Old Witch
Werothegreat (Talk | contribs) |
(→Other language versions) |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 17: | Line 17: | ||
== Strategy == | == Strategy == | ||
+ | While the first play of an Old Witch is strictly better than the first play of a {{Card|Witch}}, subsequent plays of it allow the drawback to be felt. Generally, in games with no curse trashing, Witch may be better, which is why in simulations, Witch/Big Money beats Old Witch/Big Money. But in games with good trashing that become more engine like, the extra card on Old Witch is more helpful, and the drawback matters less because the opponent may be able to trash the curse anyway. But even if every curse is trashed from the opponent's hand the first time they draw it, Old Witch can still be thought of as "+3 Cards. Each other player receives their -1 Card token.", so it is still strong even if you get unlucky. | ||
+ | |||
+ | === Synergies === | ||
+ | * Relative to other junkers, Old Witch is not as concerned about a kingdom having good trashing. | ||
+ | |||
+ | === Antisynergies === | ||
+ | * An opponent's {{Card|Watchtower}} can trash the incoming curse while allowing them to trash a curse from their hand, and will then also draw an extra card after trashing it. | ||
+ | |||
== Versions == | == Versions == | ||
===English versions=== | ===English versions=== | ||
Line 28: | Line 36: | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! Language !! Name !! Print !! Digital !! Text | ! Language !! Name !! Print !! Digital !! Text | ||
+ | |- | ||
+ | !Chinese | ||
+ | | 老巫婆 (pron. ''lǎo wūpó'') || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Vieille sorcière || || || | ||
+ | |- | ||
+ | !German | ||
+ | | Alte Hexe ||{{CardLangVersionImage|German}}|| ||'''+3 Karten'''. Jeder Mitspieler nimmt einen Fluch und darf einen Fluch aus seiner Hand entsorgen. | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 老魔女 (pron. ''rō majo'', lit. ''elder witch'') || || || '''+3 カードを引く'''。 他のプレイヤーは全員、呪い1枚を獲得する。その後、手札の呪い1枚を廃棄してもよい。 | ||
+ | |- | ||
+ | !Russian | ||
+ | | Старая Ведьма (pron. ''staraya vyed'ma'') || || || | ||
|} | |} | ||
== Trivia == | == Trivia == | ||
[[Image:Old WitchArt.jpg|thumb|right|354px|Official card art.]] | [[Image:Old WitchArt.jpg|thumb|right|354px|Official card art.]] | ||
− | Old Witch was the name of a {{Cost|4}} outtake from {{Set|Empires}}: +2 Cards. Each other players gains a Curse and gets +1{{VP}}. | + | "Old Witch" was the name of a {{Cost|4}} outtake from {{Set|Empires}}: +2 Cards. Each other players gains a Curse and gets +1{{VP}}. |
− | + | === Secret History === | |
+ | {{Quote | ||
+ | |Text=For a while the set's [[Curser|Witch]] was "Choose one: +3 Cards; or take the Evil Eye; or each other player gains a Curse." The Evil Eye was an [[Artifact]] that had you Curse the other players whenever gaining {{VP}}. We had fun with it for a while. Going for Evil Eye early and hard didn't work, but when someone did take the Evil Eye at a reasonable time, they would suddenly hand out so many Curses. Another issue was, wait, if you {{Card|Moat}} this, they can't take the Artifact from you? Matt suggested it not being an Attack, which would have had a certain something - {{Card|Young Witch}} has a built-in Moat, Old Witch is un-Moat-able. In the end I gave up on it and replaced it with this, the Witch that only temporarily gives you Curses. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=19203.0 The Secret History of Dominion: Renaissance] | ||
+ | }} | ||
{{Navbox Renaissance}} | {{Navbox Renaissance}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 04:09, 16 October 2019
Old Witch | |
---|---|
Info | |
Cost | |
Type(s) | Action - Attack |
Kingdom card? | Yes |
Set | Renaissance |
Illustrator(s) | Jessi J |
Card text | |
+3 Cards Each other player gains a Curse and may trash a Curse from their hand. |
Old Witch is an Action-Attack card from Renaissance. It draws 3 cards, then hands out Curses like Witch, but also lets opponents trash a Curse from their hand.
Contents |
FAQ
Official FAQ
- After the Curse pile is empty, playing this still lets each other player trash a Curse from their hand.
- A player who is unaffected by Old Witch, such as due to Moat, neither gains a Curse nor may trash one.
Strategy
While the first play of an Old Witch is strictly better than the first play of a Witch, subsequent plays of it allow the drawback to be felt. Generally, in games with no curse trashing, Witch may be better, which is why in simulations, Witch/Big Money beats Old Witch/Big Money. But in games with good trashing that become more engine like, the extra card on Old Witch is more helpful, and the drawback matters less because the opponent may be able to trash the curse anyway. But even if every curse is trashed from the opponent's hand the first time they draw it, Old Witch can still be thought of as "+3 Cards. Each other player receives their -1 Card token.", so it is still strong even if you get unlucky.
Synergies
- Relative to other junkers, Old Witch is not as concerned about a kingdom having good trashing.
Antisynergies
- An opponent's Watchtower can trash the incoming curse while allowing them to trash a curse from their hand, and will then also draw an extra card after trashing it.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+3 Cards. Each other player gains a Curse and may trash a Curse from their hand. | Renaissance | November 2018 |
Other language versions
Trivia
"Old Witch" was the name of a outtake from Empires: +2 Cards. Each other players gains a Curse and gets +1 .
Secret History