Nomad Camp

From DominionStrategy Wiki
(Difference between revisions)
Jump to: navigation, search
m (Secret History: Card link)
m (Protected "Nomad Camp": this page has been edited to the satisfaction of the dominion discord. please come engage with us before editing this page! https://discord.gg/fhCKbTcJyW (‎[edit=autoconfirmed] (indefinite) ‎[move=autoconfirmed] (indefinite)
(14 intermediate revisions by 8 users not shown)
Line 4: Line 4:
 
  |type1 = Action
 
  |type1 = Action
 
  |illustrator = Garret DeChellis
 
  |illustrator = Garret DeChellis
  |text = +1 Buy<br/>+{{Cost|2}}
+
  |text = '''+1 Buy'''<br/>+{{Cost|2}}
  |text2 = When you gain this, put it on top of your deck.
+
  |text2 = This is gained onto your deck (instead of to your discard pile).
 
}}
 
}}
'''Nomad Camp''' is an [[Action]] from [[Hinterlands]]. When played it has the exact same effect as {{Card|Woodcutter}}. The only difference is that when it is gained, it is placed on top of your deck instead of in your discard. This is often a minor difference, but can be useful in a number of situations. Particularly, it can lead to possible {{Split|4|5}}, {{Split|4|4}} or {{Split|4|2|2}} openings not possible otherwise.
+
'''Nomad Camp''' is an [[Action]] from [[Hinterlands]]. When played it has the exact same effect as {{Card|Woodcutter}}. The only difference is that when it is gained, it is placed on top of your deck instead of in your discard.  
 +
 
 
== FAQ ==
 
== FAQ ==
 
=== Official FAQ ===
 
=== Official FAQ ===
 
* When you gain this card, it goes on top of your deck rather than into your discard pile.  
 
* When you gain this card, it goes on top of your deck rather than into your discard pile.  
* This is true whether you gained it due to buying it, or gained it some other way.
+
* This is true whether you gained it due to buying it, or gained it some other way.
* If there were no cards in your deck, it becomes the only card in your deck.
+
  
 
=== Other Rules clarifications ===
 
=== Other Rules clarifications ===
* A card that moves Nomad Camp somewhere else ''when'' it is gained (such as {{Card|Transmogrify}}) gives the player a choice - either gain it to your deck, or where the other card is trying to gain it to - since both destinations try to happen at the same time.
+
* An effect that moves Nomad Camp somewhere else ''when'' it is gained (such as {{Card|Transmogrify|Transmogrify's}}) overrides Nomad Camp's effect, and it goes directly to where the other effect is moving it.
* A card that moves Nomad Camp somewhere ''after'' it is gained (such as {{Card|Watchtower}}) will move it directly from your deck without losing track of it; such cards just look for a card being gained, not a card in the discard pile.
+
* An effect that moves Nomad Camp somewhere ''after'' it is gained (such as {{Event|Summon|Summon's}}) will move it directly from your deck without losing track of it; such cards just look for a card being gained, not a card in the discard pile.
 +
* If you buy Nomad Camp but reveal a {{Card|Trader|Trader}} to gain a Silver, the Silver goes in your discard pile, not on top of your deck.
  
== Strategy Article ==
+
== Strategy ==
Nomad Camp is just a {{Card|Woodcutter}} when played. It only differs in that it is placed on your deck when gained, allowing you to play it one shuffle earlier. Normally this effect is fairly minor, but it can be used intelligently.
+
As a [[terminal silver]] that is otherwise short on beneficial effects, Nomad Camp is a weak source of [[+Buy]] and is typically only gained when there is no other source of +Buy in the [[Kingdom]]. A strong [[engine]] with good [[deck control]] can likely use the +Buy for faster building, but even then, you might skip Nomad Camp if the [[terminal space]] is better used for something else.
  
Nomad Camp allows for more openings than just the standard {{Split|5|2}} or {{Split|4|3}}. If you buy a Nomad Camp with {{Cost|4}} on turn 1, you have a 40% chance of drawing {{Cost|5}} on turn 2. And even if you don't hit {{Cost|5}} you will still be able to afford another {{Cost|4}} or even two {{Cost|2}}s. This can often be very useful if there is an absolutely critical {{Cost|5}} like {{Card|Mountebank}} or {{Card|Hunting Party}}, or as an opening with {{Card|Potion}}. It also makes an extremely strong combo with {{Card|Fool's Gold}}.  
+
Nomad Camp is weak for a few reasons. First, it competes with other terminal cards, many of which are stronger. Second, Nomad Camp is gained to the top of your deck. Since Nomad Camp is a [[stop card]], gaining it to the top of your deck usually just makes it less likely that your next turn will be good.
  
