Materials

From DominionStrategy Wiki
(Difference between revisions)
Jump to: navigation, search
(Tokens: Adding picture of wooden cubes on a Project)
(Player mats: adding Coffers / Villagers mat)
Line 2: Line 2:
  
 
== Player mats ==
 
== Player mats ==
'''Player mats''' ('''playmats''' or '''mats''' for short) are pieces of cardboard used by certain cards to set aside resources for future use. {{Card|Island}} sets aside cards on a mat until the end of the game. {{Card|Pirate Ship}} and {{Card|Trade Route}} set aside [[#Tokens|Tokens]] on a mat to keep track of {{Cost}} they generate when played. {{Card|Native Village}} sets cards aside to be drawn later. Cards that produce {{VP}} tokens put them on a mat to be scored at the end of the game. The '''Tavern mat''' is a place to keep your [[Reserve]] cards until you call them.
+
'''Player mats''' ('''playmats''' or '''mats''' for short) are pieces of cardboard used by certain cards to set aside resources for future use. {{Card|Island}} sets aside cards on a mat until the end of the game. {{Card|Pirate Ship}} and {{Card|Trade Route}} set aside [[#Tokens|Tokens]] on a mat to keep track of {{Cost}} they generate when played. {{Card|Native Village}} sets cards aside to be drawn later. Cards that produce {{VP}} tokens put them on a mat to be scored at the end of the game. The '''Tavern mat''' is a place to keep your [[Reserve]] cards until you call them. The [[Coffers]] / [[Villagers]] mats keep coin tokens in reserve for extra '''+'''{{Coin}} and '''+Actions''' when needed.
  
  
Line 13: Line 13:
 
File:Tavern mat.jpg|<center>Tavern player mat (one of six colors) ''([[Adventures]])''<br>dimensions: 125x82mm</center>
 
File:Tavern mat.jpg|<center>Tavern player mat (one of six colors) ''([[Adventures]])''<br>dimensions: 125x82mm</center>
 
File:Coffers.jpg|<center>Coffers player mat<br>''([[Guilds & Cornucopia]])''</center>
 
File:Coffers.jpg|<center>Coffers player mat<br>''([[Guilds & Cornucopia]])''</center>
 +
File:CoffersVillagersMat.jpg|<center>Coffers / Villagers player mat (one of six colors) ''([[Renaissance]])''<br>dimensions: 82x126mm</center>
 
</gallery>
 
</gallery>
  

Revision as of 01:30, 14 November 2018

Some Dominion sets, in addition to cards, provide other materials.

Contents

Player mats

Player mats (playmats or mats for short) are pieces of cardboard used by certain cards to set aside resources for future use. IslandIsland.jpg sets aside cards on a mat until the end of the game. Pirate ShipPirate Ship.jpg and Trade RouteTrade Route.jpg set aside Tokens on a mat to keep track of $ they generate when played. Native VillageNative Village.jpg sets cards aside to be drawn later. Cards that produce VP tokens put them on a mat to be scored at the end of the game. The Tavern mat is a place to keep your Reserve cards until you call them. The Coffers / Villagers mats keep coin tokens in reserve for extra +$ and +Actions when needed.


Tokens

A token is a metal, cardboard, or wooden piece used in Dominion. They are used to track various game states that are not represented directly by cards. Some sets use tokens as one of their primary themes; some tokens are only used by a single card.

Victory tokens

Victory tokens (or VP tokens, denoted by the symbol VP) are metal tokens featured in Prosperity and Empires, and are an example of alt-VP. These are chips that players may earn by playing certain cards, buying certain Events, or meeting the conditions of certain Landmarks. VP cannot run out; players should use a substitute if needed.

Coin tokens

Coin tokens are metal tokens featured in Guilds and Renaissance. They can be placed on the Coffers and Villagers mat(s), and saved for later; they are removed from their mats for +$1 and +1 Actions, respectively. Pirate ShipPirate Ship.jpg and Trade RouteTrade Route.jpg also use these tokens to track their own effects. Coin tokens cannot run out; players should use a substitute if needed.

Embargo tokens

Embargo tokens are metal tokens included with Seaside. One of these tokens is placed on a Supply pile each time an EmbargoEmbargo.jpg is played, to track the number of CursesCurse.jpg a player gains when buying a card from that pile. Embargo tokens cannot run out; players should use a substitute if needed.

Embargo tokens.

Adventures tokens

Adventures comes with 10 different cardboard tokens, in each of 6 player colors. Some provide a vanilla bonus for cards from the Action card Supply piles they're on, others act as penalties, and the rest have a various effects. They are used by several cards and Events.

Debt tokens

Debt tokens (denoted by the symbol D) are metal tokens featured in Empires, and provide an alternate cost to certain cards and Events. When buying a card or Event with a D cost, the player takes the specified number of tokens to track their Debt. One card (CapitalCapital.jpg), one Event (TaxTax.jpg), and one Landmark (Mountain PassMountain Pass.jpg) provide additional ways to accumulate D. D cannot run out; players should use a substitute if needed.

Wooden cubes

Renaissance comes with 2 wooden cubes, in each of 6 player colors. Players use these to track which Projects they have purchased, and are receiving the effects of. Each player only has 2 of these cubes, which do run out.

Wooden cubes on a Project.


Deck archetypes Big MoneyComboEngineRushSlog
Strategic concepts CollisionCounterCyclingDeadDuchy dancingEndgameGreeningMegaturnMirrorOpeningOpportunity costPenultimate Province RulePayloadPinPiledrivingReshuffleSilver testStop cardSplit advantageStrictly betterSynergyTerminalityTerminal spaceThree-pile endingTurn advantageVictory pointVillage idiot
Rules Blue dog ruleCostDeckGameplayMaterialsNo Visiting ruleStop-Moving rule (previously Lose Track rule) • Supply (Kingdom) • Triggered effectsTurn
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox