Mine

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{{Infobox Card
 
{{Infobox Card
 
|name = Mine
 
|name = Mine
 +
|cost = 5
 
|kingdom = Yes
 
|kingdom = Yes
 
|type1 = Action
 
|type1 = Action
 
|illustrator = Claus Stefan
 
|illustrator = Claus Stefan
|text = Trash a Treasure card from your hand. Gain a Treasure card costing up to {{Cost|3}} more; put it into your hand.
+
|text = You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to {{Cost|3}} more than it.
 
}}
 
}}
  
'''Mine''' is an [[Action]] card from the [[Base]] set. It is a [[trash for benefit]] card which allows you to trash your {{Card|Copper|Coppers}} to gain {{Card|Silver|Silvers}} and trash your {{Card|Silver|Silvers}} to gain {{Card|Gold|Golds}}. It can also trash and gain other [[Kingdom]] [[treasure]]s. Since it gains the treasures directly to your hand, you get to use it immediately, and you get the benefit of the improved treasure for the rest of the game. Mine is best when you have a way to play it often or when there are other treasures besides Silver and Gold that you want.  
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'''Mine''' is an [[Action]] card from the [[Base]] set. It is a [[trash for benefit]] card which allows you to trash your {{Card|Copper|Coppers}} to gain {{Card|Silver|Silvers}} and trash your {{Card|Silver|Silvers}} to gain {{Card|Gold|Golds}}. It can also trash and gain other [[Kingdom]] [[Treasure|Treasures]]. Since it gains the treasures directly to your hand, you get to use it immediately, and you get the benefit of the improved Treasure for the rest of the game.  
  
 
== FAQ ==
 
== FAQ ==
 
=== Official FAQ ===
 
=== Official FAQ ===
* Generally, you can trash a Copper card and gain a Silver, or trash a Silver card and gain a Gold. However, you could also trash a Treasure to gain the same Treasure or a cheaper one.
+
* You can, for example, trash a Copper to gain a Silver, or trash a Silver to gain a Gold.  
* The gained card goes in your hand; thus, you can spend it the same turn.
+
* The Treasure you gain comes from the [[Supply]] and is put into your hand; you can play it for the same turn.  
* If you don't have a Treasure card in your hand to trash, you can’t gain anything.
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* If you do not have a Treasure to trash, you do not gain one.
  
 
=== Other Rules clarifications ===
 
=== Other Rules clarifications ===
== Strategy Article ==
 
''[http://dominionstrategy.com/2012/07/09/dominion-mine/ Article] by greatexpectations with additional analysis from LastFootnote, originally posted on the [http://forum.dominionstrategy.com/index.php?topic=3012.0 forum]''
 
  
===A Favorite Card of Mine===
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* You could also trash a Treasure to gain the same Treasure or a cheaper one.
Let’s be honest here: Mine is probably most famous for being the card everyone confuses with {{Card|Mint}}.  A similar name, similar Treasure-related behavior, and the same {{Cost|5}} price point will do this. Unfortunately, Mine’s reputation doesn’t get much better past that, considering:
+
==First edition==
 +
In the first edition of Dominion, Mine's text did not include "you may": trashing a Treasure was mandatory if Mine was played. Donald X. Vaccarino revised the card because that offered no provision for keeping the player honest: if a player claimed that they had no Treasure in hand, and that was why they weren't activating Mine's ability, there was no way for their opponents to verify that this was the case. This rarely made a difference in gameplay, however.
 +
== Strategy ==
  
* It comes from the largely bland Base Dominion set, achieving the honor of being arguably the worst trash for benefit card of the set.
+
Mine is rarely worth gaining, primarily due to its high [[opportunity cost]]: it’s an expensive card at {{Cost|5}}, a price point highly likely to offer something that will benefit your deck much more than Mine at any stage of the game.  
* Council Room’s Popular Buys ranks it as the 28th worst card by Win Rate With, and the 8th worst at the {{Cost|5}} price point.
+
* The forum user base [[List_of_Cards_by_Qvist_Rankings|ranked]] it as one of the worst cards at the {{Cost|5}} price point.
+
  
