Misery
From DominionStrategy Wiki
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(Created page with "{{Infobox Hex |name = Misery |set = Nocturne |illustrator = |text = If this is your first Misery this game, take Miserable. Otherwise, flip it over to Twice Miserable. }}...") |
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− | '''Misery''' is a [[Hex]] from [[Nocturne]]. | + | '''Misery''' is a [[Hex]] from [[Nocturne]]. It is the only [[Attack]]-style effect that only hurts your score, giving you -2{{VP}} when you first receive it, or -4{{VP}} total if you've received it at least twice. It uses the [[State]]s {{State|Miserable}} and {{State|Twice Miserable}} to track this. |
== FAQ == | == FAQ == |
Revision as of 21:26, 26 October 2017
Misery | |
---|---|
Info | |
Type | Hex |
Set | Nocturne |
Illustrator(s) | ? |
Hex text | |
If this is your first Misery this game, take Miserable. Otherwise, flip it over to Twice Miserable. |
Misery is a Hex from Nocturne. It is the only Attack-style effect that only hurts your score, giving you -2 when you first receive it, or -4 total if you've received it at least twice. It uses the States Miserable and Twice Miserable to track this.
Contents |
FAQ
Official FAQ
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
If this is your first Misery this game, take Miserable. Otherwise, flip it over to Twice Miserable. | Nocturne | November 2017 |
Other language versions
Language | Name | Digital | Text | Notes |
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