Horn of Plenty
m (Transforming Template:Coin to Template:Cost) |
m (Transforming Template:Coin to Template:Cost) |
||
Line 10: | Line 10: | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | *This is a Treasure worth {{Cost|0}}. You play it in your Buy phase, like other Treasures. It does not produce any {{ | + | *This is a Treasure worth {{Cost|0}}. You play it in your Buy phase, like other Treasures. It does not produce any {{Cost|}} to spend. However, when you play it, you gain a card costing up to {{Cost|1}} per differently named card you have in play. This includes itself, other played Treasures, played Actions, and any Duration cards (from Dominion: Seaside) played on your previous turn. |
*It only counts cards currently in play, not ones that were in play but left; for example if you played a Feast (from Dominion) this turn, you will have trashed it, so it will not count for Horn of Plenty. | *It only counts cards currently in play, not ones that were in play but left; for example if you played a Feast (from Dominion) this turn, you will have trashed it, so it will not count for Horn of Plenty. | ||
*The card you gain must come from the Supply, and is put into your discard pile. | *The card you gain must come from the Supply, and is put into your discard pile. | ||
Line 32: | Line 32: | ||
{{Quote | {{Quote | ||
− | |Text=Long ago, Intrigue had a card that read, "+{{Cost|1}} per Action card you've played this turn." It cost {{Cost|4}}. This was popular with a certain kind of player. But many games it was useless - you needed a bunch of pieces to put together this puzzle - and then some games it was unbeatable. You would get staggering amounts of {{ | + | |Text=Long ago, Intrigue had a card that read, "+{{Cost|1}} per Action card you've played this turn." It cost {{Cost|4}}. This was popular with a certain kind of player. But many games it was useless - you needed a bunch of pieces to put together this puzzle - and then some games it was unbeatable. You would get staggering amounts of {{Cost|}} out of it, with +buys from something to make them count. Some people defended it, but I killed it. I could always try to fix it up later; there was no reason to give Intrigue a broken/useless card. Intrigue got Conspirator instead, which has a hint of the original premise. |
I tried a new version in a later set: "+2 Actions +1 Buy. While this is in play, when you play another Action card, +{{Cost|1}}." For {{Cost|5}}. The idea was to provide some of what you needed with the original card, so that it was playable in more games, while weakening it in the games where it was good. You've got extra actions and a +buy up front... but it doesn't count Actions already played, only ones played after it. You can't draw your whole deck and finally draw it and play it and yeeha. Anyway this too was broken. I tried several things, including a version that only counted differently named cards. Eventually I gave up on it. | I tried a new version in a later set: "+2 Actions +1 Buy. While this is in play, when you play another Action card, +{{Cost|1}}." For {{Cost|5}}. The idea was to provide some of what you needed with the original card, so that it was playable in more games, while weakening it in the games where it was good. You've got extra actions and a +buy up front... but it doesn't count Actions already played, only ones played after it. You can't draw your whole deck and finally draw it and play it and yeeha. Anyway this too was broken. I tried several things, including a version that only counted differently named cards. Eventually I gave up on it. |
Revision as of 04:58, 8 November 2012
Horn of Plenty | |
---|---|
Cost | |
Type | Treasure |
Set/Expansion | Cornucopia |
Illustrator | Alayna Lemmer |
Worth When you play this, gain a card costing up to per differently named card you have in play, counting this. If it's a Victory card, trash this. |
Contents |
FAQ
Official FAQ
- This is a Treasure worth . You play it in your Buy phase, like other Treasures. It does not produce any to spend. However, when you play it, you gain a card costing up to per differently named card you have in play. This includes itself, other played Treasures, played Actions, and any Duration cards (from Dominion: Seaside) played on your previous turn.
- It only counts cards currently in play, not ones that were in play but left; for example if you played a Feast (from Dominion) this turn, you will have trashed it, so it will not count for Horn of Plenty.
- The card you gain must come from the Supply, and is put into your discard pile.
- If it is a Victory card, trash Horn of Plenty.
- Cards with multiple types, one of which is Victory (such as Nobles from Dominion: Intrigue) are Victory cards.
- You do not have to play Horn of Plenty in your Buy phase, and you choose the order that you play Treasures.
- You do not trash Horn of Plenty if you gain a Victory card some other way while it's in play (such as by buying one).
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Horn of Plenty is the only Treasure card that never produces any amount of spendable money.
Secret History
I tried a new version in a later set: "+2 Actions +1 Buy. While this is in play, when you play another Action card, +." For . The idea was to provide some of what you needed with the original card, so that it was playable in more games, while weakening it in the games where it was good. You've got extra actions and a +buy up front... but it doesn't count Actions already played, only ones played after it. You can't draw your whole deck and finally draw it and play it and yeeha. Anyway this too was broken. I tried several things, including a version that only counted differently named cards. Eventually I gave up on it.
The solution in the end was to make it a Workshop variant. You don't get to combine the money with your other money. It doesn't use up your buy though. To be good enough and not fluctuate too much, it had to count your treasures too. At first it was an action with an effect delayed until the end of your buy phase, but I turned it into a treasure worth . Some people just liked that there was a treasure worth , I don't know what to tell you. So it doesn't use an action, and works with treasures naturally. This version was still sometimes too strong, so it got the "trash it if gained VP" clause.
I had called the treasure version Produce, which was a cute pun which would be lost in foreign versions. Cornucopia seemed like a good name for it, so I took that name off of a Prosperity card (Royal Seal). Then Jay preferred that name for the expansion, which I'd been calling Harvest Festival, so I had to rename this again. I called it Horn of Plenty, which is not only a synonym for Cornucopia, it's a literal translation of it. Once again creating trouble for translators.