Mine is very often an ignorable card, but as with many other middling/bad cards, in the kingdoms where it actually is useful it can be the star of the show. Much of Mine’s intrigue is due to its fairly unique ability of gaining a card directly in hand. It is this ability which likely bumps Mine from the {{Cost|4}} to the {{Cost|5}} price point. This allows you the benefit of not only improving your deck but also improving your current hand.
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Although trashing your {{Card|Copper|Coppers}} is usually an important objective, the primary reason to do so is to [[thinning|thin]] your deck by reducing the density of [[stop card|stop cards]], allowing you to draw and play your powerful Action cards more frequently. Mine’s major weakness is that it doesn’t help with this goal, because it replaces {{Card|Copper}} with another [[Treasure]]. Swapping {{Card|Copper}} for {{Card|Silver}} or {{Card|Silver}} for {{Card|Gold}} increases your purchasing power slightly (analogous to gaining a {{Card|Peddler}}), but won’t do anything to help your deck run more smoothly. Mine is also very slow to enact these improvements: although you can at least play your new Treasure immediately, Mine only upgrades one Treasure at a time. Because this benefit is slow to accumulate, it has the greatest impact when Mine is acquired early; but as a [[payload]] card that doesn’t help with deck control, it’s a poor choice early on. Furthermore, as a [[terminal]] card, Mine competes for [[terminal space]] with other cards that are likely to have a much greater impact, such as [[draw]] cards like {{Card|Smithy}} or more effective [[Trasher|trashers]] like {{Card|Chapel}}.
  
The first thing to note, most obviously, is that Mine is mostly best in “money” games, as opposed to “engine” games where you rely on Actions to generate your money. Of course, a Mine can be a nice supplement to an engine, to boost your additional buying power and allow you to spend your buys on engine parts rather than Treasure, but it is generally a side luxury at best.
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Mine might have a role to play when useful [[Kingdom]] Treasures such as {{Card|Supplies}} are in the game and gains are otherwise severely limited. Gaining {{Card|Ducat}} with Mine does provide a thinning effect, since you can trash an additional Copper; gaining {{Card|Stockpile}} works similarly, since the Stockpile is [[Exile|Exiled]] when you play it. Finally, with {{Project|Capitalism}}, Mine can gain certain Action cards, which is likely to be more powerful than gaining Treasures.  
  
===Repeated Play===
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===External strategy articles===
Mine is typically at its best when it can be played repeatedly.  You can achieve this with {{Card|Caravan}}/{{Card|Laboratory}} stacks, {{Card|Hunting Party}}/{{Card|Golem}} decks, {{Card|King's Court}}/{{Card|Throne Room}}, or conventional large draw decks.  Besides the obvious improvements to your deck in the long run, repeated play offers the benefits of not having to waste your buys to improve your economy. Because the upgraded card goes directly into your hand, you can not only improve your economy you can do so immediately.
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''Note: Article(s) below are by individual authors and may not represent the community's views on cards, but may provide more in-depth information. Caveat emptor.''
 +
* [http://dominionstrategy.com/2012/07/09/dominion-mine/ 2012 article]
  
One way to think about this is that Mine improves all of your future reshuffles. The more reshuffles you will subsequently have, the more valuable Mine becomes in the long runIn the extreme case, at the end of the game, Mine is little more than a Copper. In the best case, at the start of a game, Mine offers tremendous long-term potential.
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== Versions ==
 +
===English versions===
 +
{| class="wikitable" style="text-align:center;"
 +
! Print !! Digital !! Text !! Release !! Date
 +
|-
 +
| {{CardVersionImage|MineOld|Mine}} || {{CardVersionImage|MineDigitalOld|Mine from Goko/Making Fun}} || Trash a Treasure card from your hand. Gain a Treasure card costing up to {{Cost|3}} more; put it into your hand. || Dominion 1st Edition || October 2008  
 +
|-
 +
| {{CardVersionImage|Mine|Mine}} || {{CardVersionImage|MineDigital|Mine from Shuffle iT}} || You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to {{Cost|3}} more than it. || Dominion [[Second Edition|2nd Edition]] || October 2016
 +
|}
  
