Grand Market

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'''Grand Market''' is an [[Action]] card from [[Prosperity]]. It is the ultimate [[Peddler variant]], giving an extra {{Cost|1}} and a +Buy, making it quite powerful if you can get it. Since it cannot be bought with {{Card|Copper}}, it can be difficult to get early in the game; but the card creates somewhat of a snowball effect, in that Grand Markets themselves are a very efficient source of non-Copper money, so having Grand Markets makes it even easier to get more Grand Markets.
+
'''Grand Market''' is an [[Action]] card from [[Prosperity]]. It is a strong [[Peddler variant]], giving an extra {{Cost|1}} and a +Buy, making it quite powerful if you can get it. Since it cannot be bought with {{Card|Copper}}, it can be difficult to get early in the game. However, Grand Markets themselves are a very efficient source of non-{{Card|Copper}} money, so having Grand Markets makes it easier to get more Grand Markets.
  
 
== FAQ ==
 
== FAQ ==
Line 17: Line 17:
 
* Coppers that were in play earlier in the turn but aren't anymore also do not stop you; if you have 11 Coppers in play and 2 Buys, you could buy a {{Card|Mint}}, trash all of your played Treasures, and then buy a Grand Market.  
 
* Coppers that were in play earlier in the turn but aren't anymore also do not stop you; if you have 11 Coppers in play and 2 Buys, you could buy a {{Card|Mint}}, trash all of your played Treasures, and then buy a Grand Market.  
 
* You can gain Grand Market other ways - for example with {{Card|Expand}} - whether or not you have Coppers in play.  
 
* You can gain Grand Market other ways - for example with {{Card|Expand}} - whether or not you have Coppers in play.  
* Treasures other than Copper do not prevent you from buying Grand Market, even if they are worth {{Cost|1}} (such as {{Card|Loan}}).  
+
* Treasures other than Copper do not prevent you from buying Grand Market, even if they are worth {{Cost|1}} (such as {{Card|Crystal Ball}}).  
 
* Remember you cannot play more Treasures after buying a card.
 
* Remember you cannot play more Treasures after buying a card.
=== Other Rules clarifications ===
 
== Strategy Article ==
 
''[http://dominionstrategy.com/2010/11/28/prosperity-grand-market/ Original article] by theory
 
  
Grand Markets are almost always preferable to {{Card|Gold|Golds}}, except when playing [[terminal card draw]]+[[Big Money]]. So long as the average card value in your deck is greater than {{Cost|1}}, the self-replacing, non-terminal Grand Market is monetarily superior.  The +Buy is always nice, and unlike Golds, Grand Markets are affected by {{Card|Throne Room}} and {{Card|King's Court}}.
+
== Strategy ==
 +
Grand Market is a very strong but expensive [[cantrip]], providing a significant amount of [[payload]] (including [[+Buy]]) for a card that is neither [[terminal]] nor a [[stop card]]. Like other [[Peddler variant]]s, it integrates smoothly into most decks and provides the best value when you can draw and play your whole deck every turn, usually with an [[engine]]. Grand Market requires investment in non-{{Card|Copper}} payload in order to get off the ground with the purchase of your first copy, but its powerful nature means this investment usually pays off, and once you have a couple of copies, getting more Grand Markets often becomes quite easy. Therefore, getting to this point quickly can often be a priority: not only does this allow you to further increase your deck’s payload rapidly, but contesting the Grand Market [[glossary#S|split]] may also be important in and of itself, because having a large number of them provides significant [[pile control]] via the large amount of {{Cost}} and Buys they generate. Once the Grand Market pile is empty or very low, a [[three-pile ending]] becomes quite likely, often involving buying all the {{Card|Estate|Estates}} in one swoop.
  
Unfortunately, it’s difficult to buy Grand Market, since only quite strong decks are able to produce {{Cost|6}} without relying on Copper. There’s several ways to do so before your deck gets to that point.
+
Buying your first Grand Market usually requires both obtaining some degree of [[deck control]] (generally via [[thinning]] and/or [[draw]]) and adding some payload, since you need to generate {{Cost|6}} without playing any {{Card|Copper|Coppers}}. Copper trashers that provide a benefit, such as {{Card|Moneylender}} or {{Card|Spice Merchant}}, can be especially helpful for this; a [[terminal silver]], {{Card|Silver}} itself, or other non-{{Card|Copper}} [[Treasure]]s (including [[Heirloom]]s, notably {{Card|Cursed Gold}}) may also be used. Effects that allow you to discard cards to generate {{Cost}} (e.g. {{Card|Storeroom}} or {{Card|Vault}}) can be particularly helpful, as this allows each of your {{Card|Copper|Coppers}} to generate {{Cost|1}} without being played. Alternatively, it might be possible to obtain a Grand Market without reaching {{Cost|6}}, for example with [[cost reduction]] (e.g. {{Card|Quarry}} or {{Event|Ferry}}), by saving up [[Coffers]], or via manoeuvres like double {{Event|Transport}}. Sometimes it may be worth kickstarting your ability to gain Grand Markets by trashing a cheaper card, e.g. using a [[Remodel variant]] on a card costing {{Cost|4}}; {{Event|Advance}} provides the most efficient way to do this, as it can transform any [[Action]] card into a Grand Market, including a very cheap one obtained specifically for that purpose.  
  
The first, and most obvious, way is with Actions that give money.  Unfortunately, it’s difficult to get enough of them together; it normally takes quite a while to draw 3 {{Card|Festival|Festivals}} in one hand. Grand Markets themselves are great for grabbing more Grand Markets, though.
+
Absent one of the exceptions above, Grand Market’s viability is largely tied to how difficult it is to thin your {{Card|Copper|Coppers}}, as they affect your ability both to afford Grand Market and to draw it consistently. If the {{Card|Copper}} thinning is weak (e.g., {{Card|Scrap}}), it may be worth pursuing other payload options. Similarly, you are unlikely to be able to obtain it (or use it to its full potential if you do get a copy or two) on [[slog]]gy boards. Since Grand Market is a cantrip, decks with limited draw capabilities appreciate its ability to add payload much more than decks that have strong draw and can afford to add stronger payload stop cards.
  
A better way is with {{Card|Secret Chamber}}, {{Card|Storeroom}}, or {{Card|Vault}}, because it basically lets you use Coppers without having to play them. Of course, Vault is best for this purpose: because it gives +2 Cards, it guarantees at least {{Cost|6}}. In [http://councilroom.com/game?game_id=game-20101201-191421-7af50fd1.html.gz this game], by going Vault/{{Card|Chapel}} instead of Torturer/Chapel, I get my Grand Markets out much sooner than he does.
+
===External strategy articles===
 +
''Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.''
 +
* [http://dominionstrategy.com/2010/11/28/prosperity-grand-market/ theory's 2010 article]
  
{{Card|Quarry}} also helps; it lets you buy the Grand Market when paired with either two Silvers, a Gold, or another Quarry.  (If you use {{Card|Black Market}} to play the Quarry during your Action phase, you can use {{Card|Ironworks}}/{{Card|Armory}}/{{Card|Workshop}} to gain it as well.)  And the Copper restriction on Grand Markets doesn’t apply when you gain the card with {{Card|Remodel}}/{{Card|Expand}}/{{Card|Upgrade}}.
 
 
Of course, if you trash your Coppers, buying Grand Markets isn’t a problem.  Nor is it a problem if you have a ton of Silvers in your deck, either from {{Card|Bureaucrat}} or {{Card|Jack of all Trades}} or {{Card|Trading Post}}, but having so many Silvers can be a liability, a sign that you’re not ramping up your deck quickly enough.
 
 
In all other respects, Grand Markets have the pretty much the same advantages and disadvantages as {{Card|Peddler|Peddlers}} and {{Card|Market|Markets}} (though of course beefed up considerably): they are most valuable in dense decks with high average card value, and are vulnerable to small handsizes.
 
=== Synergies/Combos ===
 
* {{Card|Secret Chamber}}/{{Card|Vault}}
 
* {{Card|Moneylender}}/{{Card|Loan}}/{{Card|Spice Merchant}}
 
* Silver-gaining cards like {{Card|Bureaucrat}} or {{Card|Jack of all Trades}}
 
* Actions that give +{{Cost|}} (especially {{Card|Conspirator}})
 
* [[Trashing]] cards (both to clear Coppers and for a denser deck)
 
* {{Card|Remodel}}/{{Card|Expand}}/{{Card|Upgrade}}
 
* {{Card|Quarry}}
 
* [[Heirloom]] treasures are not copper and can help pay for a Grand Market.
 
* {{Card|Stonemason}}
 
 
=== Antisynergies ===
 
* {{Card|Coppersmith}}/{{Card|Counting House}}/{{Card|Apothecary}}
 
* {{Card|Mountebank}}
 
* Attack-heavy opponents in general
 
* {{Card|Bank}}, because it depends on large numbers of Treasures, typically Coppers
 
 
== Versions ==
 
== Versions ==
 
===English versions===
 
===English versions===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
! Print !! Digital !! Text !! Notes !! Release !! Date  
+
! Print !! Digital !! Text !! style="width:12em;"| Notes !! Release !! Date  
 
|-
 
|-
| {{CardVersionImage|Grand MarketOld|Grand Market}} || {{CardVersionImage|Grand MarketDigitalOld|Grand Market from Goko/Making Fun}} || '''+1 Card'''. '''+1 Action'''. '''+1 Buy'''. +{{Cost|2}}.<br>You can’t buy this if you have any Copper in play. || || Prosperity 1st Edition || October 2010
+
| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|d=g|o=1|}} || style="padding:0px 15px;"| '''+1 Card<br>+1 Action<br>+1 Buy'''<br>+{{Cost|2}}{{divline}}You can’t buy this if you have any Copper in play. || || Prosperity || October 2010
 
|-
 
|-
| {{CardVersionImage|Grand Market|Grand Market}} || {{CardVersionImage|Grand MarketDigital|Grand Market from Shuffle iT}} || '''+1 Card'''. '''+1 Action'''. '''+1 Buy'''. +{{Cost|2}}.<br>You can’t buy this if you have any Coppers in play. || Digital version has a cost of {{Cost|6}} rather than {{Cost|6*}}. || Prosperity [[Second Edition|2nd Edition]] || February 2017
+
| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding:0px 15px;"| '''+1 Card<br>+1 Action<br>+1 Buy'''<br>+{{Cost|2}}{{divline}}You can’t buy this if you have any Coppers in play. || Digital version may have a cost of {{Cost|6}} rather than {{Cost|6*}}. || <p>Prosperity [[2016 Errata#Formatting_changes|(2016 printing)]]</p><hr><p>Prosperity ([[Second Edition]])</p> || February 2017
 
|}
 
|}
  
 
===Other language versions===
 
===Other language versions===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text  
+
! Language !! Name !! Print !! Digital !! Text !! Notes
 
|-  
 
|-  
 
!Chinese  
 
!Chinese  
| 大市場 || || || '''+1 卡片''''''+1 行動''''''+1 購入'''+{{Cost|2}}。如果有銅幣在出牌區,則無法購買這張卡。
+
| 大市場 || || || style="padding:15px 0px;"| '''+1 卡片'''<br>'''+1 行動'''<br>'''+1 購入'''<br>+{{Cost|2}}{{divline}}如果有銅幣在出牌區,則無法購買這張卡。||
 
|-
 
|-
 
!Czech  
 
!Czech  
| Velký trh || || ||  
+
| Velký trh || || || ||
 
|-
 
|-
 
!Dutch  
 
!Dutch  
| Grote markt || || ||  
+
| Grote markt || {{CardLangVersionImage|Dutch}} || || '''+1 Kaart<br>+1 Actie<br>+1 Aanschaf'''<br>+ {{Cost|2}}{{divline}}Je kunt deze kaart niet kopen als je koperkaarten in het spel hebt. ||
 
|-
 
|-
 
!Finnish  
 
!Finnish  
| Suurtori || || ||  
+
| Suurtori || || || ||
 
|-
 
|-
 
!French  
 
!French  
| Grand marché || || ||  
+
| Grand marché || || || ||
 
|-
 
|-
 
!German  
 
!German  
| Grosser Markt || {{CardVersionImage|Grand Market German-HiG|German language Grand Market}} || || '''+1 Karte'''<br>'''+1 Aktion'''<br>'''+1 Kauf'''<br>'''+{{Cost|2}}'''<br>Du darfst diese Karte nicht kaufen, wenn du Kupfer im Spiel hast.
+
| Großer Markt <!--Grosser Markt--> || {{CardVersionImage|Grand Market German-HiG|German language Grand Market 2010 by HiG}} || || '''+1 Karte<br>+1 Aktion<br>+1 Kauf'''<br>+{{Cost|2}}{{divline}}Du darfst diese Karte nicht kaufen, wenn du Kupfer im Spiel hast. || (2010)
 +
|-
 +
!German
 +
| Großer Markt <!--Grosser Markt--> ||  || {{CardVersionImage|Grand MarketGerman2021Digital|German language Grand Market 2021 from Shuffle iT}} || '''+1 Karte<br>+1 Aktion<br>+1 Kauf'''<br>+{{Cost|2}}{{divline}}Du kannst diese Karte nicht kaufen, wenn du Kupfer im Spiel hast. || (Nachdruck 2021)
 
|-
 
|-
 
!Italian  
 
!Italian  
| Mercato di Lusso (lit. ''luxury market'') || || ||  
+
| Mercato di Lusso<br>(lit. ''luxury market'') || || || ||
 
|-
 
|-
 
!Japanese  
 
!Japanese  
| 大市場 (pron. ''dai ichiba'') || || || '''+1 カードを引く''''''+1 アクション''''''+1 購入'''+{{Cost|2}}銅貨が場にある間、このカードを購入できない。
+
| 大市場<br>(pron. ''dai ichiba'') || || || style="padding:15px 0px;"| '''+1 カードを引く'''<br>'''+1 アクション'''<br>'''+1 購入'''<br>+{{Cost|2}}{{divline}}銅貨が場にある間、このカードを購入できない。||
 
|-
 
|-
 
!Polish  
 
!Polish  
| Wielki targ || {{CardLangVersionImage|Polish}} || ||  
+
| Wielki targ || {{CardLangVersionImage|Polish}} || || '''+1 karta<br>+1 akcja<br>+1 zakup'''<br>+{{Cost|2}}{{divline}}Nie możesz kupić tej karty, jeżeli masz Miedziaka w grze. ||
 
|-
 
|-
 
!Russian  
 
!Russian  
| Центральный Рынок (pron. ''tsyentral'ny rynok'', lit. ''central market'') || || ||  
+
| Центральный Рынок<br>(pron. ''tsyentral'ny rynok'',<br> lit. ''central market'') || || || ||
 
|-
 
|-
 
!Spanish  
 
!Spanish  
| Gran Mercado || || ||  
+
| Gran Mercado || || || ||
 
|}
 
|}
  
 
== Trivia ==
 
== Trivia ==
 
[[Image:Grand_MarketArt.jpg|thumb|right|354px|Official card art.]]
 
[[Image:Grand_MarketArt.jpg|thumb|right|354px|Official card art.]]
 +
=== Preview ===
 +
{{Quote
 +
|Text= This card presents you with a puzzle: how do you get it? Sure you can trash all of your {{Card|Copper}}s. That's not always possible though. {{Card|Vault}} provides a direct route - play {{Card|Vault}}, discard everything, you've got {{Cost|6}} and no {{Card|Copper}}s in play. You can also use cards like {{Card|Expand}} and {{Card|Forge}} to get one. Of course the first one helps you get more. Once you've got some, you want a small deck, so you see them more often.
 +
|Name=[[Donald X. Vaccarino]]
 +
|Source=[http://forum.dominionstrategy.com/index.php?topic=123.msg1169#msg1169 Dominion: Prosperity Review]
 +
}}
 
=== Secret History ===
 
=== Secret History ===
 
{{Quote
 
{{Quote
|Text=Originally it cost {{Cost|7}} and was "+1 Card +1 Action +{{Cost|2}}." People sure complained about it not having +1 Buy. "How is it a Grand Market?" they'd say. So I added +1 Buy, and then later took the anti-Copper clause from another card.
+
|Text=Originally it cost {{Cost|7}} and was "+1 Card +1 Action +{{Cost|2}}." People sure complained about it not having +1 Buy. "How is it a Grand Market?" they'd say. So I added +1 Buy, and then later took the anti-{{Card|Copper}} clause from another card.
 
|Name=[[Donald X. Vaccarino]]
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5230.0 The Other Secret History of the Prosperity Cards]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5230.0 The Other Secret History of the Prosperity Cards]
 
}}
 
}}
 
 
{{Navbox Prosperity}}
 
{{Navbox Prosperity}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
 +
[[category:virtual coin]]
 +
[[category:non-terminals]]
 +
[[category:peddler (card archetype)]]
 +
[[category:extra buys]]
 +
[[category:cantrip]]

Latest revision as of 19:15, 13 January 2024

Grand Market
Grand Market.jpg
Info
Cost $6star
Type(s) Action
Kingdom card? Yes
Set ProsperityProsperity icon.png
Illustrator(s) Marcel-André Casasola Merkle
Card text
+1 Card
+1 Action
+1 Buy

+$2

You can’t buy this if you have any Coppers in play.

Grand Market is an Action card from Prosperity. It is a strong Peddler variant, giving an extra $1 and a +Buy, making it quite powerful if you can get it. Since it cannot be bought with CopperCopper.jpg, it can be difficult to get early in the game. However, Grand Markets themselves are a very efficient source of non-CopperCopper.jpg money, so having Grand Markets makes it easier to get more Grand Markets.

Contents

[edit] FAQ

[edit] Official FAQ

  • A single Copper in play is enough to stop you from buying Grand Market.
  • You do not have to play all of the Treasures in your hand.
  • Coppers in your hand do not stop you from buying Grand Market - only Coppers in play do.
  • Coppers that were in play earlier in the turn but aren't anymore also do not stop you; if you have 11 Coppers in play and 2 Buys, you could buy a MintMint.jpg, trash all of your played Treasures, and then buy a Grand Market.
  • You can gain Grand Market other ways - for example with ExpandExpand.jpg - whether or not you have Coppers in play.
  • Treasures other than Copper do not prevent you from buying Grand Market, even if they are worth $1 (such as Crystal BallCrystal Ball.jpg).
  • Remember you cannot play more Treasures after buying a card.

[edit] Strategy

Grand Market is a very strong but expensive cantrip, providing a significant amount of payload (including +Buy) for a card that is neither terminal nor a stop card. Like other Peddler variants, it integrates smoothly into most decks and provides the best value when you can draw and play your whole deck every turn, usually with an engine. Grand Market requires investment in non-CopperCopper.jpg payload in order to get off the ground with the purchase of your first copy, but its powerful nature means this investment usually pays off, and once you have a couple of copies, getting more Grand Markets often becomes quite easy. Therefore, getting to this point quickly can often be a priority: not only does this allow you to further increase your deck’s payload rapidly, but contesting the Grand Market split may also be important in and of itself, because having a large number of them provides significant pile control via the large amount of $ and Buys they generate. Once the Grand Market pile is empty or very low, a three-pile ending becomes quite likely, often involving buying all the EstatesEstate.jpg in one swoop.

Buying your first Grand Market usually requires both obtaining some degree of deck control (generally via thinning and/or draw) and adding some payload, since you need to generate $6 without playing any CoppersCopper.jpg. Copper trashers that provide a benefit, such as MoneylenderMoneylender.jpg or Spice MerchantSpice Merchant.jpg, can be especially helpful for this; a terminal silver, SilverSilver.jpg itself, or other non-CopperCopper.jpg Treasures (including Heirlooms, notably Cursed GoldCursed Gold.jpg) may also be used. Effects that allow you to discard cards to generate $ (e.g. StoreroomStoreroom.jpg or VaultVault.jpg) can be particularly helpful, as this allows each of your CoppersCopper.jpg to generate $1 without being played. Alternatively, it might be possible to obtain a Grand Market without reaching $6, for example with cost reduction (e.g. QuarryQuarry.jpg or FerryFerry.jpg), by saving up Coffers, or via manoeuvres like double TransportTransport.jpg. Sometimes it may be worth kickstarting your ability to gain Grand Markets by trashing a cheaper card, e.g. using a Remodel variant on a card costing $4; AdvanceAdvance.jpg provides the most efficient way to do this, as it can transform any Action card into a Grand Market, including a very cheap one obtained specifically for that purpose.

Absent one of the exceptions above, Grand Market’s viability is largely tied to how difficult it is to thin your CoppersCopper.jpg, as they affect your ability both to afford Grand Market and to draw it consistently. If the CopperCopper.jpg thinning is weak (e.g., ScrapScrap.jpg), it may be worth pursuing other payload options. Similarly, you are unlikely to be able to obtain it (or use it to its full potential if you do get a copy or two) on sloggy boards. Since Grand Market is a cantrip, decks with limited draw capabilities appreciate its ability to add payload much more than decks that have strong draw and can afford to add stronger payload stop cards.

[edit] External strategy articles

Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.

[edit] Versions

[edit] English versions

Print Digital Text Notes Release Date
Grand Market Grand Market from Goko/Making Fun +1 Card
+1 Action
+1 Buy

+$2
You can’t buy this if you have any Copper in play.
Prosperity October 2010
Grand Market Grand Market from Shuffle iT +1 Card
+1 Action
+1 Buy

+$2
You can’t buy this if you have any Coppers in play.
Digital version may have a cost of $6 rather than $6star.

Prosperity (2016 printing)


Prosperity (Second Edition)

February 2017

[edit] Other language versions

Language Name Print Digital Text Notes
Chinese 大市場 +1 卡片
+1 行動
+1 購入
+$2
如果有銅幣在出牌區,則無法購買這張卡。
Czech Velký trh
Dutch Grote markt Dutch language Grand Market +1 Kaart
+1 Actie
+1 Aanschaf

+ $2
Je kunt deze kaart niet kopen als je koperkaarten in het spel hebt.
Finnish Suurtori
French Grand marché
German Großer Markt German language Grand Market 2010 by HiG +1 Karte
+1 Aktion
+1 Kauf

+$2
Du darfst diese Karte nicht kaufen, wenn du Kupfer im Spiel hast.
(2010)
German Großer Markt German language Grand Market 2021 from Shuffle iT +1 Karte
+1 Aktion
+1 Kauf

+$2
Du kannst diese Karte nicht kaufen, wenn du Kupfer im Spiel hast.
(Nachdruck 2021)
Italian Mercato di Lusso
(lit. luxury market)
Japanese 大市場
(pron. dai ichiba)
+1 カードを引く
+1 アクション
+1 購入
+$2
銅貨が場にある間、このカードを購入できない。
Polish Wielki targ Polish language Grand Market +1 karta
+1 akcja
+1 zakup

+$2
Nie możesz kupić tej karty, jeżeli masz Miedziaka w grze.
Russian Центральный Рынок
(pron. tsyentral'ny rynok,
lit. central market)
Spanish Gran Mercado

[edit] Trivia

Official card art.

[edit] Preview

This card presents you with a puzzle: how do you get it? Sure you can trash all of your CopperCopper.jpgs. That's not always possible though. VaultVault.jpg provides a direct route - play VaultVault.jpg, discard everything, you've got $6 and no CopperCopper.jpgs in play. You can also use cards like ExpandExpand.jpg and ForgeForge.jpg to get one. Of course the first one helps you get more. Once you've got some, you want a small deck, so you see them more often.

[edit] Secret History

Originally it cost $7 and was "+1 Card +1 Action +$2." People sure complained about it not having +1 Buy. "How is it a Grand Market?" they'd say. So I added +1 Buy, and then later took the anti-CopperCopper.jpg clause from another card.


Cards $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Combos and Counters Bishop/FortressCounting House/Travelling FairGolden deck
Other concepts Victory tokens
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
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