From DominionStrategy Wiki
Revision as of 18:40, 23 April 2015 by Werothegreat
|Type(s)||Action - Reserve|
|Illustrator(s)||Eric J Carter|
Put this on your Tavern mat.
At the start of your turn, you may call this, to discard your hand and draw 5 cards.
- When you play this, you get +1 Card and +1 Action, and put it on your Tavern mat. It stays on your mat until you call it at the start of one of your turns.
- If multiple things can happen at the start of your turn, you can do them in any order.
- When you call Guide, it moves from the mat into play, and you discard your hand, then draw 5 cards.
- You discard it that turn with your other cards in play.
There is no strategy article for Guide yet, as Adventures is the newest expansion, and the community is still discussing how best to use it. If you have ideas, please share them on the forum!
In other languages
Secret History, but making it +1 Card +1 Action meant it not only saved a future hand from being bad, it didn't make your current hand bad either.