Therefore, to maximize Mine’s benefit, you either need to play it multiple times each reshuffle (using King's Court or Throne Room), or accelerate your reshuffling (with Caravan/Laboratory, Hunting Party, etc.).
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===Other language versions===
 
+
{| class="wikitable" style="text-align:center;"
The very best way to repeatedly play Mine is with sifters like {{Card|Cellar}} and {{Card|Warehouse}}.  They are cheap, do not necessarily enable alternative powerful engines (like King's Court or Hunting Party), and enable a lot of deck reshuffles quickly, so you can get your newly Mined Treasures that much faster.  But they have a second big advantage…
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! Language !! Name !! Print !! Digital !! Text !! Notes
 
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|-
===When a few Gold is more desirable than a lot of Silver===
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!Chinese
In the absence of special Treasure cards, Mine does two things. It turns Copper into Silver and it turns Silver into Gold. As has been pointed out before (I believe by WanderingWinder), Copper isn’t a terrible card in big money games. Moreover, Silver is easy to obtain. You start the game being able to hit {{Cost|3}} very reliably. So trashing a Copper in order to gain a Silver is pretty mediocre.
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| 礦坑 (pron. ''kuàngkēng'') || || || ||
 
+
|-  
Gold, on the other hand, is harder to obtain. If there’s one thing that Mine does well, it’s fill your deck with Gold. Therefore as Gold becomes more desirable, so does Mine. Given a big-money type game, there are three basic things that make Gold more desirable: the availability of sifters, discard attacks that allow you to choose what you discard, and trash-for-benefit cards that allow you to convert Gold into Provinces.
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!Czech
 
+
| Důl || || || ||
Sifters are the big one. Cellar, Warehouse, {{Card|Cartographer}}, {{Card|Stables}}, etc. all allow you to play your Mine often and then allow you to pick the Gold you’ve accumulated out of the Coppers and Estates left in your deck. Laboratory variants can also help you play Mine more often, but that alone isn’t enough reason to choose Mine over other terminal Actions. You want to play almost all of your power terminals as often as possible. Mine does “stack” more than most terminals, gaining more benefit the earlier and more often you play it, like a Curse-giver. But that alone may not be enough reason to buy it. On the other hand, Lab variants and sifters complement each other very well, so if Mine, a sifter, and non-terminal draw are all available, that’s even more reason to consider Mine.
+
|-
 
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!Dutch
Your opponent’s discard attacks are the next big reason to buy Mine. In a big money game with {{Card|Militia|Militias}} being played, Gold becomes much more valuable: a hand of Silver-Silver-Silver-Silver-Estate can’t buy a Province after being Militia’d, but Gold-Gold-Silver-Estate-Estate can.  At the same time, however, Militia makes Gold much more difficult to obtain. Mine helps you amass Gold quickly without having to hit {{Cost|6}} in hand. In a 2-player game, you can’t just ignore Militia in favor of Mine. If you don’t slow your opponent down, they’ll usually win despite your Mine. However, a combination of the two cards can work. Also, if you’re playing a multiplayer game and your opponents are both buying Militias, Mine becomes much more desirable as you can let them snipe at each other while you accumulate Gold.
+
| Mijn || || || ||
 
+
|-
Perhaps Mine’s biggest tragedy is that these two enablers are mutually exclusive. If your opponents are buying discard attacks, you don’t want sifters.
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!Finnish
 
+
| Kaivos || || || ||  
As for trash-for-benefit cards, I don’t think that needs much explanation. Mine supplies you with the Gold, and with {{Card|Remodel}} or {{Card|Governor}}, you can quickly convert them into Provinces.
+
|-
 
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!French
===Alternate Treasure Cards===
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| Mine || || || Vous pouvez écarter une carte Trésor de votre main. Recevez une carte Trésor coûtant jusqu'à {{Cost|3}} de plus || Erreur de traduction en Français : La Carte Trésor est reçu dans la main.
Both {{Card|Platinum}} and {{Card|Potion|Potions}} can give Mine a huge boost. The jump from Gold to Platinum is massive, and because of this Mine will always be more attractive on {{Card|Colony}} boards than {{Card|Province}} boards. Similarly, as this article points out, Mine is useful on [[Alchemy]] heavy boards because of its flexibility into and out of the race for Potion cost-cards.  For example, in an {{Card|Alchemist}} chain, you can convert your Treasures to/from Potions as needed to keep the chain going.
+
|-
 
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!German
Mine’s power can be extended to most other alternate treasure cards as well. {{Card|Horn of Plenty}}, {{Card|Venture}}, {{Card|Hoard}}, and {{Card|Harem}} are all very attractive targets for Mine with a Silver in hand. Additionally, [[Hinterlands]] was very kind to Mine, offering both {{Card|Ill-Gotten Gains}} and {{Card|Fool's Gold}}. Mine lets you turn silver into IGG, IGG into another IGG, or IGG into Gold, all of which are strong options.  Mine/Fool's Gold is a pretty solid (+4) opening according to Best/Worst Openings, allowing Mine to turn your early copper into a Fool's Gold in hand.
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| Mine || {{CardLangVersionImage|German}} || || Du darfst eine Geldkarte aus der Hand entsorgen. Nimm eine Geldkarte auf die Hand, die bis zu {{Cost|3}} mehr kostet. ||   
 
+
|-
===How To Play Mine===
+
!Hungarian
Mine can offer some tricky decisions when it comes to choosing what exactly you want to upgrade.  Should I swap Copper for Silver, or Silver for Gold? In general, Silver to Gold is probably the better move. Here are a couple of guidelines for helping to make that decision:
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| Bánya || || || ||
 
+
|-
* If it is a Colony board, you should prioritize upgrading S->G over C->S.  Your ultimate target is Platinum, so you will want the best chance of later upgrading Gold->Plat
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!Italian
* If it is a board with discard attacks, you should prioritize S->G over C->S. You will be working with smaller hand sizes and you will want the larger bang for your buck.
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| Miniera || || || ||
* {{Card|Swindler}} makes things difficult. You don’t want to lose your coppers to curses, but at the same time Gold is often immune to the {{Card|Swindler}} attack. This will be board dependent.
+
|-
* C->S should probably be prioritized on {{Card|Jester}} boards. You do not want to be fed more copper, but you also do not want your opponent to grab free gold.  A similar suggestion can apply with Smuggler.
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!Japanese
* In general, S->G is better for your deck, but C->S maximizes the number of potential Mine targets.  I rarely find myself without a target for my Mine, so unless there is a good reason otherwise, I will usually upgrade to the highest cost Treasure possible. If you find yourself Mining C->S all the time, you should consider that maybe you shouldn't have gotten the Mine in the first place.
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| 鉱山 (pron. ''kōzan'') || || || 手札の財宝カード1枚を廃棄してもよい。 それよりコストが最大{{Cost|3}}高い財宝カード1枚を手札に獲得する。||
 
+
|-
===Conclusion===
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!Korean
Mine’s real problem is that it is an assistant for a relatively slow strategy.  On many boards, there is often a more explosive strategy that will beat out Mine’s long-term benefits.  But given the right conditions, Mine can give you a long-term buying power advantage over your opponent.
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| 광산 (pron. ''gwangsan'') || || || ||
 
+
|-
=== Synergies/Combos ===
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!Norwegian
Works with:
+
| Gruve || || || ||
* {{Card|Colony}} games.
+
|-
* Sifters ({{Card|Cellar}}, {{Card|Warehouse}})
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!Polish
* Repeated play ({{Card|Caravan}}, {{Card|Laboratory}}, {{Card|Hunting Party}}, {{Card|Golem}})
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| Kopalnia || {{CardLangVersionImage|Polish}} || || ||
* Alternate treasures besides Copper, Silver, Gold (including both {{Card|Platinum}} and {{Card|Potion}}).
+
|-
* {{Card|King's Court}} / {{Card|Throne Room}}
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!Romanian
* {{Card|Grand Market}}
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| Mină || || || ||  
 
