One-shot

From DominionStrategy Wiki
(Difference between revisions)
Jump to: navigation, search
(Mandatory one-shots)
(Optional or potential one-shots)
(23 intermediate revisions by 5 users not shown)
Line 1: Line 1:
'''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them.
+
[[Image:Embargo.jpg|thumb|right|200px|[[Embargo]], a one-shot card.]]
  
== List of one-shot cards ==
+
'''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it.
  
 +
== List of one-shot cards ==
 +
Cards in italics have been [[Removed cards|removed]].
 
=== Mandatory one-shots ===
 
=== Mandatory one-shots ===
  
 
These cards always remove themselves from your deck when you play them.
 
These cards always remove themselves from your deck when you play them.
  
* [[Dominion (base set)|Dominion]]: {{Card|Feast}}
+
* [[Dominion (base set)|Dominion]]: ''{{Card|Feast}}''
 
* [[Seaside]]: {{Card|Embargo}}, {{Card|Island}}, {{Card|Treasure Map}}
 
* [[Seaside]]: {{Card|Embargo}}, {{Card|Island}}, {{Card|Treasure Map}}
 
* [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}}
 
* [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}}
* [[Adventures]]: {{Card|Champion}}, {{Card|Hireling}}
+
* [[Adventures]]: {{Card|Champion}}, {{Card|Distant Lands}}, {{Card|Hireling}}
 +
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}}
 +
* [[Renaissance]]: {{Card|Acting Troupe}}, {{Card|Experiment}}
 
* [[Promo]]: {{Card|Prince}} is strictly speaking optional as a one-shot, but it has no effect if you play it but don't set it aside.
 
* [[Promo]]: {{Card|Prince}} is strictly speaking optional as a one-shot, but it has no effect if you play it but don't set it aside.
  
 
=== Optional or potential one-shots ===
 
=== Optional or potential one-shots ===
  
* [[Intrigue]]: {{Card|Mining Village}}—you may trash this when you play it for an additional benefit
+
* {{Set|Intrigue}}
* [[Cornucopia]]: {{Card|Horn of Plenty}}—this trashes itself if you use it to gain a Victory card
+
** {{Card|Mining Village}} can optionally trash itself for an additional benefit when you play it
* Dark Ages: {{Card|Death Cart}}—you trash this if you cannot, or decide not to, trash another Action card
+
* {{Set|Cornucopia}}
* Dark Ages: [[Knights]]—a Knight trashes itself if it is used to trash another Knight
+
**{{Card|Horn of Plenty}} trashes itself if you use it to gain a [[Victory]] card
* Adventures: [[Traveller]]s, such as {{Card|Hero}}, can [[exchange]] themselves for another card when discarded from play
+
* {{Set|Dark Ages}}
* Adventures: {{Card|Raze}} can trash another card or itself for its effect
+
** {{Card|Death Cart}} trashes itself if you cannot, or decide not to, trash another [[Action]] card
 +
** {{Card|Knights}} trash themselves if they trash another Knight
 +
* {{Set|Adventures}}
 +
** [[Traveller]]s, such as {{Card|Hero}}, can [[exchange]] themselves for another card when discarded from play
 +
** {{Card|Raze}} trashes another card or itself for its effect
 +
** {{Card|Wine Merchant}} moves to your [[Tavern mat]] and costs a penalty to discard it from there; it functions as a one-shot if you don't save {{Cost|2}} to get it back
 +
* {{Set|Empires}}
 +
** {{Card|Engineer}} can optionally trash itself to gain an additional card
 +
** {{Card|Encampment}} returns to its pile if you do not reveal a {{Card|Gold}} or {{Card|Plunder}}
 +
** {{Card|Small Castle}} can trash another [[Castle]] or itself for its effect
 +
** {{Card|Farmers' Market}} only trashes itself if there are {{VP|4}} or more on its pile
 +
* {{Set|Nocturne}}
 +
** {{Card|Pixie}} can optionally trash itself to receive a [[Boon]] twice
 +
** {{Card|Tragic Hero}} trashes itself if you have 8 or more cards in hand
  
{{Card|Fool's Gold}}, from [[Hinterlands]], has a one-shot [[Reaction]] effect.
+
{{Card|Fool's Gold}}, from {{Set|Hinterlands}}, has a one-shot [[Reaction]] effect.
  
 
=== Other conditional self-trashers ===
 
=== Other conditional self-trashers ===
Line 36: Line 53:
  
 
{{Navbox card categories}}
 
{{Navbox card categories}}
 
+
[[Category:Other card categories]]
[[Category:Card categories]]
+

Revision as of 23:06, 16 September 2019

Embargo, a one-shot card.

One-shots are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it.

Contents

List of one-shot cards

Cards in italics have been removed.

Mandatory one-shots

These cards always remove themselves from your deck when you play them.

Optional or potential one-shots

Fool's GoldFool's Gold.jpg, from HinterlandsHinterlands.jpg, has a one-shot Reaction effect.

Other conditional self-trashers

These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met.

  • Dark Ages: HermitHermit.jpg—this trashes itself if you don't buy a card on the turn when you play it
  • Dark Ages: UrchinUrchin.jpg—you may trash this if you play another Attack while this is in play

Trivia

Donald X. Vaccarino has written that Intrigue was originally intended to have a one-shot theme, but he abandoned the concept.


Attacks Attack immunityCurserDeck inspection attackDeck order attackHandsize attackJunking attackTrashing attackTurn-worsening attack
Buy/Money +BuyCost-reducerDisappearing moneyOverpayPeddler variantTerminal silverVirtual coinVirtual +Buy
Cycling Deck discarderDeck inspectorDiggingDiscard for benefitSifter
Terminality CantripNon-terminalNon-terminal drawSoft terminalTerminalTerminal drawThrone Room variantVillageConditional non-terminal
Other Alt-VPBasic cardsDuration drawCommand variantGainerLuck-basedNon-Attack interactionOne-shotRemodelerSplit pileTop deckerTrasherVanillaExtra turn
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox