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* Multiplayer matches get broken down into individual head to head games for the rankings, so getting second place in a multiplayer game is still important.  A 3 player game is broken into P1 vs P2, P2 vs P3, and P1 vs P3.<ref>[http://forum.dominionstrategy.com/index.php?topic=2289.msg39298#msg39298 "TrueSkill Questions"], [[Dominion Strategy Forum]]</ref>
 
* Multiplayer matches get broken down into individual head to head games for the rankings, so getting second place in a multiplayer game is still important.  A 3 player game is broken into P1 vs P2, P2 vs P3, and P1 vs P3.<ref>[http://forum.dominionstrategy.com/index.php?topic=2289.msg39298#msg39298 "TrueSkill Questions"], [[Dominion Strategy Forum]]</ref>
 
* A win against a highly ranked opponent increased your rating more than a win against a lower ranked opponent. Conversely, a loss to a highly ranked opponent damages your skill rating less than a loss to a very low ranked opponent.
 
* A win against a highly ranked opponent increased your rating more than a win against a lower ranked opponent. Conversely, a loss to a highly ranked opponent damages your skill rating less than a loss to a very low ranked opponent.
* A player's displayed (in Isotropic lobby and on leaderboard) skill level was the result of subtracting a player's variance from their skill estimate. This provides a lower bound for a player's skill estimate. There is some debate (especially among elite players) on whether this is the best way to manage skill levels, and the Isotropic [http://dominion.isotropic.org/faq/#leaderboard FAQ] addresses some of these questions. For some players, their level calculations would actually fall below 0 because their variance was larger than their mean skill rating. dougz addressed this by creating a lower end cutoff of Level 0.
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* A player's displayed (in Isotropic lobby and on leaderboard) skill level was the result of subtracting a player's variance from their skill estimate. This provides a lower bound for a player's skill estimate. There is some debate (especially among elite players) on whether this is the best way to manage skill levels, and the Isotropic [http://dominion.isotropic.org/faq/#leaderboard FAQ] addresses some of these questions.
  
 
=== Leaderboard ===
 
=== Leaderboard ===

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