Goons

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'''Goons''' is an [[Action]]–[[Attack]] card from [[Prosperity]]. It is a [[terminal silver]], since it gives +{{Cost|2}} but no +Action. It is similar to {{Card|Monument}} in that it gives you {{VP}} tokens - one token if you buy only one card this turn, but one more for each additional buy; it gives +Buy to help with that, as well. In addition, Goons is also a [[discard attack]] like {{Card|Militia}}. This combination of abilities makes Goons a powerful card both in [[Big Money]] and in [[engine|engines]].  
+
'''Goons''' is an [[Action]]–[[Attack]] card from [[Prosperity]]. It is a [[terminal silver]], since it gives +{{Cost|2}} but no +Action. It is similar to {{Card|Monument}} in that it gives you {{VP}} tokens - one token if you buy only one card this turn, but one more for each additional buy; it gives +Buy to help with that, as well. In addition, Goons is also a [[discard attack]] like {{Card|Militia}}.
  
 
Goons is one of two Attack cards costing more than {{Cost|5}}, the other being {{Card|Raider}}.
 
Goons is one of two Attack cards costing more than {{Cost|5}}, the other being {{Card|Raider}}.
Line 23: Line 21:
 
* Buying [[Event]]s does not give you {{VP}}.
 
* Buying [[Event]]s does not give you {{VP}}.
  
== Strategy Article ==
+
== Strategy ==
''[http://dominionstrategy.com/2011/01/04/prosperity-goons/ Original article] by theory
+
Goons is a [[terminal silver]] and one of the best [[payload]] cards in Dominion: it offers a strong attack, [[+Buy]], and a source of [[alt-VP]] that is often centralising, being theoretically limited only by the number of cards you can buy over the course of the game. If the [[Kingdom]] allows you to build a deck that will be capable of consistently playing multiple Goons per turn, this is highly likely to be the optimal strategy. Doing so will enable you to accumulate many {{VP}}, since buying useful cards scores with Goons, avoiding the usual negative effects of greening. Gaining [[Victory card]]s is unlikely to be necessary at all, except perhaps at the very end of the game. Even if it isn’t possible to play multiple Goons, it’s still likely to be a strong [[terminal]] Action for your deck.
 
+
Buy phase synergy is ordinarily a product of three factors: +Buy, cost reduction (e.g., {{Card|Quarry}}), and buy duplication ({{Card|Talisman}}).  Increasing a single factor provides negligible benefits; no matter how cheap Peddler is, if you have only one Buy, it might as well cost you all the money in your hand. Increasing multiple factors, on the other hand, leads to explosive results.  (See, e.g., Quarry/Talisman).
+
 
+
The reason Goons is so powerful is because it adds a fourth factor: {{VP}} per buy.  So on its own, Goons is a decent card, a combination of {{Card|Woodcutter}}, {{Card|Militia}}, and {{Card|Monument}}.  But with other Buy phase synergy factors, Goons becomes a devastatingly effective card for churning {{VP}}.
+
=== Goons engines ===
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Goons can make a crushing [[engine]] strategy.  When building a Goons deck, you don’t need to bother with Victory cards: you’re looking to make the game drag on as long as possible, because you’re spending each turn buying more Actions to boost your Goons engine. As your deck gets stronger and stronger, you will earn more and more {{VP}} every turn.  Because of this, you should try to avoid buying Coppers too early, because it needlessly gums up your deck (and you’ll probably earn more {{VP}} for it later).  If the support cards are present, aim for a massive final turn where you buy out the piles while collecting a ton of {{VP}} (50+) from Victory cards and Copper buys.
+
 
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Goons decks depend heavily on +Actions, and ideally, +Cards as well.  Without the ability to play multiple Goons per turn, you’ll usually only be able get multiple {{VP}} by buying Coppers.  In addition, your Goons buys might end up actively hurting your deck unless you can find a way to play all the Actions you are buying. {{Card|City}} works especially well for this: it provides you both with +Actions and has an excellent chance of leveling up and providing you the card draw you probably need to play all your Goons.  In the alternative, if there just aren’t good non-terminals left for you to buy, trash-for-benefit cards like {{Card|Salvager}} and {{Card|Apprentice}} are a good way to clear out some of the junk you’ll find yourself buying.
+
  
