130 (13 sets)
|Theme(s)||overpaying, coin tokens, name a card|
The first spoiler was unintentionally revealed by the release of a Dominion Set Generator by playtester Wei-Hwa Huang on 7th of December, 2012. It was revealed that this expansion will have 13 cards and the abbreviations of all cards and their cost were visible. It is unclear how or even if these abbreviations relate to the card names.
Guilds has 2 attack cards, one treasure card, 4 cards that let you do somethig else if you overpay for them, and 5 cards that let you take coin tokens.
25 Coin tokens
Jobs, everyone’s worried about jobs. Whatever happened to tilling the fields in obscurity? The economy is just a trick, like stealing someone's nose, but lately people seem to have seen through it, like when you realize someone hasn’t really stolen your nose. So now everyone’s joining a guild, learning a craft, and working on a masterpiece - a painting so beautiful it blinds you, or a cheese grater so amazing that you never eat cheese again. The only people left tilling the fields are the ones doing it ironically. The guilds cover everything - ironic tilling, butchering, baking, candlestick making, shoemaking, cheesemaking, cheese destruction. Your advisor is convinced that somehow, control of the stonecutters is key to world domination. Very well. You will have stone handled so expertly that the world trembles before you.
Guilds is notable in that its rulebook exclusively uses feminine pronouns; this is in contrast to all previous rulebooks, and all official cards, which exclusively use masculine pronouns.
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