Harbinger
From DominionStrategy Wiki
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=== Synergies/Combos === | === Synergies/Combos === | ||
+ | This card works very well with the bandit. It can make a gold machine. see more on the [http://wiki.dominionstrategy.com/index.php/Bandit Bandit] page. | ||
=== Anti-synergies === | === Anti-synergies === |
Revision as of 22:42, 14 June 2017
Harbinger | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Base |
Illustrator(s) | Martin Hoffmann |
Card text | |
+1 Card +1 Action Look through your discard pile. You may put a card from it onto your deck. |
Harbinger is an Action card from the second edition of the base set. It is a cantrip that lets you move a card of your choice from your discard pile to your deck, allowing you to reuse that card without waiting for your next reshuffle.
Contents |
FAQ
Official FAQ
- First draw a card and get +1 Action; then look through your discard pile, and you may put a card from it on top of your deck.
- Putting a card on top is optional.
Other Rules clarifications
Strategy
Synergies/Combos
This card works very well with the bandit. It can make a gold machine. see more on the Bandit page.
Anti-synergies
Trivia
In other languages
- German: Vorbotin (Note: explicitly feminine)
- Russian: Предвестник (pron. pryedvyestnik)
Secret History
One day I thought, do I have any published cards that are really different from everything else in the set, that I could make new very simple versions of? I found two good candidates: Scavenger (from Dark Ages) and Herald (from Guilds). The Scavenger part I liked was getting a card from your discard pile; so Harbinger does that, with +1 Card +1 Action instead of +, and without the Chancellor part (phew). This was called Courier for a while, but people complained about there being both Courier and Courtier.