Finally, [[Combo: Goons and Watchtower]] is a brutal combo if and only if the above conditions are met. {{Card|Watchtower}} alone cannot turn Goons into a viable card, but it can turn Goons from a viable card into a devastating one.
+
Goons is a terminal [[stop card]], and your opponents are likely to be using it to attack your hand size, so a deck that aims to play a large number of Goons consistently needs a powerful [[engine]] to support this. Thus, the best case scenario for Goons is one that has good [[trashing]], strong [[draw]], and plentiful [[Village (card category)|villages]]. However, even if the engine will be slow to come together, it will usually still be worth building to multiple Goons plays per turn. When building a Goons-focused engine, it's common to gain one Goons as soon as you can: at this stage, the {{VP}} it provides is largely incidental, but the {{Cost|2}} and +Buy are useful, and the primary benefit is the attack, which will slow down your opponents’ efforts. Aside from your first Goons, [[deck control]] is the key aim; you can subsequently keep adding more Goons as you acquire the ability to draw and play them consistently.  
  
Goons might appear to synergize with {{Card|Treasury}} because relying on Goons to generate {{VP}} could keep Treasury returning to the hand, but holding [[Cantrip|cantrips]] like Treasury makes the Goons attack stronger, because the discarding player does not know which cards are going to be drawn.
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In the midgame, further improvements to your deck's reliability and payload take priority over maximising scoring. However, once you have a very reliable deck with some [[overdraw]], you might increase the number of cards you purchase per turn (e.g. by buying several cheap [[cantrip]]s over fewer, more valuable cards); you could even spend some spare Buys on {{Card|Copper|Coppers}} or other {{Cost|0}} [[junk]] to accumulate more {{VP}}, if you can trash them easily on your next turn (or better still, immediately with {{Card|Watchtower}}). Late in the game, especially on your final shuffle, scoring extra points in this way is likely to become crucial. An eventual [[three-pile ending]], favouring whoever has managed to get the most Goons into play consistently, is probable; a player who aims to acquire all the {{Cards|Provinces}} quickly instead will have a deck that deteriorates rather than improving as the game continues, will have much less control over when it ends, and is likely to be outscored.
  
=== Goons in Big Money ===
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With a weaker, less reliable engine, a lack of village support, or a [[Big money|money]] strategy, consistently playing multiple Goons per turn may be difficult or impossible. Attacking and scoring with this card is still likely to be important throughout the game; an early Goons may still be useful, and you may want more than one of them even if you aren’t aiming to draw your deck and play them all each turn. However, the weaker the engine, the more likely it is that Goons {{VP}} will be secondary in importance to those provided by Victory cards. Additionally, if a [[rush]] is possible, an opponent adopting such a strategy is likely to be less severely slowed by the Goons attack, and building a Goons-focused deck may take too long to be able to outscore the rush before the game ends.
Although Goons can often make a viable engine strategy, on boards where there are few or no good ingredients for an engine, such as boards lacking +Actions or card draw, Goons can still be a good addition to a [[big money]] strategy.  In these decks, Goons functions somewhat like a combination of {{Card|Militia}} and {{Card|Monument}}, a terminal Silver that attacks the opponent while generating VP.  The +Buy can sometimes be useful in Big Money, especially when you draw more than {{Cost|8}}. When you are playing a Big Money strategy, buying {{Card|Copper}} with the Goons is less damaging than when you are playing an engine.
+
  
