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The '''Lose Track rule''' was a superseded rule covering what to do with a card when it is not where an effect expects it to be.  In such situations, according to the rule, the effect is unable to move the card.  This rule was officially codified in [[Dark Ages]], though [[Donald X]] had invoked it in card rulings previously. It was replaced by the [[Stop-Moving rule]].
 
The '''Lose Track rule''' was a superseded rule covering what to do with a card when it is not where an effect expects it to be.  In such situations, according to the rule, the effect is unable to move the card.  This rule was officially codified in [[Dark Ages]], though [[Donald X]] had invoked it in card rulings previously. It was replaced by the [[Stop-Moving rule]].
  
It is possible for a card to lose track of itself, if it has an effect that tries to move itself, which is then thwarted by another effect moving it first.  For example, {{Card|Hermit}} loses track of itself when you don't buy anything in a turn, and try to trash it and gain a {{Card|Madman}}, but use {{Card|Scheme}} to top-deck Hermit before you trash it.  Because Hermit is not in the discard pile, where it expects itself to be, it loses track of itself, and does not trash itself.
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It is possible for a card to lose track of itself, if it has an effect that tries to move itself, which is then thwarted by another effect moving it first.  For example, {{Card|Hermit}} loses track of itself when you don't buy anything in a turn, and try to trash it and gain a {{Card|Madman}}, but use {{Card|Scheme}} to top-deck Hermit before you trash it.  Because Hermit is not in play, where it expects itself to be, it loses track of itself, and does not trash itself.
  
 
This rule only pertains to card ''movement''. Other effects related to the lost card still happen, as long as they are not contingent on the movement that was prevented.  For example, while Scheme prevents Hermit from moving to the trash, a Madman is still gained, since the gaining of a Madman did not depend on Hermit moving into the trash.  However, a Scheme that top-decks a [[Traveller]] ''will'' prevent an exchange from happening, since gaining the next card in the Traveller line is contingent on the previous Traveller returning to its pile.
 
This rule only pertains to card ''movement''. Other effects related to the lost card still happen, as long as they are not contingent on the movement that was prevented.  For example, while Scheme prevents Hermit from moving to the trash, a Madman is still gained, since the gaining of a Madman did not depend on Hermit moving into the trash.  However, a Scheme that top-decks a [[Traveller]] ''will'' prevent an exchange from happening, since gaining the next card in the Traveller line is contingent on the previous Traveller returning to its pile.

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