Materials

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Some Dominion sets, in addition to cards, provide other materials.

Contents

Player mats

Player mats (playmats or mats for short) are pieces of cardboard used by certain cards to set aside resources for future use. IslandIsland.jpg sets aside cards on a mat until the end of the game. Pirate ShipPirate Ship.jpg and Trade RouteTrade Route.jpg set aside Tokens on a mat to keep track of $ they generate when played. Native VillageNative Village.jpg sets cards aside to be drawn later. Cards that produce VP tokens put them on a mat to be scored at the end of the game. The Tavern mat is a place to keep your Reserve cards until you call them.


Tokens

A token is a metal piece used in Dominion. They are used by a number of cards to keep track of numbers. EmbargoEmbargo.jpg has its own set of tokens to mark Embargoed cards. Trade RouteTrade Route.jpg and Pirate ShipPirate Ship.jpg share the same design of token, used to keep track of $ they generate when played. MonumentMonument.jpg, GoonsGoons.jpg and BishopBishop.jpg all refer to VP tokens, which grant points at the end of the game to whoever has them.

Victory tokens

Victory tokens (or VP tokens, denoted by the symbol VP) are featured in the Prosperity and Empires sets, and are an example of alt-VP. These are chips that players may earn by playing certain cards, buying certain Events, or meeting the conditions of certain Landmarks.

Coin tokens

Coin tokens used to keep track of certain quantities. In GuildsGuilds.jpg they are placed on the Coffers mat to be spent for +$1 at a later time; Pirate ShipPirate Ship.jpg and Trade RouteTrade Route.jpg use the same tokens for other functions.

Embargo tokens

Embargo tokens are a feature of the Seaside set. These tokens are placed on a supply pile when an EmbargoEmbargo.jpg card is played. An Embargo token adds a penalty to a supply pile—whoever buys a card from that pile gains a CurseCurse.jpg.

Embargo tokens.

Adventures tokens

Adventures comes with 10 different tokens, a set in each of 6 player colors. They are made of cardboard, in contrast to the other tokens, which are made of metal. Some provide a vanilla bonus for Action card Supply piles they're on, others act as penalties, and the rest have a variety of effects. They are used by several different cards and Events.

Debt tokens

Debt tokens (denoted by the symbol D) are a feature of Empires, and provide an alternate cost to certain cards and Events. When buying a card or Event with a D cost, the player takes the specified number of Debt tokens, as well as paying any additional cost. While in Debt, players may not buy any cards or Events. D may be paid off at any time during a player's Buy phase after finishing playing Treasures (or spending Coin tokens), at a rate of $1 for 1D. One card (CapitalCapital.jpg), one Event (TaxTax.jpg), and one Landmark (Mountain PassMountain Pass.jpg) provide additional ways to accumulate D.


Deck archetypes Big MoneyComboEngineRushSlog
Strategic concepts CollisionCounterCyclingDeadDuchy dancingEndgameGreeningMegaturnMirrorOpeningOpportunity costPenultimate Province RulePayloadPinPiledrivingReshuffleSilver testStop cardSplit advantageStrictly betterSynergyTerminalityTerminal spaceThree-pile endingTurn advantageVictory pointVillage idiot
Rules Blue dog ruleCostDeckGameplayMaterialsNo Visiting ruleStop-Moving rule (previously Lose Track rule) • Supply (Kingdom) • Triggered effectsTurn
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