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Each player receives one Buy at the start of their turn, and during their Buy phase, they may spend that Buy, and any other Buys they receive during their turn, to pay the [[cost]] of one or more cards from the Supply, [[gain|gaining]] them once paid for. Buys can also be spent to pay the cost of [[Event]]s or [[Project]]s, to receive certain effects.
 
Each player receives one Buy at the start of their turn, and during their Buy phase, they may spend that Buy, and any other Buys they receive during their turn, to pay the [[cost]] of one or more cards from the Supply, [[gain|gaining]] them once paid for. Buys can also be spent to pay the cost of [[Event]]s or [[Project]]s, to receive certain effects.
  
At the beginning of the buy phase, the player may play any number of [[Treasure]] cards from their hand, in any order, to their play area. These usually produce some amount of {{Cost}}, which is added to any {{Cost}} produced by cards played in the Action phase. Some Treasure cards have other effects as well, which are resolved when played in the same way Action cards are resolved in the Action phase. Once a player begins to buy cards and/or Events, they may not play any more Treasures.
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At the beginning of the buy phase, the player may play any number of [[Treasure]] cards from their hand, in any order, to their play area. These usually produce some amount of {{Cost}}, which is added to any {{Cost}} produced by cards played in the Action phase. Some Treasure cards have other effects as well, which are resolved when played in the same way Action cards are resolved in the Action phase. In a game in which [[Coin token|Coin tokens]] are in use, before buying any cards or Events, a player may increase their current amount of {{Cost}} by spending any number of Coin tokens.  Once a player begins to buy cards and/or Events, they may not play any more Treasures or spend any more Coin tokens.
  
 
The player may then buy any one card from the Supply whose [[cost]] is equal to or less than the total amount of {{Cost}} the player has accumulated this turn: the cost of the bought card, which can be found in the lower left corner, is subtracted from their total, and then they gain the card. Gained cards are taken from the Supply and placed face-up directly in the player's discard pile unless otherwise instructed. Ordinarily any card of equal or lower cost that is in the Supply may be purchased. The player may not purchase cards from the Trash pile or non-Supply piles. In games using Events or Projects, one of these may be bought instead of a card.
 
The player may then buy any one card from the Supply whose [[cost]] is equal to or less than the total amount of {{Cost}} the player has accumulated this turn: the cost of the bought card, which can be found in the lower left corner, is subtracted from their total, and then they gain the card. Gained cards are taken from the Supply and placed face-up directly in the player's discard pile unless otherwise instructed. Ordinarily any card of equal or lower cost that is in the Supply may be purchased. The player may not purchase cards from the Trash pile or non-Supply piles. In games using Events or Projects, one of these may be bought instead of a card.

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