One-shot

From DominionStrategy Wiki
(Difference between revisions)
Jump to: navigation, search
(Optional or potential one-shots)
(Mandatory one-shots)
Line 15: Line 15:
 
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}}
 
* [[Nocturne]]: {{Card|Changeling}}, {{Card|Wish}}
 
* [[Renaissance]]: {{Card|Acting Troupe}}, {{Card|Experiment}}
 
* [[Renaissance]]: {{Card|Acting Troupe}}, {{Card|Experiment}}
 +
* [[Menagerie (expansion)|Menagerie]]: {{card|Horse}}
 
* [[Promo]]: {{Card|Prince}} is strictly speaking optional as a one-shot, but it has no effect if you play it but don't set it aside.
 
* [[Promo]]: {{Card|Prince}} is strictly speaking optional as a one-shot, but it has no effect if you play it but don't set it aside.
  

Revision as of 13:03, 3 March 2020

Embargo, a one-shot card.

One-shots are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. For some cards this self-trashing is a limitation to prevent you from getting multiple uses out of an otherwise powerful card; for a few, however, it's a feature to prevent the card from cluttering up your deck once you've gotten use out of it.

Contents

List of one-shot cards

Cards in italics have been removed.

Mandatory one-shots

These cards always remove themselves from your deck when you play them.

Optional or potential one-shots

Fool's GoldFool's Gold.jpg, from HinterlandsHinterlands.jpg, has a one-shot Reaction effect.

Other conditional self-trashers

These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met.

  • Dark Ages: HermitHermit.jpg—this trashes itself if you don't buy a card on the turn when you play it
  • Dark Ages: UrchinUrchin.jpg—you may trash this if you play another Attack while this is in play

Trivia

Donald X. Vaccarino has written that Intrigue was originally intended to have a one-shot theme, but he abandoned the concept.


Attacks Attack immunityCurserDeck inspection attackDeck order attackHandsize attackJunking attackTrashing attackTurn-worsening attack
Buy/Money +BuyCost-reducerDisappearing moneyOverpayPeddler variantTerminal silverVirtual coinVirtual +Buy
Cycling Deck discarderDeck inspectorDiggingDiscard for benefitSifter
Terminality CantripNon-terminalNon-terminal drawSoft terminalTerminalTerminal drawThrone Room variantVillageConditional non-terminal
Other Alt-VPBasic cardsDuration drawCommand variantGainerLuck-basedNon-Attack interactionOne-shotRemodelerSplit pileTop deckerTrasherVanillaExtra turn
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox