Looter

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The remaining Looter, {{Card|Death Cart}}, only gives Ruins to the player who buys it.  While this may at first seem like a negative, Death Cart provides a way to use those Ruins, by fielding {{Cost|5}} when it trashes an Action (such as a Ruins).  It is not a junker, but a [[trash for benefit]] card.
 
The remaining Looter, {{Card|Death Cart}}, only gives Ruins to the player who buys it.  While this may at first seem like a negative, Death Cart provides a way to use those Ruins, by fielding {{Cost|5}} when it trashes an Action (such as a Ruins).  It is not a junker, but a [[trash for benefit]] card.
  
Each of the Looters also fits in with one or more subthemes of Dark Ages.  Cultist does something when trashed, and combos with itself; Marauder gives the player [[Spoils]]; Death Cart trashes, and combos with certain other cards in Dark Ages.
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Each of the Looters also fits in with one or more subthemes of Dark Ages.  Cultist does something when trashed, and combos with itself; Marauder gives the player {{Card|Spoils}}; Death Cart trashes, and combos with certain other cards in Dark Ages.
  
 
== List of looters ==
 
== List of looters ==

Revision as of 18:46, 4 October 2013

Looters are a card type from Dark Ages. They have effects that cause one or more players to gain Ruins either when they are played or when they are gained. When a Looter is present among the Kingdom cards selected for a game (either in the supply or via a Black MarketBlack Market.jpg deck), Ruins are added to the supply as basic cards.

Two of the Looters, CultistCultist.jpg and MarauderMarauder.jpg are junkers, as they provide ways to distribute Ruins to other players, in a manner similar to Cursers. They each also have an Curser analogue - WitchWitch.jpg for Cultist, and SoothsayerSoothsayer.jpg for Marauder. The overall strategy for their use is discussed on the junker page.

The remaining Looter, Death CartDeath Cart.jpg, only gives Ruins to the player who buys it. While this may at first seem like a negative, Death Cart provides a way to use those Ruins, by fielding $5 when it trashes an Action (such as a Ruins). It is not a junker, but a trash for benefit card.

Each of the Looters also fits in with one or more subthemes of Dark Ages. Cultist does something when trashed, and combos with itself; Marauder gives the player SpoilsSpoils.jpg; Death Cart trashes, and combos with certain other cards in Dark Ages.

List of looters


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Dominion Card types
Basic types ActionTreasureVictoryCurseCurse.jpg
Multi-expansion special types AttackDurationReactionCommand
Single-expansion special types PrizeRewardShelterRuinsLooterKnightReserveTravellerGatheringCastleNightHeirloomFateDoomSpiritZombieAugurClashFortLiaisonOdysseyTownsfolkWizardLoot
Non-card types EventLandmarkBoonHexStateArtifactProjectWayAllyTrait
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