Editing Lose Track rule
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | [[Image:LoseTrackEx1.jpg|thumb|right|361px|[[Procession]] playing a [[Madman]] loses track of that card once Madman has moved itself away | + | [[Image:LoseTrackEx1.jpg|thumb|right|361px|[[Procession]] playing a [[Madman]] loses track of that card once Madman has moved itself away from play, to return to its pile.]] |
:''See also: [[Stop-Moving rule]]'' | :''See also: [[Stop-Moving rule]]'' | ||
Line 12: | Line 12: | ||
* In rare circumstances an effect may try to move a card that is not where that effect expects the card to be. In those cases the card does not move - the effect has "lost track" of the card. | * In rare circumstances an effect may try to move a card that is not where that effect expects the card to be. In those cases the card does not move - the effect has "lost track" of the card. | ||
* Losing track of a card prevents it from being moved, but does not stop anything else from happening. | * Losing track of a card prevents it from being moved, but does not stop anything else from happening. | ||
− | ** For example, if you {{Card|Procession}} a {{Card|Madman}}, Procession first puts Madman | + | ** For example, if you {{Card|Procession}} a {{Card|Madman}}, Procession first puts Madman in play; then you resolve Madman, getting +2 Actions and drawing cards and returning Madman to the Madman pile; then Procession fails to put Madman into play again, because Procession expects to find Madman in play, but it is not there, it's in the Madman pile; then you resolve Madman again, only getting +2 Actions this time, since it says "if you do" before the card-drawing, and you did not actually return it to the Madman pile this time; then Procession fails to trash Madman since Procession again expects to find Madman in play and it is not there; and then you gain an Action costing {{Cost|1}} if you can. |
* Cards do not lose track of cards that they move, only cards that other cards move. | * Cards do not lose track of cards that they move, only cards that other cards move. | ||
** For example when Procession puts Madman into play, that does not cause Procession to lose track of Madman; it is Madman moving itself that causes Procession to lose track of it. | ** For example when Procession puts Madman into play, that does not cause Procession to lose track of Madman; it is Madman moving itself that causes Procession to lose track of it. |