Livery
From DominionStrategy Wiki
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{{Infobox Card | {{Infobox Card | ||
|name = Livery | |name = Livery | ||
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}} | }} | ||
− | '''Livery''' is an [[Action]] card from {{Set | + | '''Livery''' is an [[Action]] card from {{Set|Menagerie}}. It is a terminal gold that makes cards costing {{Cost|4}} or more come with {{Card|Horse|Horses}} that turn. |
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
+ | * This is cumulative; for example, if you use {{Card|Mastermind}} to play a Livery three times, then each card you gain that turn costing {{Cost|4}} or more will come with three {{Card|Horse|Horses}}. | ||
+ | * Livery works on cards gained via buying them, and cards gained other ways. | ||
+ | === Other rules clarifications === | ||
+ | * This checks the cost of the card as soon as it's gained, not after. So if you gain a {{Card|Fisherman}} with an empty discard pile, you will not gain a {{Card|Horse}}, because {{Card|Fisherman}} costed {{Cost|2}} when you gained it. | ||
== Strategy == | == Strategy == | ||
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! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
|- | |- | ||
− | | {{CardVersionImage|Livery|Livery}} || {{CardLangVersionImage|d=1}} || +{{ | + | | {{CardVersionImage|Livery|Livery}} || {{CardLangVersionImage|d=1}} || +{{Cost|3}}<br>This turn, when you gain a card costing {{Cost|4}} or more, gain a Horse. || Menagerie || March 2020 |
|} | |} | ||
=== Other language versions === | === Other language versions === | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | !German | ||
+ | | Pferdestall || || [[File:Livery.German.png|100px]] || +{{cost|3}}<br>Wenn du in diesem Zug eine Karte<br>nimmst, die {{cost|4}} oder mehr kostet:<br>Nimm ein Pferd. || | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 貸し馬屋 (pron. ''kashi umaya'') || || || || | ||
+ | |- | ||
+ | |} | ||
== Trivia == | == Trivia == | ||
[[Image:LiveryArt.jpg|thumb|right|354px|Official card art.]] | [[Image:LiveryArt.jpg|thumb|right|354px|Official card art.]] | ||
=== Preview === | === Preview === | ||
− | {{Quote|Text=Livery makes everything that's expensive enough come with a {{Card|Horse}} that turn. This works on cards you buy, or cards you get other ways. With two Liveries, everything comes with two | + | {{Quote|Text=Livery makes everything that's expensive enough come with a {{Card|Horse}} that turn. This works on cards you buy, or cards you get other ways. With two Liveries, everything comes with two Horses. With two Liveries, and you buy {{Card|Farmland}}, trashing {{Card|Remodel}} to gain a {{Card|Border Village}} which comes with a {{Card|Laboratory}}, you gain six Horses. Many Horses could be yours. |
| Name=[[Donald X. Vaccarino]] | | Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=20135.0 Menagerie Previews 2: Horses] | |Source=[http://forum.dominionstrategy.com/index.php?topic=20135.0 Menagerie Previews 2: Horses] | ||
}} | }} | ||
− | |||
=== Secret History === | === Secret History === | ||
− | + | {{Quote | |
− | {{Navbox Menagerie}} | + | |Text=Another early card. Originally it [[Triggered effects|triggered]] on gaining cards from the [[Supply]]; in the end if cares if the card costs {{Cost|4}} or more. Somehow or other it had to rule out {{Card|Horse}} itself triggering it, and also {{Card|Silver}} (due to {{Card|Trader}}). |
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie] | ||
+ | }} | ||
+ | === With a cost-increaser === | ||
+ | {{Quote|Text= There was an easy fix actually, which I think {{Card|Sir Martin}} suggested. "This turn, when you gain a card costing more than {{Card|Horse}}, gain a {{Card|Horse}}.” However this doesn't deal with {{Card|Trader}} in situations where you affect the {{Card|Silver}} and {{Card|Horse}} piles differently (i.e. you have {{Card|Quarry}} in play). "This turn, when you gain a card costing more than {{Card|Horse}} and {{Card|Silver}}, gain a {{Card|Horse}}“ goes the distance. But well. Yuck. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=20467.msg850354#msg850354 Livery + Hypothetical Cost-Increaser] | ||
+ | }}{{Navbox Menagerie}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 07:08, 16 April 2021
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Livery | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Menagerie |
Illustrator(s) | Garret DeChellis |
Card text | |
+ This turn, when you gain a card costing or more, gain a Horse. |
Livery is an Action card from Menagerie. It is a terminal gold that makes cards costing or more come with Horses that turn.
Contents |
FAQ
Official FAQ
- This is cumulative; for example, if you use Mastermind to play a Livery three times, then each card you gain that turn costing or more will come with three Horses.
- Livery works on cards gained via buying them, and cards gained other ways.
Other rules clarifications
- This checks the cost of the card as soon as it's gained, not after. So if you gain a Fisherman with an empty discard pile, you will not gain a Horse, because Fisherman costed when you gained it.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+ This turn, when you gain a card costing or more, gain a Horse. |
Menagerie | March 2020 |
Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
German | Pferdestall | + Wenn du in diesem Zug eine Karte nimmst, die oder mehr kostet: Nimm ein Pferd. |
|||
Japanese | 貸し馬屋 (pron. kashi umaya) |
Trivia
Preview
Livery makes everything that's expensive enough come with a Horse that turn. This works on cards you buy, or cards you get other ways. With two Liveries, everything comes with two Horses. With two Liveries, and you buy Farmland, trashing Remodel to gain a Border Village which comes with a Laboratory, you gain six Horses. Many Horses could be yours.
Secret History
Another early card. Originally it triggered on gaining cards from the Supply; in the end if cares if the card costs or more. Somehow or other it had to rule out Horse itself triggering it, and also Silver (due to Trader).
With a cost-increaser
There was an easy fix actually, which I think Sir Martin suggested. "This turn, when you gain a card costing more than Horse, gain a Horse.” However this doesn't deal with Trader in situations where you affect the Silver and Horse piles differently (i.e. you have Quarry in play). "This turn, when you gain a card costing more than Horse and Silver, gain a Horse“ goes the distance. But well. Yuck.