https://wiki.dominionstrategy.com/index.php?title=In_play&feed=atom&action=historyIn play - Revision history2024-03-28T16:00:47ZRevision history for this page on the wikiMediaWiki 1.19.2https://wiki.dominionstrategy.com/index.php?title=In_play&diff=69270&oldid=prevAjd: /* Related abilities */2023-04-22T06:45:11Z<p><span dir="auto"><span class="autocomment">Related abilities</span></span></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 06:45, 22 April 2023</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Promo]]: {{card|Walled Village}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Promo]]: {{card|Walled Village}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>The effects of the [[Trait]]s {{trait|Reckless}} and {{trait|Tireless}} that move a card when it is discarded from play are not strictly speaking "below the line", but they are similarly not overruled by Ways, {{card|Enchantress}}, or {{card|Highwayman}}.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>The effects of the [[Trait]]s {{trait|Reckless}} and {{trait|Tireless}}<ins class="diffchange diffchange-inline">, and the [[Artifact]] {{artifact|Horn}}, </ins>that move a card when it is discarded from play are not strictly speaking "below the line", but they are similarly not overruled by Ways, {{card|Enchantress}}, or {{card|Highwayman}}.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Donald X.'s evolving thoughts on while-in-play ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Donald X.'s evolving thoughts on while-in-play ===</div></td></tr>
</table>Ajdhttps://wiki.dominionstrategy.com/index.php?title=In_play&diff=69098&oldid=prevAjd: /* Related abilities */2023-03-03T15:36:43Z<p><span dir="auto"><span class="autocomment">Related abilities</span></span></p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 15:36, 3 March 2023</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Promo]]: {{card|Walled Village}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Promo]]: {{card|Walled Village}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>The <del class="diffchange diffchange-inline">effect </del>of the [[Trait]] {{trait|Reckless}} <del class="diffchange diffchange-inline">to return </del>a card <del class="diffchange diffchange-inline">to the [[supply]] </del>when it is discarded from play <del class="diffchange diffchange-inline">is </del>not strictly speaking "below the line", but <del class="diffchange diffchange-inline">it is </del>similarly not overruled by Ways, {{card|Enchantress}}, or {{card|Highwayman}}.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>The <ins class="diffchange diffchange-inline">effects </ins>of the [[Trait]]<ins class="diffchange diffchange-inline">s </ins>{{trait|Reckless}} <ins class="diffchange diffchange-inline">and {{trait|Tireless}} that move </ins>a card when it is discarded from play <ins class="diffchange diffchange-inline">are </ins>not strictly speaking "below the line", but <ins class="diffchange diffchange-inline">they are </ins>similarly not overruled by Ways, {{card|Enchantress}}, or {{card|Highwayman}}.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Donald X.'s evolving thoughts on while-in-play ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Donald X.'s evolving thoughts on while-in-play ===</div></td></tr>
</table>Ajdhttps://wiki.dominionstrategy.com/index.php?title=In_play&diff=68992&oldid=prevAjd: /* Differences between while-in-play and on-play */2023-02-07T21:00:49Z<p><span dir="auto"><span class="autocomment">Differences between while-in-play and on-play</span></span></p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 21:00, 7 February 2023</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* If you play the same card multiple times on the same turn via a Throne Room variant, its "on-play" abilities happen each time you play it; but there is only one copy of the card in the play area, so its while-in-play abilities only happen once.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* If you play the same card multiple times on the same turn via a Throne Room variant, its "on-play" abilities happen each time you play it; but there is only one copy of the card in the play area, so its while-in-play abilities only happen once.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* If a card is played by a Command variant, it never enters play, so its while-in-play abilities never activate but its on-play effects do. Similarly, if a card is removed from play prematurely, its while-in-play abilities cease to operate, but any persistent on-play abilities remain in effect.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* If a card is played by a Command variant, it never enters play, so its while-in-play abilities never activate but its on-play effects do. Similarly, if a card is removed from play prematurely, its while-in-play abilities cease to operate, but any persistent on-play abilities remain in effect.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* {{card|Enchantress}} and [[Way]]s overrule the on-play abilities of an [[Action]] card, but leave the while-in-play abilities unchanged.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* {{card|Enchantress}} and [[Way]]s overrule the on-play abilities of an [[Action]] card, but leave the while-in-play abilities unchanged<ins class="diffchange diffchange-inline">; {{card|Highwayman}} does the same for a [[Treasure]] card</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== List of cards with while-in-play abilities ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== List of cards with while-in-play abilities ===</div></td></tr>
</table>Ajdhttps://wiki.dominionstrategy.com/index.php?title=In_play&diff=68991&oldid=prevAjd: /* Related abilities */2023-02-07T20:59:03Z<p><span dir="auto"><span class="autocomment">Related abilities</span></span></p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 20:59, 7 February 2023</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Dark Ages}}: {{card|Urchin}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Dark Ages}}: {{card|Urchin}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* {{set|<del class="diffchange diffchange-inline">adventures</del>}}: [[Traveller]]s</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* {{set|<ins class="diffchange diffchange-inline">Adventures</ins>}}: [[Traveller]]s</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>** {{card|Page}}, {{card|Treasure Hunter}}, {{card|Warrior}}, and {{card|Hero}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>** {{card|Page}}, {{card|Treasure Hunter}}, {{card|Warrior}}, and {{card|Hero}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>** {{card|Peasant}}, {{card|Soldier}}, {{card|Fugitive}}, and {{card|Disciple}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>** {{card|Peasant}}, {{card|Soldier}}, {{card|Fugitive}}, and {{card|Disciple}}</div></td></tr>
</table>Ajdhttps://wiki.dominionstrategy.com/index.php?title=In_play&diff=68990&oldid=prevAjd: /* List of cards with while-in-play abilities */2023-02-07T20:58:12Z<p><span dir="auto"><span class="autocomment">List of cards with while-in-play abilities</span></span></p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 20:58, 7 February 2023</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{card|Talisman}}, {{card|Royal Seal}}, {{card|Goons}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{card|Talisman}}, {{card|Royal Seal}}, {{card|Goons}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>{{card|<del class="diffchange diffchange-inline">Urchin</del>}}, <del class="diffchange diffchange-inline">from </del>{{set|Dark Ages}}, <del class="diffchange diffchange-inline">is the only arguable remaining while-in-play effect</del>, <del class="diffchange diffchange-inline">since its ability involves potentially trashing itself </del>from play <del class="diffchange diffchange-inline">sometime after </del>it is <del class="diffchange diffchange-inline">played</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">=== Related abilities ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">No "while-in-play" abilities representing persistent effects remain. However, several cards still have below-the-line abilities that depend on the card being in play at a given time, or activate when the card is being discarded from play. These abilities are still subject to the rules differences noted above—in particular, when the following cards are played using a [[Way]], or subject to the effect of </ins>{{card|<ins class="diffchange diffchange-inline">Enchantress}} or {{card|Highwayman</ins>}}, <ins class="diffchange diffchange-inline">their below-the-line abilities are still in force.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* </ins>{{set|Dark Ages<ins class="diffchange diffchange-inline">}}: {{card|Urchin}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* {{set|adventures}}: [[Traveller]]s</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">** {{card|Page</ins>}}, <ins class="diffchange diffchange-inline">{{card|Treasure Hunter}}</ins>, <ins class="diffchange diffchange-inline">{{card|Warrior}}, and {{card|Hero}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">** {{card|Peasant}}, {{card|Soldier}}, {{card|Fugitive}}, and {{card|Disciple}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* {{set|Empires}}: {{card|Capital}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* {{set|Allies}}: {{card|Merchant Camp}}, {{card|Tent}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* [[Promo]]: {{card|Walled Village}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">The effect of the [[Trait]] {{trait|Reckless}} to return a card to the [[supply]] when it is discarded </ins>from play <ins class="diffchange diffchange-inline">is not strictly speaking "below the line", but </ins>it is <ins class="diffchange diffchange-inline">similarly not overruled by Ways, {{card|Enchantress}}, or {{card|Highwayman}}</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Donald X.'s evolving thoughts on while-in-play ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Donald X.'s evolving thoughts on while-in-play ===</div></td></tr>
</table>Ajdhttps://wiki.dominionstrategy.com/index.php?title=In_play&diff=65083&oldid=prevAjd: another example2022-07-18T19:30:32Z<p>another example</p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 19:30, 18 July 2022</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Some cards and card-shaped things have abilities that cause you to remove other cards from play before the Clean-up phase, or do something else with them in the Clean-up phase instead of discarding them: for example, {{card|Crypt}} sets aside [[Treasure]] cards from play when you play it, and {{card|Improve}} [[trash]]es a card from play during Clean-up instead of discarding it.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Some cards and card-shaped things have abilities that cause you to remove other cards from play before the Clean-up phase, or do something else with them in the Clean-up phase instead of discarding them: for example, {{card|Crypt}} sets aside [[Treasure]] cards from play when you play it, and {{card|Improve}} [[trash]]es a card from play during Clean-up instead of discarding it.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Some cards and [[card-shaped things]] have abilities that depend on what is in play at a given time. For example, {{card|Peddler}} changes its own [[cost]] depending on how many [[Action]] cards are in play during the Buy phase.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Some cards and [[card-shaped things]] have abilities that depend on what is in play at a given time. For example, {{card|Peddler}} changes its own [[cost]] depending on how many [[Action]] cards are in play during the Buy phase<ins class="diffchange diffchange-inline">, and {{card|Changeling}} can only gain copies of cards that are in play</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== While-in-play abilities ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== While-in-play abilities ==</div></td></tr>
</table>Ajdhttps://wiki.dominionstrategy.com/index.php?title=In_play&diff=65082&oldid=prevAjd: typo2022-07-18T19:28:40Z<p>typo</p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
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<col class='diff-marker' />
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<td colspan='2' style="background-color: white; color:black;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 19:28, 18 July 2022</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Duration]] cards, and Command variants playing Duration cards, remain in play until the Clean-up phase of the last turn on which they are expected to have an effect; [[Throne Room variant]]s playing Duration cards remain in play until the Clean-up phase of the turn when the Duration leaves play.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Duration]] cards, and Command variants playing Duration cards, remain in play until the Clean-up phase of the last turn on which they are expected to have an effect; [[Throne Room variant]]s playing Duration cards remain in play until the Clean-up phase of the turn when the Duration leaves play.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[One-shot]]s, [[Reserve]] cards, and certain other cards have instructions to remove themselves from play as a result of playing them.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[One-shot]]s, [[Reserve]] cards, and certain other cards have instructions to remove themselves from play as a result of playing them.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* Some cards and card-shaped things have abilities that cause you to remove other cards from play before the Clean-up phase, or do something else with them in the Clean-up phase instead of discarding them: for example, {{card|Crypt}} sets aside [[Treasure]] cards from play when you play it, and {{card|Improve}} [[trash]]es a card from play during Clean-up instead of discarding it<del class="diffchange diffchange-inline">. </del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* Some cards and card-shaped things have abilities that cause you to remove other cards from play before the Clean-up phase, or do something else with them in the Clean-up phase instead of discarding them: for example, {{card|Crypt}} sets aside [[Treasure]] cards from play when you play it, and {{card|Improve}} [[trash]]es a card from play during Clean-up instead of discarding it.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Some cards and [[card-shaped things]] have abilities that depend on what is in play at a given time. For example, {{card|Peddler}} changes its own [[cost]] depending on how many [[Action]] cards are in play during the Buy phase.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Some cards and [[card-shaped things]] have abilities that depend on what is in play at a given time. For example, {{card|Peddler}} changes its own [[cost]] depending on how many [[Action]] cards are in play during the Buy phase.</div></td></tr>
</table>Ajdhttps://wiki.dominionstrategy.com/index.php?title=In_play&diff=65081&oldid=prevAjd: typo2022-07-18T19:26:57Z<p>typo</p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 19:26, 18 July 2022</td>
</tr><tr><td colspan="2" class="diff-lineno">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>A card is said to be '''in play''' if it is in the '''play area'''—the location cards are put when you play them. Under ordinary circumstances, a card enters the play area when you play it, and leaves play when discarded during the [[Clean-up]] phase of that turn. [[Reserve]] cards also enter the play area when you [[call]] them.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>A card is said to be '''in play''' if it is in the '''play area'''—the location cards are put when you play them. Under ordinary circumstances, a card enters the play area when you play it, and leaves play when discarded during the [[Clean-up]] phase of that turn. [[Reserve]] cards also enter the play area when you [[call]] them.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>There are a handful of cards, the [[Command variant|Command variants]], which instruct you to play a card ''without'' putting it in play. Some [[Throne Room variant]]s, which cause you play the same card multiple times, can replay a card even if the first play of the same card caused it to be removed from the play area. In other cases, if a card cannot be moved into the play area (usually as a result of the [[stop-moving rule]]), it cannot be played.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>There are a handful of cards, the [[Command variant|Command variants]], which instruct you to play a card ''without'' putting it in play. Some [[Throne Room variant]]s, which cause you <ins class="diffchange diffchange-inline">to </ins>play the same card multiple times, can replay a card even if the first play of the same card caused it to be removed from the play area. In other cases, if a card cannot be moved into the play area (usually as a result of the [[stop-moving rule]]), it cannot be played.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Ordinarily cards leave the play area by being discarded during the [[Clean-up]] phase of the turn on which they enter play, though several exceptions exist:</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Ordinarily cards leave the play area by being discarded during the [[Clean-up]] phase of the turn on which they enter play, though several exceptions exist:</div></td></tr>
</table>Ajdhttps://wiki.dominionstrategy.com/index.php?title=In_play&diff=65080&oldid=prevAjd: On second thought I think this order is better2022-07-18T19:26:41Z<p>On second thought I think this order is better</p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr valign='top'>
<td colspan='2' style="background-color: white; color:black;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 19:26, 18 July 2022</td>
</tr><tr><td colspan="2" class="diff-lineno">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>A card is said to be '''in play''' if it is in the '''play area'''—the location cards are put when you play them. Under ordinary circumstances, a card enters the play area when you play it, and leaves play when discarded during the [[Clean-up]] phase of that turn. [[Reserve]] cards also enter the play area when you [[call]] them.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>A card is said to be '''in play''' if it is in the '''play area'''—the location cards are put when you play them. Under ordinary circumstances, a card enters the play area when you play it, and leaves play when discarded during the [[Clean-up]] phase of that turn. [[Reserve]] cards also enter the play area when you [[call]] them.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">There are a handful of cards, the [[Command variant|Command variants]], which instruct you to play a card ''without'' putting it in play. Some [[Throne Room variant]]s, which cause you play the same card multiple times, can replay a card even if the first play of the same card caused it to be removed from the play area. In other cases, if a card cannot be moved into the play area (usually as a result of the [[stop-moving rule]]), it cannot be played.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Ordinarily cards leave the play area by being discarded during the [[Clean-up]] phase of the turn on which they enter play, though several exceptions exist:</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Ordinarily cards leave the play area by being discarded during the [[Clean-up]] phase of the turn on which they enter play, though several exceptions exist:</div></td></tr>
<tr><td colspan="2" class="diff-lineno">Line 5:</td>
<td colspan="2" class="diff-lineno">Line 7:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[One-shot]]s, [[Reserve]] cards, and certain other cards have instructions to remove themselves from play as a result of playing them.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[One-shot]]s, [[Reserve]] cards, and certain other cards have instructions to remove themselves from play as a result of playing them.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Some cards and card-shaped things have abilities that cause you to remove other cards from play before the Clean-up phase, or do something else with them in the Clean-up phase instead of discarding them: for example, {{card|Crypt}} sets aside [[Treasure]] cards from play when you play it, and {{card|Improve}} [[trash]]es a card from play during Clean-up instead of discarding it. .</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Some cards and card-shaped things have abilities that cause you to remove other cards from play before the Clean-up phase, or do something else with them in the Clean-up phase instead of discarding them: for example, {{card|Crypt}} sets aside [[Treasure]] cards from play when you play it, and {{card|Improve}} [[trash]]es a card from play during Clean-up instead of discarding it. .</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">There are a handful of cards, the [[Command variant|Command variants]], which instruct you to play a card ''without'' putting it in play. Some [[Throne Room variant]]s, which cause you play the same card multiple times, can replay a card even if the first play of the same card caused it to be removed from the play area. In other cases, if a card cannot be moved into the play area (usually as a result of the [[stop-moving rule]]), it cannot be played.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Some cards and [[card-shaped things]] have abilities that depend on what is in play at a given time. For example, {{card|Peddler}} changes its own [[cost]] depending on how many [[Action]] cards are in play during the Buy phase.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Some cards and [[card-shaped things]] have abilities that depend on what is in play at a given time. For example, {{card|Peddler}} changes its own [[cost]] depending on how many [[Action]] cards are in play during the Buy phase.</div></td></tr>
</table>Ajdhttps://wiki.dominionstrategy.com/index.php?title=In_play&diff=65064&oldid=prevTick Tock: /* List of cards with while-in-play abilities */ add oi=2 to 3 more cards2022-07-18T09:59:23Z<p><span dir="auto"><span class="autocomment">List of cards with while-in-play abilities: </span> add oi=2 to 3 more cards</span></p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr valign='top'>
<td colspan='2' style="background-color: white; color:black;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 09:59, 18 July 2022</td>
</tr><tr><td colspan="2" class="diff-lineno">Line 25:</td>
<td colspan="2" class="diff-lineno">Line 25:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== List of cards with while-in-play abilities ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== List of cards with while-in-play abilities ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>The following were revised in 2022 to turn the<del class="diffchange diffchange-inline">:</del>while-in-play abilities into on-play abilities:</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>The following were revised in 2022 to turn the while-in-play abilities into on-play abilities:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Seaside}}: {{card|Lighthouse|oi=3}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Seaside}}: {{card|Lighthouse|oi=3}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Prosperity}}: {{card|Quarry|oi=3}}, {{card|Hoard|oi=3}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Prosperity}}: {{card|Quarry|oi=3}}, {{card|Hoard|oi=3}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* {{set|Cornucopia}}: {{card|Princess}}</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* {{set|Cornucopia}}: {{card|Princess<ins class="diffchange diffchange-inline">|oi=2</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Hinterlands}}: {{card|Haggler|oi=2}}, {{card|Highway|oi=2}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Hinterlands}}: {{card|Haggler|oi=2}}, {{card|Highway|oi=2}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Guilds}}: {{card|Merchant Guild|oi=2}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Guilds}}: {{card|Merchant Guild|oi=2}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Adventures}}: {{card|Bridge Troll|oi=2}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Adventures}}: {{card|Bridge Troll|oi=2}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* {{set|Empires}}: {{card|Groundskeeper}}</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* {{set|Empires}}: {{card|Groundskeeper<ins class="diffchange diffchange-inline">|oi=1</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Nocturne}}: {{card|Tracker|oi=1}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{set|Nocturne}}: {{card|Tracker|oi=1}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* [[Promo]]: {{card|Sauna}}</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* [[Promo]]: {{card|Sauna<ins class="diffchange diffchange-inline">|oi=1</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Three cards from {{card|Prosperity}}  with while-in-play abilities were [[removed]] in order to be replaced in the [[second edition]] of the expansion:</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Three cards from {{card|Prosperity}}  with while-in-play abilities were [[removed]] in order to be replaced in the [[second edition]] of the expansion:</div></td></tr>
<tr><td colspan="2" class="diff-lineno">Line 41:</td>
<td colspan="2" class="diff-lineno">Line 41:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{card|Talisman}}, {{card|Royal Seal}}, {{card|Goons}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* {{card|Talisman}}, {{card|Royal Seal}}, {{card|Goons}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>{{card|Urchin}}, from {{set|Dark Ages}}, is the only arguable remaining while-in-play effect, since its ability involves potentially trashing itself from play sometime after it is played.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>{{card|Urchin}}, from {{set|Dark Ages}}, is the only arguable remaining while-in-play effect, since its ability involves potentially trashing itself from play sometime after it is played.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Donald X.'s evolving thoughts on while-in-play ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Donald X.'s evolving thoughts on while-in-play ===</div></td></tr>
</table>Tick Tock