=== Synergies/Combos ===
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===External strategy articles===
* [[villages|+Actions]] (especially {{Card|Fishing Village}} and {{Card|City}})
+
''Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information. Caveat emptor.''
* Other Buy phase synergies
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* [http://dominionstrategy.com/2011/01/04/prosperity-goons/ theory's 2011 article]
*+Buy (especially {{Card|City}} and {{Card|Bridge}})
+
* Cost reducers (e.g., {{Card|Quarry}}, {{Card|Highway}}, {{Card|Bridge}}, and {{Card|Peddler}})
+
* Non-terminal Actions or cheap [[cantrip|cantrips]] to soak up the +Buys
+
** Alternatively, cards that allow you to benefit from soaking up +Buys on {{Card|Copper}}, such as {{Card|Apothecary}}, {{Card|Philosopher's Stone}}, and {{Card|Counting House}}, especially in games lacking [[villages]]
+
* {{Card|Watchtower}}
+
* {{Card|Council Room}}
+
* {{Card|Masquerade}}
+
* Goons can be an effective counter to {{Card|Possession}}.
+
  
=== Antisynergies ===
 
* Opponent’s {{Card|Library}}
 
* Lack of +Actions, or terminal Actions in general (though Goons is still a powerful [[Big Money]] card)
 
* {{Card|Gardens}}, {{Card|Silk Road}}, and {{Card|Duke}}/{{Card|Duchy}} decks: not only is the attack nullified by their Victory cards, they’ll look to end the game on piles before your engine reaches top speed
 
 
== Versions ==
 
== Versions ==
 
===English versions===
 
===English versions===

Revision as of 22:08, 9 April 2021

Goons
Goons.jpg
Info
Cost $6
Type(s) Action - Attack
Kingdom card? Yes
Set ProsperityProsperity old icon.png
Illustrator(s) Tu Pei-Shu
Card text
+1 Buy
+$2
Each other player discards down to 3 cards in hand.

While you have this in play, when you buy a card, +1VP.

Goons is an ActionAttack card from Prosperity. It is a terminal silver, since it gives +$2 but no +Action. It is similar to MonumentMonument.jpg in that it gives you VP tokens - one token if you buy only one card this turn, but one more for each additional buy; it gives +Buy to help with that, as well. In addition, Goons is also a discard attack like MilitiaMilitia.jpg.

Goons is one of two Attack cards costing more than $5, the other being RaiderRaider.jpg.

Contents

FAQ

Official FAQ

  • You get +1VP for each card you buy, but do not get a +1VP for gaining a card some other way.
  • Multiple copies of Goons are cumulative; if you have two Goons in play and buy a Silver, you get +2VP.
  • However if you King's CourtKing's Court.jpg a Goons, despite having played the card 3 times, there is still only one copy of it in play, so buying Silver would only get you +1VP.

Other Rules clarifications

  • Buying Events does not give you VP.

Strategy

Goons is a terminal silver and one of the best payload cards in Dominion: it offers a strong attack, +Buy, and a source of alt-VP that is often centralising, being theoretically limited only by the number of cards you can buy over the course of the game. If the Kingdom allows you to build a deck that will be capable of consistently playing multiple Goons per turn, this is highly likely to be the optimal strategy. Doing so will enable you to accumulate many VP, since buying useful cards scores with Goons, avoiding the usual negative effects of greening. Gaining Victory cards is unlikely to be necessary at all, except perhaps at the very end of the game. Even if it isn’t possible to play multiple Goons, it’s still likely to be a strong terminal Action for your deck.

Goons is a terminal stop card, and your opponents are likely to be using it to attack your hand size, so a deck that aims to play a large number of Goons consistently needs a powerful engine to support this. Thus, the best case scenario for Goons is one that has good trashing, strong draw, and plentiful villages. However, even if the engine will be slow to come together, it will usually still be worth building to multiple Goons plays per turn. When building a Goons-focused engine, it's common to gain one Goons as soon as you can: at this stage, the VP it provides is largely incidental, but the $2 and +Buy are useful, and the primary benefit is the attack, which will slow down your opponents’ efforts. Aside from your first Goons, deck control is the key aim; you can subsequently keep adding more Goons as you acquire the ability to draw and play them consistently.

