Editing Guildhall
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== Strategy == | == Strategy == | ||
− | Guildhall tends to make moneyish strategies faster, as the | + | Guildhall tends to make moneyish strategies faster, as the coffers smooth out the economy and make it easier to hit price points, especially 8 for {{Card|Province}}. |
=== Combos === | === Combos === | ||
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Guildhall often combos with [[Gainer#Silver_gainers|treasure gainers]]. | Guildhall often combos with [[Gainer#Silver_gainers|treasure gainers]]. | ||
− | - With {{Card|Beggar}}, you can get +3 | + | - With {{Card|Beggar}}, you can get +3 coffers every time beggar is played for a net of {{Cost|6}}. |
− | - With {{Card|Ill-Gotten Gains}} (IGG), leads to a very fast | + | - With {{Card|Ill-Gotten Gains}} (IGG), leads to a very fast province rush. After buying Guildhall on the first 5, each IGG buy gives you a coffer, making it easy to hit 5 for IGG on the next turn. Additionally, when played, IGG gives better economy than gold: you gain a copper to your hand and a coffer. After 4-5 IGGs, you can usually province every turn |
- {{Card|Treasure Trove}} | - {{Card|Treasure Trove}} | ||
− | - {{ | + | - {{Card|Banquet}} |
− | - {{ | + | - {{Card|Delve}} |
− | - {{Card|Trader}}, {{ | + | - {{Card|Trader}}, {{Card|Conquest}}, {{Card|Masterpiece}} |
- {{Card|Mine}} now gives the economy of a {{Card|Silver}} when played, rather than a {{Card|Copper}}. | - {{Card|Mine}} now gives the economy of a {{Card|Silver}} when played, rather than a {{Card|Copper}}. |