https://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&feed=atom&action=historyIll-Gotten Gains - Revision history2024-03-28T13:46:47ZRevision history for this page on the wikiMediaWiki 1.19.2https://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&diff=66888&oldid=prevM knox: relinking rush to rush (strategy)2022-12-15T09:01:00Z<p>relinking <a href="/index.php/Rush" title="Rush">rush</a> to <a href="/index.php/Rush_(strategy)" title="Rush (strategy)">rush (strategy)</a></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div># The difference between a {{Card|Curse}} in your opponents’ decks and a {{Card|Copper}} (which Ill-Gotten Gains effectively is) in your own typically isn’t that large—both are [[junk]] [[stop card]]s that produce little purchasing power, weakening both [[engine]] and [[money strategies]] and likely hurting you almost as much as your opponent. As such, gaining Ill-Gotten Gains is best in [[Kingdom]]s in which that relative difference is fairly large, as is most often the case when the [[thinning]] is very weak or absent.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div># The difference between a {{Card|Curse}} in your opponents’ decks and a {{Card|Copper}} (which Ill-Gotten Gains effectively is) in your own typically isn’t that large—both are [[junk]] [[stop card]]s that produce little purchasing power, weakening both [[engine]] and [[money strategies]] and likely hurting you almost as much as your opponent. As such, gaining Ill-Gotten Gains is best in [[Kingdom]]s in which that relative difference is fairly large, as is most often the case when the [[thinning]] is very weak or absent.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div># At {{Cost|5}}, you incur a high [[opportunity cost]] for giving out a single {{Card|Curse}}. This compares unfavorably with cards such as {{Card|Witch}} that can hand out multiple {{Card|Curse|Curses}} and help rather than hinder you in achieving [[deck control]], and means that junking your opponents with Ill-Gotten Gains is a slow process. Fortunately, Ill-Gotten Gains itself helps you hit {{Cost|5}} repeatedly. Because it can gain {{Card|Copper|Coppers}} to your hand, it’s effectively a {{Card|Silver}} this turn if you choose to take that option. Doing so also pushes your [[money density]] for future [[reshuffle|shuffles]] towards {{Cost|1}}, which combined with your starting five card hand makes you very likely to hit {{Cost|5}}.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div># At {{Cost|5}}, you incur a high [[opportunity cost]] for giving out a single {{Card|Curse}}. This compares unfavorably with cards such as {{Card|Witch}} that can hand out multiple {{Card|Curse|Curses}} and help rather than hinder you in achieving [[deck control]], and means that junking your opponents with Ill-Gotten Gains is a slow process. Fortunately, Ill-Gotten Gains itself helps you hit {{Cost|5}} repeatedly. Because it can gain {{Card|Copper|Coppers}} to your hand, it’s effectively a {{Card|Silver}} this turn if you choose to take that option. Doing so also pushes your [[money density]] for future [[reshuffle|shuffles]] towards {{Cost|1}}, which combined with your starting five card hand makes you very likely to hit {{Cost|5}}.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>In many Kingdoms, it is possible to overcome or outpace Ill-Gotten Gains’ cursing, for example with [[trashing]], strong [[draw]], or {{Card|Silver}} flooding. Ill-Gotten Gains is therefore most often used in a [[rush]] strategy when the Kingdom does not allow the building of an efficient engine.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>In many Kingdoms, it is possible to overcome or outpace Ill-Gotten Gains’ cursing, for example with [[trashing]], strong [[draw]], or {{Card|Silver}} flooding. Ill-Gotten Gains is therefore most often used in a [[<ins class="diffchange diffchange-inline">rush (strategy)|</ins>rush]] strategy when the Kingdom does not allow the building of an efficient engine.  </div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>When it’s feasible, the Ill-Gotten Gains rush exploits a simple idea: buying out Ill-Gotten Gains also empties the {{Card|Curse|Curses}}, so emptying any other pile will [[three-pile ending|end the game]]. {{Card|Duchy}} is a common third pile in this type of game because decks with many Ill-Gotten Gains, {{Card|Copper|Coppers}}, and potentially {{Card|Curse|Curses}} in them struggle to make enough money to buy a {{Card|Province}} but will consistently hit {{Cost|5}}, so buying out the {{Card|Duchy|Duchies}} can be a viable way to both score and end the game. Some [[alt-VP]] sources are also suitable. {{Card|Gardens}} works well in this role because the {{Card|Copper}} gaining effect of Ill-Gotten Gains bloats your deck quickly, while {{Event|Triumph}} and the {{Card|Estate}} pile may be an option if you have many Ill-Gotten Gains. In these cases, gaining {{Card|Copper|Coppers}} is actively helpful rather than harmful. Because this rush never scores more than {{VP|3}} per turn, however, it will likely lose to any kind of deck that can [[build]] to more potent [[greening]] turns quickly enough, for example by Provincing reliably.  </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>When it’s feasible, the Ill-Gotten Gains rush exploits a simple idea: buying out Ill-Gotten Gains also empties the {{Card|Curse|Curses}}, so emptying any other pile will [[three-pile ending|end the game]]. {{Card|Duchy}} is a common third pile in this type of game because decks with many Ill-Gotten Gains, {{Card|Copper|Coppers}}, and potentially {{Card|Curse|Curses}} in them struggle to make enough money to buy a {{Card|Province}} but will consistently hit {{Cost|5}}, so buying out the {{Card|Duchy|Duchies}} can be a viable way to both score and end the game. Some [[alt-VP]] sources are also suitable. {{Card|Gardens}} works well in this role because the {{Card|Copper}} gaining effect of Ill-Gotten Gains bloats your deck quickly, while {{Event|Triumph}} and the {{Card|Estate}} pile may be an option if you have many Ill-Gotten Gains. In these cases, gaining {{Card|Copper|Coppers}} is actively helpful rather than harmful. Because this rush never scores more than {{VP|3}} per turn, however, it will likely lose to any kind of deck that can [[build]] to more potent [[greening]] turns quickly enough, for example by Provincing reliably.  </div></td></tr>
</table>M knoxhttps://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&diff=64589&oldid=prevTick Tock: /* Other language versions */ formatting2022-07-09T20:04:07Z<p><span dir="auto"><span class="autocomment">Other language versions: </span> formatting</span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Other language versions===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Other language versions===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>{| class="wikitable" style="text-align:center;"</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>{| class="wikitable <ins class="diffchange diffchange-inline">mw-collapsible autocollapse</ins>" style="text-align:center;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>! Language !! Name !! Print !! Digital !! Text !! <del class="diffchange diffchange-inline">style="width:18%"|</del>Notes</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>! Language !! Name !! Print !! Digital !! Text !! Notes</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Czech</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Czech</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>| Argent noir<br>(lit. ''black money'') || || || ||</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>| Argent noir<br>(lit. ''black money'') || || || ||</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>!German</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>!<ins class="diffchange diffchange-inline">rowspan=3|</ins>German</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten Gains German-HiG|German language Ill-Gotten Gains 2011 by HiG}} || || {{Cost|1|l}}<br>Wenn du diese Karte ausspielst, darfst du dir ein Kupfer nehmen. Nimm dieses Kupfer sofort auf die Hand.{{divline}}Wenn du diese Karte nimmst, muss sich jeder Mitspieler einen Fluch nehmen. || (2011)</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten Gains German-HiG|German language Ill-Gotten Gains 2011 by HiG}} || || {{Cost|1|l}}<br>Wenn du diese Karte ausspielst, darfst du dir ein Kupfer nehmen. Nimm dieses Kupfer sofort auf die Hand.{{divline}}Wenn du diese Karte nimmst, muss sich jeder Mitspieler einen Fluch nehmen. || (2011)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">!German</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten GainsGerman2019rulebook|German language Ill-Gotten Gains 2019 by ASS}} || || {{Cost|1|l}}<br>Wenn du diese Karte ausspielst, darfst du ein Kupfer auf deine Hand nehmen.{{divline}}Wenn du diese Karte nimmst, nimmt jeder Mitspieler einen Fluch. || (2019)</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten GainsGerman2019rulebook|German language Ill-Gotten Gains 2019 by ASS}} || || {{Cost|1|l}}<br>Wenn du diese Karte ausspielst, darfst du ein Kupfer auf deine Hand nehmen.{{divline}}Wenn du diese Karte nimmst, nimmt jeder Mitspieler einen Fluch. || (2019)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || || {{CardVersionImage|Ill-Gotten GainsGerman2021Digital|German language Ill-Gotten Gains 2021 from Shuffle iT}} || {{Cost|1|l}}<br>Du darfst dir ein Kupfer auf die Hand nehmen.{{divline}}Wenn du diese Karte nimmst, nimmt sich jeder andere Spieler einen Fluch. ||  </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">!German</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || || {{CardVersionImage|Ill-Gotten GainsGerman2021Digital|German language Ill-Gotten Gains 2021 from Shuffle iT}} || {{Cost|1|l}}<br>Du darfst dir ein Kupfer auf die Hand nehmen.{{divline}}Wenn du diese Karte nimmst, nimmt sich jeder andere Spieler einen Fluch. || <del class="diffchange diffchange-inline">(2021)</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Italian</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Italian</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Japanese</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Japanese</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| 不正利得<br>(pron. ''fusei ritoku'', lit. ''dishonest profit'') || || || <del class="diffchange diffchange-inline"><br></del>{{Cost|1|l}}<br>銅貨1枚を手札に獲得してもよい。{{divline}}これを獲得するとき、他のプレイヤーは全員、呪い1枚を獲得する。<del class="diffchange diffchange-inline"><br>&nbsp; </del>||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| 不正利得<br>(pron. ''fusei ritoku'', lit. ''dishonest profit'') || || || <ins class="diffchange diffchange-inline">style="padding:15px 0px;"| </ins>{{Cost|1|l}}<br>銅貨1枚を手札に獲得してもよい。{{divline}}これを獲得するとき、他のプレイヤーは全員、呪い1枚を獲得する。||</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Polish</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Polish</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Brudny zysk || || || || <small>Although Polish version is not released, this card is referred to in the Polish version of ''[[Empires]]'' rulebook</small></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Brudny zysk || || || || <small>Although Polish version is not released,<ins class="diffchange diffchange-inline"><br> </ins>this card is referred to in the Polish version of ''[[Empires]]'' rulebook</small></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Russian</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Russian</div></td></tr>
</table>Tick Tockhttps://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&diff=63581&oldid=prevAnagkai: Removed unused other rules clarifications headline. Removed the "strategy article" from the intro.2022-07-02T13:55:44Z<p>Removed unused other rules clarifications headline. Removed the "strategy article" from the intro.</p>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''Ill-Gotten Gains''' (abbreviated '''IGG''') is a [[Treasure]] card from [[Hinterlands]]. Its primary function is as a [[curser]], but unlike other cursers it distributes {{Card|Curse|Curses}} when it is gained, not when it is played<del class="diffchange diffchange-inline">. For this reason</del>, <del class="diffchange diffchange-inline">it is </del>the <del class="diffchange diffchange-inline">only curser that is not an </del>[[Attack]] <del class="diffchange diffchange-inline">card. </del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''Ill-Gotten Gains''' (abbreviated '''IGG''') is a [[Treasure]] card from [[Hinterlands]]. Its primary function is as a [[curser]], but unlike other cursers it distributes {{Card|Curse|Curses}} when it is gained, not when it is played, <ins class="diffchange diffchange-inline">and does not have </ins>the [[Attack]] [[<ins class="diffchange diffchange-inline">card type</ins>|<ins class="diffchange diffchange-inline">type</ins>]].  </div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">Ill-Gotten Gains is most effective in </del>[[<del class="diffchange diffchange-inline">rush]] strategies that aim to trigger a [[three-pile ending]] by emptying Ill-Gotten Gains, Curses, and {{Card</del>|<del class="diffchange diffchange-inline">Duchy|Duchies}} or a similar [[alt-VP</del>]] <del class="diffchange diffchange-inline">card, but will likely lose to an effective [[engine]] that can score faster and trash incoming Curses</del>.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It was removed from the second edition of Hinterlands and replaced with {{Card|Cauldron}} which is another take on a Treasure-based curser.  </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It was removed from the second edition of Hinterlands and replaced with {{Card|Cauldron}} which is another take on a Treasure-based curser.  </div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Ill-Gotten Gains is not an [[Attack]], and gaining it is not playing an Attack; cards like {{Card|Moat}} do not work against it.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Ill-Gotten Gains is not an [[Attack]], and gaining it is not playing an Attack; cards like {{Card|Moat}} do not work against it.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div><sup>†</sup>''Via erratum and in later printings of the rulebook, this no longer says "starting with the player to the left of the player who gained Ill-Gotten Gains".''</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div><sup>†</sup>''Via erratum and in later printings of the rulebook, this no longer says "starting with the player to the left of the player who gained Ill-Gotten Gains".''</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">=== Other Rules clarifications ===</del></div></td><td colspan="2"> </td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Strategy ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Strategy ==</div></td></tr>
</table>Anagkaihttps://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&diff=63118&oldid=prevAnagkai: Update for second edition removal.2022-06-30T12:30:37Z<p>Update for second edition removal.</p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Ill-Gotten Gains is most effective in [[rush]] strategies that aim to trigger a [[three-pile ending]] by emptying Ill-Gotten Gains, Curses, and {{Card|Duchy|Duchies}} or a similar [[alt-VP]] card, but will likely lose to an effective [[engine]] that can score faster and trash incoming Curses.  </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Ill-Gotten Gains is most effective in [[rush]] strategies that aim to trigger a [[three-pile ending]] by emptying Ill-Gotten Gains, Curses, and {{Card|Duchy|Duchies}} or a similar [[alt-VP]] card, but will likely lose to an effective [[engine]] that can score faster and trash incoming Curses.  </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">It was removed from the second edition of Hinterlands and replaced with {{Card|Cauldron}} which is another take on a Treasure-based curser. </ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== FAQ ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== FAQ ==</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Strategy ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Strategy ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">As </del>a [[curser]]<del class="diffchange diffchange-inline">, Ill-Gotten Gains has </del>two primary problems:</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">Before it was removed, Ill-Gotten Gains acted </ins>a [[curser]] <ins class="diffchange diffchange-inline">but with </ins>two primary problems:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div># The difference between a {{Card|Curse}} in your opponents’ decks and a {{Card|Copper}} (which Ill-Gotten Gains effectively is) in your own typically isn’t that large—both are [[junk]] [[stop card]]s that produce little purchasing power, weakening both [[engine]] and [[money strategies]] and likely hurting you almost as much as your opponent. As such, gaining Ill-Gotten Gains is best in [[Kingdom]]s in which that relative difference is fairly large, as is most often the case when the [[thinning]] is very weak or absent.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div># The difference between a {{Card|Curse}} in your opponents’ decks and a {{Card|Copper}} (which Ill-Gotten Gains effectively is) in your own typically isn’t that large—both are [[junk]] [[stop card]]s that produce little purchasing power, weakening both [[engine]] and [[money strategies]] and likely hurting you almost as much as your opponent. As such, gaining Ill-Gotten Gains is best in [[Kingdom]]s in which that relative difference is fairly large, as is most often the case when the [[thinning]] is very weak or absent.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div># At {{Cost|5}}, you incur a high [[opportunity cost]] for giving out a single {{Card|Curse}}. This compares unfavorably with cards such as {{Card|Witch}} that can hand out multiple {{Card|Curse|Curses}} and help rather than hinder you in achieving [[deck control]], and means that junking your opponents with Ill-Gotten Gains is a slow process. Fortunately, Ill-Gotten Gains itself helps you hit {{Cost|5}} repeatedly. Because it can gain {{Card|Copper|Coppers}} to your hand, it’s effectively a {{Card|Silver}} this turn if you choose to take that option. Doing so also pushes your [[money density]] for future [[reshuffle|shuffles]] towards {{Cost|1}}, which combined with your starting five card hand makes you very likely to hit {{Cost|5}}.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div># At {{Cost|5}}, you incur a high [[opportunity cost]] for giving out a single {{Card|Curse}}. This compares unfavorably with cards such as {{Card|Witch}} that can hand out multiple {{Card|Curse|Curses}} and help rather than hinder you in achieving [[deck control]], and means that junking your opponents with Ill-Gotten Gains is a slow process. Fortunately, Ill-Gotten Gains itself helps you hit {{Cost|5}} repeatedly. Because it can gain {{Card|Copper|Coppers}} to your hand, it’s effectively a {{Card|Silver}} this turn if you choose to take that option. Doing so also pushes your [[money density]] for future [[reshuffle|shuffles]] towards {{Cost|1}}, which combined with your starting five card hand makes you very likely to hit {{Cost|5}}.</div></td></tr>
</table>Anagkaihttps://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&diff=62957&oldid=prevM knox: /* Trivia */2022-06-29T07:44:43Z<p><span dir="auto"><span class="autocomment">Trivia</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|Name=[[Donald X. Vaccarino]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|Name=[[Donald X. Vaccarino]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|Source=[http://forum.dominionstrategy.com/index.php?topic=10594.msg352942#msg352942 Least favorite card?]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|Source=[http://forum.dominionstrategy.com/index.php?topic=10594.msg352942#msg352942 Least favorite card?]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">=== Second Edition removal ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">{{Quote|Text=Ill-Gotten Gains is a cute concept, but in practice makes for bad experiences. It was hard to even try to make a replacement along the same lines; I don't want games to be about emptying a certain pile that also empties the {{Card|Curse|Curses}}, plus the {{Card|Duchy|Duchies}}.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"> |Name=[[Donald X. Vaccarino]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"> |Source=[http://forum.dominionstrategy.com/index.php?topic=21321.msg893885#msg893885 Hinterlands 2E Preview 3]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Navbox Hinterlands}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Navbox Hinterlands}}</div></td></tr>