The other major use of Nomad Camp is in the end game where you have a bad hand. You can buy a Nomad Camp to increase your spending power next turn, hopefully being able to afford a Province or more.
+
There are a few scenarios where gaining Nomad Camp to the top of your deck can be helpful. First, on a {{Split|4|3}} [[opening]] split, using your turn 1 Buy on Nomad Camp gives you a 40% chance to hit {{cost|5}} on turn 2. However, given the 60% chance to still not hit {{cost|5}}, this is often not worth doing. Another use case is if there are strong {{Cost|2}} cards that you would like to buy multiple of on turn 2. Finally, near the end of a [[slog|sloggy]] game when your deck does not have very many terminal Actions in it, buying Nomad Camp on a weak hand can help make sure your next hand has enough {{Cost}} to hit important price points, such as {{cost|8}} to buy {{Card|Province}}.
=== Synergies/Combos ===
+
* {{Card|Gardens}}
+
* [[Engine|Engines]] which need +buy
+
* {{Card|Hoard}}
+
* {{Card|Fool's Gold}}
+
* Drawing {{Cost|4}} on turn 1
+
  
=== Antisynergies ===
+
== Versions ==
* Most other sources of +Buy
+
===English versions===
* [[Terminal draw]] + [[Big Money]], which does not need +buy.
+
{| class="wikitable" style="text-align:center;"
* Other decks that don't need +Buy.
+
! Print !! Digital !! Text !! Release !! Date
* {{Split|5|2}} [[opening|openings]].
+
|-
 
+
| {{CardVersionImage|Nomad CampOld|Nomad Camp}} || {{CardVersionImage|Nomad CampDigitalOld|Nomad Camp from Goko/Making Fun}} || '''+1 Buy'''. +{{Cost|2}}.<br>When you gain this, put it on top of your deck. || Hinterlands 1st Edition || October 2011
== Alternate versions ==
+
|-
<gallery>
+
| {{CardVersionImage|Nomad Camp|Nomad Camp}} || {{CardVersionImage|Nomad CampDigital|Nomad Camp from Shuffle iT}} || '''+1 Buy'''. +{{Cost|2}}.<br>This is gained onto your deck (instead of to your discard pile). || Hinterlands [[Second Edition|2nd Edition]] || December 2016
File:NomadCampDigital.jpg|Digital version for [[Dominion Online]]
+
|}
</gallery>
+
===Other language versions===
 +
{| class="wikitable" style="text-align:center;"
 +
! Language !! Name !! Print !! Digital !! Text !! Notes
 +
|-
 +
!Czech
 +
| Tábor nomádů || || || ||
 +
|-
 +
!Dutch
 +
| Nomadenkamp || || || ||
 +
|-
 +
!Finnish
 +
| Paimentolaisleiri || || || ||
 +
|-
 +
!French
 +
| Campement nomade || || || ||
 +
|-
 +
!German
 +
| Nomadencamp || [[File:Nomad.Camp.German.jpg|100px]] || || '''+1 Kauf<br>+{{Cost|2}}'''<br>Wenn du das Nomadencamp nimmst,<br>lege es sofort auf deinen<br>Nachziehstapel. ||
 +
|-
 +
!Italian
 +
| Campo Nomadi || || || ||
 +
|-
 +
!Japanese
 +
| 遊牧民の野営地 (pron. ''yūbokumin no yaei-chi'') || || || '''+1 購入'''。 +{{Cost|2}}。 このカードは、捨て札置き場ではなく、山札の上に獲得する。 ||
 +
|-
 +
!Russian
 +
| Стойбище (pron. ''stoybishshye'') || || || ||
 +
|-
 +
!Spanish
 +
| Campamento Nómada || || || ||
 +
|}
  
 
== Trivia ==
 
== Trivia ==
 
[[Image:Nomad_CampArt.jpg|thumb|right|354px|Official card art.]]
 
[[Image:Nomad_CampArt.jpg|thumb|right|354px|Official card art.]]
=== In other languages ===
+
 
* Czech: Tábor nomádů
+
* Dutch: Nomadenkamp
+
* Finnish: Paimentolaisleiri
+
* French: Campement nomade
+
* German: Nomadencamp
+
* Italian: Campo Nomadi
+
* Japanese: 遊牧民の野営地 (pron. ''yūbokumin no yaei-chi'')
+
* Spanish: Campamento Nómada
+
 
=== Preview ===
 
=== Preview ===
 
{{Quote
 
{{Quote

Revision as of 14:48, 12 April 2021

Nomad Camp
Nomad Camp.jpg
Info
Cost $4
Type(s) Action
Kingdom card? Yes
Set HinterlandsHinterlands old icon.png
Illustrator(s) Garret DeChellis
Card text
+1 Buy
+$2

This is gained onto your deck (instead of to your discard pile).