+
|-
=== Antisynergies ===
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!Russian
Conflicts with:
+
| Рудник (pron. ''rudnik'') || || {{CardLangVersionImage|Russian|d=1}} || Вы можете выкинуть Сокровище из руки. Получите в руку Сокровище не более чем на {{Cost|3}} дороже выкинутого. ||
* Heavy trashing
+
|-
* Other strong {{Cost|5}} Terminals
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!Spanish
* Strong engines
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| Mina || || || || Doesn't have the 'up to' of 'Gain a Treasure card costing ''up to'' {{Cost|3}} more' (''Gana una carta de Tesoro que cueste {{Cost|3}} más.'' v. ''Gana una carta de Tesoro que cueste '''hasta''' {{Cost|3}} más.'')
* Copper-based strategies
+
|}
* Fast games
+
  
 
== Trivia ==
 
== Trivia ==
=== In other languages ===
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[[Image:MineArt.jpg|thumb|right|354px|Official card art.]]
* Czech: Důl
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* Dutch: Mijn
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* French: Mine
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* German: Mine
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* Hungarian: Bánya
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* Italian: Miniera
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* Norwegian: Gruve
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* Polish: Kopalnia
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* Romanian: Mină
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* Russian: Рудник (pron. ''rudnik'')
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* Spanish: Mina
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** The Spanish version hasn't got the 'up to' of 'Gain a Treasure card costing ''up to'' {{Cost|3}} more' (''Gana una carta de Tesoro que cueste {{Cost|3}} más.'' v. ''Gana una carta de Tesoro que cueste '''hasta''' {{Cost|3}} más.'')
+
 
+
 
=== Secret History ===
 
=== Secret History ===
 
{{Quote|Text=Of the 10 Actions in the first game ever of Dominion, this has changed the least. It always cost {{Cost|5}}, and always let you trade Copper for Silver or Silver for Gold. The only difference is that now it phrases this as "gain a Treasure costing up to 3 more," as if someday there might be other treasures that this would also work with. |Name=[[Donald X. Vaccarino]]
 
{{Quote|Text=Of the 10 Actions in the first game ever of Dominion, this has changed the least. It always cost {{Cost|5}}, and always let you trade Copper for Silver or Silver for Gold. The only difference is that now it phrases this as "gain a Treasure costing up to 3 more," as if someday there might be other treasures that this would also work with. |Name=[[Donald X. Vaccarino]]

Revision as of 00:36, 30 March 2021

Mine
Mine.jpg
Info
Cost $5
Type(s) Action
Kingdom card? Yes
Set BaseDominion icon.png
Illustrator(s) Claus Stefan
Card text
You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to $3 more than it.

Mine is an Action card from the Base set. It is a trash for benefit card which allows you to trash your CoppersCopper.jpg to gain SilversSilver.jpg and trash your SilversSilver.jpg to gain GoldsGold.jpg. It can also trash and gain other Kingdom Treasures. Since it gains the treasures directly to your hand, you get to use it immediately, and you get the benefit of the improved Treasure for the rest of the game.

Contents

FAQ

Official FAQ

  • You can, for example, trash a Copper to gain a Silver, or trash a Silver to gain a Gold.
  • The Treasure you gain comes from the Supply and is put into your hand; you can play it for the same turn.
  • If you do not have a Treasure to trash, you do not gain one.

Other Rules clarifications

  • You could also trash a Treasure to gain the same Treasure or a cheaper one.

First edition

In the first edition of Dominion, Mine's text did not include "you may": trashing a Treasure was mandatory if Mine was played. Donald X. Vaccarino revised the card because that offered no provision for keeping the player honest: if a player claimed that they had no Treasure in hand, and that was why they weren't activating Mine's ability, there was no way for their opponents to verify that this was the case. This rarely made a difference in gameplay, however.

Strategy

Mine is rarely worth gaining, primarily due to its high opportunity cost: it’s an expensive card at $5, a price point highly likely to offer something that will benefit your deck much more than Mine at any stage of the game.

Although trashing your CoppersCopper.jpg is usually an important objective, the primary reason to do so is to thin your deck by reducing the density of stop cards, allowing you to draw and play your powerful Action cards more frequently. Mine’s major weakness is that it doesn’t help with this goal, because it replaces CopperCopper.jpg with another Treasure. Swapping CopperCopper.jpg for SilverSilver.jpg or SilverSilver.jpg for GoldGold.jpg increases your purchasing power slightly (analogous to gaining a PeddlerPeddler.jpg), but won’t do anything to help your deck run more smoothly. Mine is also very slow to enact these improvements: although you can at least play your new Treasure immediately, Mine only upgrades one Treasure at a time. Because this benefit is slow to accumulate, it has the greatest impact when Mine is acquired early; but as a payload card that doesn’t help with deck control, it’s a poor choice early on. Furthermore, as a terminal card, Mine competes for terminal space with other cards that are likely to have a much greater impact, such as draw cards like SmithySmithy.jpg or more effective trashers like ChapelChapel.jpg.

Mine might have a role to play when useful Kingdom Treasures such as SuppliesSupplies.jpg are in the game and gains are otherwise severely limited. Gaining DucatDucat.jpg with Mine does provide a thinning effect, since you can trash an additional Copper; gaining StockpileStockpile.jpg works similarly, since the Stockpile is Exiled when you play it. Finally, with CapitalismCapitalism.jpg, Mine can gain certain Action cards, which is likely to be more powerful than gaining Treasures.

External strategy articles

Note: Article(s) below are by individual authors and may not represent the community's views on cards, but may provide more in-depth information. Caveat emptor.

Versions

English versions

Print Digital Text Release Date
Mine Mine from Goko/Making Fun Trash a Treasure card from your hand. Gain a Treasure card costing up to $3 more; put it into your hand. Dominion 1st Edition October 2008
Mine Mine from Shuffle iT You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to $3 more than it. Dominion 2nd Edition October 2016

Other language versions

Language Name Print Digital Text Notes
Chinese 礦坑 (pron. kuàngkēng)
Czech Důl
Dutch Mijn
Finnish Kaivos
French Mine Vous pouvez écarter une carte Trésor de votre main. Recevez une carte Trésor coûtant jusqu'à $3 de plus Erreur de traduction en Français : La Carte Trésor est reçu dans la main.
German Mine German language Mine Du darfst eine Geldkarte aus der Hand entsorgen. Nimm eine Geldkarte auf die Hand, die bis zu $3 mehr kostet.
Hungarian Bánya
Italian Miniera
Japanese 鉱山 (pron. kōzan) 手札の財宝カード1枚を廃棄してもよい。 それよりコストが最大$3高い財宝カード1枚を手札に獲得する。
Korean 광산 (pron. gwangsan)
Norwegian Gruve
Polish Kopalnia Polish language Mine
Romanian Mină
Russian Рудник (pron. rudnik) Russian language Mine from Shuffle iT Вы можете выкинуть Сокровище из руки. Получите в руку Сокровище не более чем на $3 дороже выкинутого.
Spanish Mina Doesn't have the 'up to' of 'Gain a Treasure card costing up to $3 more' (Gana una carta de Tesoro que cueste $3 más. v. Gana una carta de Tesoro que cueste hasta $3 más.)

Trivia

Official card art.

Secret History

Of the 10 Actions in the first game ever of Dominion, this has changed the least. It always cost $5, and always let you trade Copper for Silver or Silver for Gold. The only difference is that now it phrases this as "gain a Treasure costing up to 3 more," as if someday there might be other treasures that this would also work with.


Cards $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Combos and Counters Beggar/GardensChancellor/StashWorkshop/Gardens
Other concepts Vanilla
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
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