each [other] player".  For example, if {{Card|Catapult}} is played, and a [[Treasure]] costing {{Cost|3}} or more is trashed, each other player gains a Curse in turn order first, ''then'' each other player discards down to 3 cards in hand, in turn order.
 
These effects must be fully completed before moving on to the next player.  For example, when {{Card|Followers}} is played, each player must gain a {{Card|Curse}} ''and'' discard down to 3 cards in hand before the next player reacts.  Sometimes, a card may have more than one multi-player trigger, signified by more than one clause starting with "for each [other] player".  For example, if {{Card|Catapult}} is played, and a [[Treasure]] costing {{Cost|3}} or more is trashed, each other player gains a Curse in turn order first, ''then'' each other player discards down to 3 cards in hand, in turn order.

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