Marauder
From DominionStrategy Wiki
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'''Marauder''' | '''Marauder''' | ||
− | {{ | + | {{Infobox Card |
− | | | + | |name = Marauder |
− | | | + | |set = Dark Ages |
− | + | |type1 = Action | |
− | | | + | |type2 = Attack |
− | | | + | |type3 = Looter |
− | | | + | |illustrator = Franz Vohwinkel |
− | | | + | |text = Gain a Spoils. Each other player gains a Ruins. |
− | | | + | |
}} | }} |
Revision as of 09:45, 10 November 2012
Marauder
Marauder | |
---|---|
Info | |
Cost | |
Type(s) | Action - Attack - Looter |
Kingdom card? | Yes |
Set | Dark Ages |
Illustrator(s) | Franz Vohwinkel |
Card text | |
Gain a Spoils. Each other player gains a Ruins. |
Contents |
FAQ
Official FAQ
First you gain a Spoils. It comes from the Spoils pile, which is not part of the Supply, and is put into your discard pile. If there are no Spoils cards left, you do not get one. Then each other player gains a Ruins. These come from the Ruins pile in the Supply, and are put into discard piles. Go in turn order starting to your left; each player takes the top Ruins, revealing the next one each time. If the Ruins pile runs out, players stop gaining them at that point.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
Originally it gave you a Silver; now you get a Spoils