Hideout
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{{Infobox Card | {{Infobox Card | ||
|name = Hideout | |name = Hideout |
Revision as of 17:10, 4 March 2021
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Hideout | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Renaissance |
Illustrator(s) | Julien Delval |
Card text | |
+1 Card +2 Actions Trash a card from your hand. If it's a Victory card, gain a Curse. |
Hideout is an Action card from Renaissance. It is a village that trashes a card from your hand, but curses you if you trash a Victory card. For this reason, it does not excel at trashing your starting Estates.
Contents |
FAQ
Official FAQ
- Trashing is not optional.
- Curses are not Victory cards.
Strategy
Relying on Hideout as your only source of +Actions usually does not work well, because you will quickly run out cards to trash to Hideout. Generally, it is better to view Hideout as a trasher that happens to be usable as a temporary or supplementary source of +Actions.
Conversely, if you do trash your Estates, you can use the curses gained as more fodder for the Hideout. Thus giving you at least 13 cards (7 coppers, 3 estates and 3 curses) you can trash. Just make sure to trash the curses before the game ends.
Synergies and Combos
- Provides Curses for Quest
Antisynergies
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Card, +2 Actions. Trash a card from your hand. If it's a Victory card, gain a Curse. | Renaissance | November 2018 |
Other language versions
Trivia
Secret History
One of the first cards in the set, and it never changed.