Nomad Camp is an Action from Hinterlands. When played it has the exact same effect as WoodcutterWoodcutter.jpg. The only difference is that when it is gained, it is placed on top of your deck instead of in your discard.

Contents

FAQ

Official FAQ

  • When you gain this card, it goes on top of your deck rather than into your discard pile.
  • This is true whether you gained it due to buying it, or gained it some other way.

Other Rules clarifications

  • An effect that moves Nomad Camp somewhere else when it is gained (such as Transmogrify'sTransmogrify.jpg) overrides Nomad Camp's effect, and it goes directly to where the other effect is moving it.
  • An effect that moves Nomad Camp somewhere after it is gained (such as Summon'sSummon.jpg) will move it directly from your deck without losing track of it; such cards just look for a card being gained, not a card in the discard pile.
  • If you buy Nomad Camp but reveal a TraderTrader.jpg to gain a Silver, the Silver goes in your discard pile, not on top of your deck.

Strategy

As a terminal silver that is otherwise short on beneficial effects, Nomad Camp is a weak source of +Buy and is typically only gained when there is no other source of +Buy in the Kingdom. A strong engine with good deck control can likely use the +Buy for faster building, but even then, you might skip Nomad Camp if the terminal space is better used for something else.

Nomad Camp is weak for a few reasons. First, it competes with other terminal cards, many of which are stronger. Second, Nomad Camp is gained to the top of your deck. Since Nomad Camp is a stop card, gaining it to the top of your deck usually just makes it less likely that your next turn will be good.

There are a few scenarios where gaining Nomad Camp to the top of your deck can be helpful. First, on a $4/$3 opening split, using your turn 1 Buy on Nomad Camp gives you a 40% chance to hit $5 on turn 2. However, given the 60% chance to still not hit $5, this is often not worth doing. Another use case is if there are strong $2 cards that you would like to buy multiple of on turn 2. Finally, near the end of a sloggy game when your deck does not have very many terminal Actions in it, buying Nomad Camp on a weak hand can help make sure your next hand has enough $ to hit important price points, such as $8 to buy ProvinceProvince.jpg.

Versions

English versions

Print Digital Text Release Date
Nomad Camp Nomad Camp from Goko/Making Fun +1 Buy. +$2.
When you gain this, put it on top of your deck.
Hinterlands 1st Edition October 2011
Nomad Camp Nomad Camp from Shuffle iT +1 Buy. +$2.
This is gained onto your deck (instead of to your discard pile).
Hinterlands 2nd Edition December 2016

Other language versions

Language Name Print Digital Text Notes
Czech Tábor nomádů
Dutch Nomadenkamp
Finnish Paimentolaisleiri
French Campement nomade
German Nomadencamp Nomad.Camp.German.jpg +1 Kauf
+$2

Wenn du das Nomadencamp nimmst,
lege es sofort auf deinen
Nachziehstapel.
Italian Campo Nomadi
Japanese 遊牧民の野営地 (pron. yūbokumin no yaei-chi) +1 購入。 +$2。 このカードは、捨て札置き場ではなく、山札の上に獲得する。
Russian Стойбище (pron. stoybishshye)
Spanish Campamento Nómada

Trivia

Official card art.

Preview

In your deck, Nomad Camp is just a WoodcutterWoodcutter.jpg with a $4 in the corner. When you gain it though, it goes on your deck. Bam! Instant Woodcutter.


The "when-gain" mechanic carries with it the promise that turns 1-2 will no longer be that familiar place where everyone gets a $3/$4 or $4/$3 or $2/$5 or $5/$2. Turn one you buy Nomad Camp. Turn two you might have $5! You also might have $4, in which case, do you buy another Nomad Camp? Or maybe there's a $2 you want two of - a $4/$2+$2 opening. Of course Nomad Camp's $4/$5 opening isn't really a $4/$5, since the $4 is always Nomad Camp. If you think of Nomad Camp as really a Woodcutter after that, it's a $3/$5 opening, or more precisely, a Woodcutter/$5 opening. Anyway it's something different.


Later in the game you can buy Nomad Camp anytime you would really like a Woodcutter next turn. It's nice when you're buying ProvincesProvince.jpg but only have $4 this turn; next turn you have a better shot at $8, or hey, maybe more, with the +Buy to go with it.

Secret History

In its earliest days the set had a Woodcutter that gave you +1 Buy when you bought it. Then it gave you +$1 and +1 Buy on the turn after you bought it, and then I just put it on your deck. DuchessDuchess.jpg is what happened from taking this the other direction.


Cards $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Combos and Counters Trader/Feodum
Other concepts When gain
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox