Editing Guilds
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* Players can only overpay for a card when buying it, not when gaining it some other way. | * Players can only overpay for a card when buying it, not when gaining it some other way. | ||
* The "+" is just a reminder; a card with "+" in the cost still has its normal cost for all purposes. For example if a player plays {{Card|Haggler}} (from {{Set|Hinterlands|Dominion: Hinterlands}}), then buys Masterpiece, overpaying, Haggler will still gain them a card costing less than {{Cost|3}}, the cost of Masterpiece. Similarly, Masterpiece could be the Bane card for {{Card|Young Witch}}, since it costs {{Cost|3}}. | * The "+" is just a reminder; a card with "+" in the cost still has its normal cost for all purposes. For example if a player plays {{Card|Haggler}} (from {{Set|Hinterlands|Dominion: Hinterlands}}), then buys Masterpiece, overpaying, Haggler will still gain them a card costing less than {{Cost|3}}, the cost of Masterpiece. Similarly, Masterpiece could be the Bane card for {{Card|Young Witch}}, since it costs {{Cost|3}}. | ||
− | * Reducing the costs of cards via {{Card|Bridge}} (from {{Set|Intrigue|Dominion: Intrigue}}) does not interact with overpay; for example, if you play five Bridges and have {{Cost|5}} total to spend, Herald would cost {{Cost|0}}, but if you bought | + | * Reducing the costs of cards via {{Card|Bridge}} (from {{Set|Intrigue|Dominion: Intrigue}}) does not interact with overpay; for example, if you play five Bridges and have {{Cost|5}} total to spend, Herald would cost {{Cost|0}}, but if you bought on the most you could overpay for it would still be {{Cost|5}}. |
== Flavor text == | == Flavor text == |