In the midgame, further improvements to your deck's reliability and payload take priority over maximising scoring. However, once you have a very reliable deck with some overdraw, you might increase the number of cards you purchase per turn (e.g. by buying several cheap cantrips over fewer, more valuable cards); you could even spend some spare Buys on CoppersCopper.jpg or other $0 junk to accumulate more VP, if you can trash them easily on your next turn (or better still, immediately with WatchtowerWatchtower.jpg). Late in the game, especially on your final shuffle, scoring extra points in this way is likely to become crucial. An eventual three-pile ending, favouring whoever has managed to get the most Goons into play consistently, is probable; a player who aims to acquire all the Template:Cards quickly instead will have a deck that deteriorates rather than improving as the game continues, will have much less control over when it ends, and is likely to be outscored.

With a weaker, less reliable engine, a lack of village support, or a money strategy, consistently playing multiple Goons per turn may be difficult or impossible. Attacking and scoring with this card is still likely to be important throughout the game; an early Goons may still be useful, and you may want more than one of them even if you aren’t aiming to draw your deck and play them all each turn. However, the weaker the engine, the more likely it is that Goons VP will be secondary in importance to those provided by Victory cards. Additionally, if a rush is possible, an opponent adopting such a strategy is likely to be less severely slowed by the Goons attack, and building a Goons-focused deck may take too long to be able to outscore the rush before the game ends.

External strategy articles

Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information. Caveat emptor.

Versions

English versions

Print Digital Text Release Date
Goons Goons from Goko/Making Fun +1 Buy. +$2. Each other player discards down to 3 cards in hand.
While this is in play, when you buy a card, +1VP.
Prosperity 1st Edition October 2010
Goons Goons from Shuffle iT +1 Buy. +$2. Each other player discards down to 3 cards in hand.
While this is in play, when you buy a card, +1VP.
Prosperity 2nd Edition February 2017
+1 Buy. +$2. Each other player discards down to 3 cards in hand.
While you have this in play, when you buy a card, +1VP.
Prosperity (2020 printing) October 2020

Other language versions

Language Name Print Digital Text
Chinese 暴徒 +1 購買。 +$2。 其它玩家將手牌棄到剩三張。當此卡在出牌區,每購買一張卡片+1 VP
Czech Hrdlořez (lit. thugs)
Dutch Domkoppen (lit. fools)
Finnish Roistot (lit. villains)
French Fiers-à-bras (lit. braggarts)
German Halsabschneider (lit. cutthroat) German language Goons +1 Kauf
+$2
Jeder Mitspieler muss Karten ablegen, bis er nur noch 3 Handkarten hat.
Solange diese Karte im Spiel ist: +1 VP-Marker, wenn du eine Karte kaufst.
Italian Scagnozzi (lit. henchmen)
Japanese ならず者 (pron. narazumono, lit. ruffian) +1 購入。 +$2。 他のプレイヤーは全員、手札が3枚になるように捨て札にする。これが場にある間、カード1枚を購入するとき、+1VP
Polish Naciągacze (lit. tricksters) Polish language Goons
Russian Головорезы (pron. golovoryezy)
Spanish Matones

Trivia

Official card art.

Card Art

This art was turned in for Pawn.

Secret History

The art originally submitted for Pawn was not what we wanted for Pawn. We saved it for a future card. It looked like an attack; it had two guys bugging a third guy, so maybe a "choose two." I went with "+$2. Choose two: +1 Action; each other player discards down to 3 cards in hand; take a 1 VP token; gain a Silver. (The choices must be different.)" This card was popular. It had issues though, as pointed out by Wei-Hwa Huang and Bill Barksdale. It was political - someone would play it ahead of you, and then you could pick the discard option or not based on how well that one player was doing (since no-one else would be discarding). With +1 Action making it easy on your deck, it got bought up by everyone, so that you were having to discard constantly. I tried several other versions with different options in different combinations. I tried another card that I thought would work for a while but was just too strong, and finally ended up in a weaker form in another set (that set is Cornucopia and that card is Followers). Finally the Goons you know stuck. Again it squeezes in another use for those VP tokens.


Cards $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Combos and Counters Bishop/FortressCounting House/Travelling FairGolden deck
Other concepts Victory tokens
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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