Horse
From DominionStrategy Wiki
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|set = Menagerie | |set = Menagerie | ||
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+ | |kingdom = no | ||
|illustrator = Claus Stephan | |illustrator = Claus Stephan | ||
|text = '''+2 Cards'''<br>'''+1 Action'''<br>Return to its pile<br>(This card is not in the Supply) | |text = '''+2 Cards'''<br>'''+1 Action'''<br>Return to its pile<br>(This card is not in the Supply) |
Revision as of 06:00, 3 March 2020
Horse | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | No |
Set | Menagerie |
Illustrator(s) | Claus Stephan |
Card text | |
+2 Cards +1 Action Return to its pile (This card is not in the Supply) |
Horse is a non-Supply lab variant. Similar to Experiment from Renaissance, it can only be used once, returning to its pile after use. There are a 8 cards and 4 landscapes that can gain Horses
Contents |
FAQ
Official FAQ
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+2 Cards +1 Action Return to its pile (This card is not in the Supply) |
Menagerie | March 2020 |
Other language versions
Trivia
Preview
Horse is a non-supply pile. There are 30 of them. You get one via a card saying "gain a Horse" or something. If the pile is empty you can't gain one, but let's hope that doesn't happen much. So Horse is a one-use Laboratory; it puts you up a card and then is gone. Or, you know, you don't have to play it; you can Remodel it or something. It's there for you. Once in your deck, it's just like Experiment, from Renaissance; it turns out, they were experimenting on Horses. Eight total kingdom cards use Horses, and four landscapes.