</table>M knoxhttps://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&diff=62173&oldid=prevM knox: /* Versions */ {{divline}}2022-06-04T10:20:50Z<p><span dir="auto"><span class="autocomment">Versions: </span> {{divline}}</span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>! Print !! Digital !! Text !! Release !! Date  </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>! Print !! Digital !! Text !! Release !! Date  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| {{CardLangVersionImage|o=1}} || {{CardVersionImage|Ill-Gotten GainsDigitalOld|Ill-Gotten Gains from Goko/Making Fun}} || {{Cost|1|l}}<br>When you play this, you may gain a Copper, putting it into your hand.<del class="diffchange diffchange-inline"><hr style="width:66%;text-align:center;margin-left:17%;"></del>When you gain this, each other player gains a Curse. || Hinterlands || October 2011</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| {{CardLangVersionImage|o=1}} || {{CardVersionImage|Ill-Gotten GainsDigitalOld|Ill-Gotten Gains from Goko/Making Fun}} || {{Cost|1|l}}<br>When you play this, you may gain a Copper, putting it into your hand.<ins class="diffchange diffchange-inline">{{divline}}</ins>When you gain this, each other player gains a Curse. || Hinterlands || October 2011</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1|o=2}} || {{Cost|1|l}}<br>When you play this, you may gain a Copper to your hand.<del class="diffchange diffchange-inline"><hr style="width:66%;text-align:center;margin-left:17%;"></del>When you gain this, each other player gains a Curse. || Hinterlands [[Second Edition#Formatting_changes|(2016 printing)]] || December 2016</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1|o=2}} || {{Cost|1|l}}<br>When you play this, you may gain a Copper to your hand.<ins class="diffchange diffchange-inline">{{divline}}</ins>When you gain this, each other player gains a Curse. || Hinterlands [[Second Edition#Formatting_changes|(2016 printing)]] || December 2016</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|  || {{CardLangVersionImage|d=1}} || {{Cost|1|l}}<br>You may gain a Copper to your hand.<del class="diffchange diffchange-inline"><hr style="width:66%;text-align:center;margin-left:17%;"></del>When you gain this, each other player gains a Curse. || Hinterlands [http://forum.dominionstrategy.com/index.php?topic=20551.0 (2020 printing)] || October 2020</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|  || {{CardLangVersionImage|d=1}} || {{Cost|1|l}}<br>You may gain a Copper to your hand.<ins class="diffchange diffchange-inline">{{divline}}</ins>When you gain this, each other player gains a Curse. || Hinterlands [http://forum.dominionstrategy.com/index.php?topic=20551.0 (2020 printing)] || October 2020</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten Gains German-HiG|German language Ill-Gotten Gains 2011 by HiG}} || || {{Cost|1|l}}<br>Wenn du diese Karte ausspielst, darfst du dir ein Kupfer nehmen. Nimm dieses Kupfer sofort auf die Hand.<del class="diffchange diffchange-inline"><hr style="width:66%;text-align:center;margin-left:17%;"></del>Wenn du diese Karte nimmst, muss sich jeder Mitspieler einen Fluch nehmen. || (2011)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten Gains German-HiG|German language Ill-Gotten Gains 2011 by HiG}} || || {{Cost|1|l}}<br>Wenn du diese Karte ausspielst, darfst du dir ein Kupfer nehmen. Nimm dieses Kupfer sofort auf die Hand.<ins class="diffchange diffchange-inline">{{divline}}</ins>Wenn du diese Karte nimmst, muss sich jeder Mitspieler einen Fluch nehmen. || (2011)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten GainsGerman2019rulebook|German language Ill-Gotten Gains 2019 by ASS}} || || {{Cost|1|l}}<br>Wenn du diese Karte ausspielst, darfst du ein Kupfer auf deine Hand nehmen.<del class="diffchange diffchange-inline"><hr style="width:66%;text-align:center;margin-left:17%;"></del>Wenn du diese Karte nimmst, nimmt jeder Mitspieler einen Fluch. || (2019)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten GainsGerman2019rulebook|German language Ill-Gotten Gains 2019 by ASS}} || || {{Cost|1|l}}<br>Wenn du diese Karte ausspielst, darfst du ein Kupfer auf deine Hand nehmen.<ins class="diffchange diffchange-inline">{{divline}}</ins>Wenn du diese Karte nimmst, nimmt jeder Mitspieler einen Fluch. || (2019)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || || {{CardVersionImage|Ill-Gotten GainsGerman2021Digital|German language Ill-Gotten Gains 2021 from Shuffle iT}} || {{Cost|1|l}}<br>Du darfst dir ein Kupfer auf die Hand nehmen.<del class="diffchange diffchange-inline"><hr style="width:66%;text-align:center;margin-left:17%;"></del>Wenn du diese Karte nimmst, nimmt sich jeder andere Spieler einen Fluch. || (2021)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Blutzoll<br>(lit. ''blood tax'') || || {{CardVersionImage|Ill-Gotten GainsGerman2021Digital|German language Ill-Gotten Gains 2021 from Shuffle iT}} || {{Cost|1|l}}<br>Du darfst dir ein Kupfer auf die Hand nehmen.<ins class="diffchange diffchange-inline">{{divline}}</ins>Wenn du diese Karte nimmst, nimmt sich jeder andere Spieler einen Fluch. || (2021)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Italian</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Italian</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Japanese</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Japanese</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| 不正利得<br>(pron. ''fusei ritoku'', lit. ''dishonest profit'') || || || <br>{{Cost|1|l}}<br>銅貨1枚を手札に獲得してもよい。<del class="diffchange diffchange-inline"><hr style="width:66%;text-align:center;margin-left:17%;"></del>これを獲得するとき、他のプレイヤーは全員、呪い1枚を獲得する。<br>&nbsp; ||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| 不正利得<br>(pron. ''fusei ritoku'', lit. ''dishonest profit'') || || || <br>{{Cost|1|l}}<br>銅貨1枚を手札に獲得してもよい。<ins class="diffchange diffchange-inline">{{divline}}</ins>これを獲得するとき、他のプレイヤーは全員、呪い1枚を獲得する。<br>&nbsp; ||</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Polish</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Polish</div></td></tr>
</table>M knoxhttps://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&diff=60917&oldid=prevTick Tock: /* English versions */2022-05-11T18:45:15Z<p><span dir="auto"><span class="autocomment">English versions</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| {{<del class="diffchange diffchange-inline">CardVersionImage</del>|<del class="diffchange diffchange-inline">Ill-Gotten GainsOld|Ill-Gotten Gains</del>}} || {{CardVersionImage|Ill-Gotten GainsDigitalOld|Ill-Gotten Gains from Goko/Making Fun}} || {{Cost|1|l}}<br>When you play this, you may gain a Copper, putting it into your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands <del class="diffchange diffchange-inline">1st Edition </del>|| October 2011</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| {{<ins class="diffchange diffchange-inline">CardLangVersionImage</ins>|<ins class="diffchange diffchange-inline">o=1</ins>}} || {{CardVersionImage|Ill-Gotten GainsDigitalOld|Ill-Gotten Gains from Goko/Making Fun}} || {{Cost|1|l}}<br>When you play this, you may gain a Copper, putting it into your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands || October 2011</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| {{<del class="diffchange diffchange-inline">CardVersionImage|Ill-Gotten Gains|Ill-Gotten Gains</del>}} || {{<del class="diffchange diffchange-inline">CardVersionImage</del>|<del class="diffchange diffchange-inline">Ill-Gotten GainsDigital</del>|<del class="diffchange diffchange-inline">Ill-Gotten Gains from Shuffle iT</del>}} || {{Cost|1|l}}<br>When you play this, you may gain a Copper to your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands [[Second Edition|<del class="diffchange diffchange-inline">2nd Edition</del>]] || December 2016</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| {{<ins class="diffchange diffchange-inline">CardLangVersionImage</ins>}} || {{<ins class="diffchange diffchange-inline">CardLangVersionImage</ins>|<ins class="diffchange diffchange-inline">d=1</ins>|<ins class="diffchange diffchange-inline">o=2</ins>}} || {{Cost|1|l}}<br>When you play this, you may gain a Copper to your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands [[Second Edition<ins class="diffchange diffchange-inline">#Formatting_changes</ins>|<ins class="diffchange diffchange-inline">(2016 printing)</ins>]] || December 2016</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|  || {{<del class="diffchange diffchange-inline">CardVersionImage</del>|<del class="diffchange diffchange-inline">Ill-Gotten GainsDigital2|Ill-Gotten Gains from Shuffle iT</del>}} || {{Cost|1|l}}<br>You may gain a Copper to your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands (2020 printing) || October 2020</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|  || {{<ins class="diffchange diffchange-inline">CardLangVersionImage</ins>|<ins class="diffchange diffchange-inline">d=1</ins>}} || {{Cost|1|l}}<br>You may gain a Copper to your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands <ins class="diffchange diffchange-inline">[http://forum.dominionstrategy.com/index.php?topic=20551.0 </ins>(2020 printing)<ins class="diffchange diffchange-inline">] </ins>|| October 2020</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
</table>Tick Tockhttps://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&diff=60910&oldid=prevTick Tock: /* FAQ */ update from 2020 version rulebook2022-05-11T18:35:23Z<p><span dir="auto"><span class="autocomment">FAQ: </span> update from 2020 version rulebook</span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* When you gain Ill-Gotten Gains, each other player gains a Curse.  </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* When you gain Ill-Gotten Gains, each other player gains a Curse.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* The {{Card|Curse|Curses}} come from the Supply and go into the players’ discard piles.  </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* The {{Card|Curse|Curses}} come from the Supply and go into the players’ discard piles.  </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* If there are not enough {{Card|Curse|Curses}} left to go around, deal them out in turn order<del class="diffchange diffchange-inline">, starting with the player whose turn it is</del><sup>†</sup>.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* If there are not enough {{Card|Curse|Curses}} left to go around, deal them out in turn order<sup>†</sup>.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Ill-Gotten Gains is not an [[Attack]], and gaining it is not playing an Attack; cards like {{Card|Moat}} do not work against it.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Ill-Gotten Gains is not an [[Attack]], and gaining it is not playing an Attack; cards like {{Card|Moat}} do not work against it.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><sup>†</sup>''<del class="diffchange diffchange-inline">The </del>rulebook <del class="diffchange diffchange-inline">erroneously </del>says "starting with the player to the left of the player who gained Ill-Gotten Gains" <del class="diffchange diffchange-inline">here</del>.''</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><sup>†</sup>''<ins class="diffchange diffchange-inline">Via erratum and in later printings of the </ins>rulebook<ins class="diffchange diffchange-inline">, this no longer </ins>says "starting with the player to the left of the player who gained Ill-Gotten Gains".''</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Other Rules clarifications ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Other Rules clarifications ===</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Strategy ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Strategy ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
</table>Tick Tockhttps://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&diff=58982&oldid=prevSpineflu: categorization2022-03-08T19:24:28Z<p>categorization</p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Navbox Hinterlands}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Navbox Hinterlands}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Navbox Cards}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Navbox Cards}}</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">[[category:offense]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">[[category:treasure gainer]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">[[category:junker]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">[[category:cursers]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">[[category:alt Treasure]]</ins></div></td></tr>
</table>Spinefluhttps://wiki.dominionstrategy.com/index.php?title=Ill-Gotten_Gains&diff=56218&oldid=prevTick Tock: Coin large; formatting2021-11-29T00:27:29Z<p>Coin large; formatting</p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 00:27, 29 November 2021</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>! Print !! Digital !! Text !! Release !! Date  </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>! Print !! Digital !! Text !! Release !! Date  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| {{CardVersionImage|Ill-Gotten GainsOld|Ill-Gotten Gains}} || {{CardVersionImage|Ill-Gotten GainsDigitalOld|Ill-Gotten Gains from Goko/Making Fun}} || {{Cost|1|<del class="diffchange diffchange-inline">m</del>}}<br>When you play this, you may gain a Copper, putting it into your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands 1st Edition || October 2011</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| {{CardVersionImage|Ill-Gotten GainsOld|Ill-Gotten Gains}} || {{CardVersionImage|Ill-Gotten GainsDigitalOld|Ill-Gotten Gains from Goko/Making Fun}} || {{Cost|1|<ins class="diffchange diffchange-inline">l</ins>}}<br>When you play this, you may gain a Copper, putting it into your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands 1st Edition || October 2011</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| {{CardVersionImage|Ill-Gotten Gains|Ill-Gotten Gains}} || {{CardVersionImage|Ill-Gotten GainsDigital|Ill-Gotten Gains from Shuffle iT}} || {{Cost|1|<del class="diffchange diffchange-inline">m</del>}}<br>When you play this, you may gain a Copper to your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands [[Second Edition|2nd Edition]] || December 2016</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| {{CardVersionImage|Ill-Gotten Gains|Ill-Gotten Gains}} || {{CardVersionImage|Ill-Gotten GainsDigital|Ill-Gotten Gains from Shuffle iT}} || {{Cost|1|<ins class="diffchange diffchange-inline">l</ins>}}<br>When you play this, you may gain a Copper to your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands [[Second Edition|2nd Edition]] || December 2016</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|  || {{CardVersionImage|Ill-Gotten GainsDigital2|Ill-Gotten Gains from Shuffle iT}} || {{Cost|1|<del class="diffchange diffchange-inline">m</del>}}<br>You may gain a Copper to your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands (2020 printing) || October 2020</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|  || {{CardVersionImage|Ill-Gotten GainsDigital2|Ill-Gotten Gains from Shuffle iT}} || {{Cost|1|<ins class="diffchange diffchange-inline">l</ins>}}<br>You may gain a Copper to your hand.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, each other player gains a Curse. || Hinterlands (2020 printing) || October 2020</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
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<td colspan="2" class="diff-lineno">Line 55:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Czech</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Czech</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Nečestné zisky (lit. ''dishonest profits'') || || || ||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Nečestné zisky<ins class="diffchange diffchange-inline"><br></ins>(lit. ''dishonest profits'') || || || ||</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Dutch</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Dutch</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Gestolen goed (lit. ''stolen goods'') || || || ||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Gestolen goed<ins class="diffchange diffchange-inline"><br></ins>(lit. ''stolen goods'') || || || ||</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Finnish</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Finnish</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Epäonnen saalis (lit. ''bad luck loot'') || || || ||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Epäonnen saalis<ins class="diffchange diffchange-inline"><br></ins>(lit. ''bad luck loot'') || || || ||</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!French</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!French</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Argent noir (lit. ''black money'') || || || ||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Argent noir<ins class="diffchange diffchange-inline"><br></ins>(lit. ''black money'') || || || ||</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Blutzoll (lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten Gains German-HiG|German language Ill-Gotten Gains 2011 by HiG}} || || {{Cost|1|<del class="diffchange diffchange-inline">m</del>}}<br>Wenn du diese Karte ausspielst, darfst du dir ein Kupfer nehmen. Nimm dieses Kupfer sofort auf die Hand.<hr style="width:66%;text-align:center;margin-left:17%;">Wenn du diese Karte nimmst, muss sich jeder Mitspieler einen Fluch nehmen. || (2011)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Blutzoll<ins class="diffchange diffchange-inline"><br></ins>(lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten Gains German-HiG|German language Ill-Gotten Gains 2011 by HiG}} || || {{Cost|1|<ins class="diffchange diffchange-inline">l</ins>}}<br>Wenn du diese Karte ausspielst, darfst du dir ein Kupfer nehmen. Nimm dieses Kupfer sofort auf die Hand.<hr style="width:66%;text-align:center;margin-left:17%;">Wenn du diese Karte nimmst, muss sich jeder Mitspieler einen Fluch nehmen. || (2011)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Blutzoll (lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten GainsGerman2019rulebook|German language Ill-Gotten Gains 2019 by ASS}} || || {{Cost|1|<del class="diffchange diffchange-inline">m</del>}}<br>Wenn du diese Karte ausspielst, darfst du ein Kupfer auf deine Hand nehmen.<hr style="width:66%;text-align:center;margin-left:17%;">Wenn du diese Karte nimmst, nimmt jeder Mitspieler einen Fluch. || (2019)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Blutzoll<ins class="diffchange diffchange-inline"><br></ins>(lit. ''blood tax'') || {{CardVersionImage|Ill-Gotten GainsGerman2019rulebook|German language Ill-Gotten Gains 2019 by ASS}} || || {{Cost|1|<ins class="diffchange diffchange-inline">l</ins>}}<br>Wenn du diese Karte ausspielst, darfst du ein Kupfer auf deine Hand nehmen.<hr style="width:66%;text-align:center;margin-left:17%;">Wenn du diese Karte nimmst, nimmt jeder Mitspieler einen Fluch. || (2019)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Blutzoll (lit. ''blood tax'') || || {{CardVersionImage|Ill-Gotten GainsGerman2021Digital|German language Ill-Gotten Gains 2021 from Shuffle iT}} || {{Cost|1|<del class="diffchange diffchange-inline">m</del>}}<br>Du darfst dir ein Kupfer auf die Hand nehmen.<hr style="width:66%;text-align:center;margin-left:17%;">Wenn du diese Karte nimmst, nimmt sich jeder andere Spieler einen Fluch. || (2021)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Blutzoll<ins class="diffchange diffchange-inline"><br></ins>(lit. ''blood tax'') || || {{CardVersionImage|Ill-Gotten GainsGerman2021Digital|German language Ill-Gotten Gains 2021 from Shuffle iT}} || {{Cost|1|<ins class="diffchange diffchange-inline">l</ins>}}<br>Du darfst dir ein Kupfer auf die Hand nehmen.<hr style="width:66%;text-align:center;margin-left:17%;">Wenn du diese Karte nimmst, nimmt sich jeder andere Spieler einen Fluch. || (2021)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Italian</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Italian</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Infame Profitto (lit. ''infamous profit'') || || || ||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Infame Profitto<ins class="diffchange diffchange-inline"><br></ins>(lit. ''infamous profit'') || || || ||</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Japanese</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Japanese</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| 不正利得<br>(pron. ''fusei ritoku'', lit. ''dishonest profit'') || || || <br>{{Cost|1|<del class="diffchange diffchange-inline">m</del>}}<br>銅貨1枚を手札に獲得してもよい。<hr style="width:66%;text-align:center;margin-left:17%;">これを獲得するとき、他のプレイヤーは全員、呪い1枚を獲得する。<br>&nbsp; ||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| 不正利得<br>(pron. ''fusei ritoku'', lit. ''dishonest profit'') || || || <br>{{Cost|1|<ins class="diffchange diffchange-inline">l</ins>}}<br>銅貨1枚を手札に獲得してもよい。<hr style="width:66%;text-align:center;margin-left:17%;">これを獲得するとき、他のプレイヤーは全員、呪い1枚を獲得する。<br>&nbsp; ||</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Polish</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Polish</div></td></tr>
<tr><td colspan="2" class="diff-lineno">Line 89:</td>
<td colspan="2" class="diff-lineno">Line 89:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Spanish</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Spanish</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Dinero Sucio (lit. ''dirty money'') || || || ||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Dinero Sucio<ins class="diffchange diffchange-inline"><br></ins>(lit. ''dirty money'') || || || ||</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
</table>Tick Tock