One-shot
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'''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. | '''One-shots''' are cards which trash themselves, or otherwise remove themselves from your custody, when you play them. | ||
− | ==List of one-shot cards== | + | == List of one-shot cards == |
− | ===Mandatory one-shots=== | + | === Mandatory one-shots === |
These cards always remove themselves from your deck when you play them. | These cards always remove themselves from your deck when you play them. | ||
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* [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}} | * [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}} | ||
− | ===Optional or potential one-shots=== | + | === Optional or potential one-shots === |
* [[Intrigue]]: {{Card|Mining Village}}—you may trash this when you play it for an additional benefit | * [[Intrigue]]: {{Card|Mining Village}}—you may trash this when you play it for an additional benefit | ||
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{{Card|Fool's Gold}}, from [[Hinterlands]], has a one-shot [[Reaction]] effect. | {{Card|Fool's Gold}}, from [[Hinterlands]], has a one-shot [[Reaction]] effect. | ||
− | ===Other conditional self-trashers=== | + | === Other conditional self-trashers === |
These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met. | These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met. | ||
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* Dark Ages: {{Card|Urchin}}—you may trash this if you play another Attack while this is in play | * Dark Ages: {{Card|Urchin}}—you may trash this if you play another Attack while this is in play | ||
− | ==Trivia== | + | == Trivia == |
[[Donald X. Vaccarino]] has written that [[Intrigue]] was originally intended to have a one-shot theme, but he abandoned the concept. | [[Donald X. Vaccarino]] has written that [[Intrigue]] was originally intended to have a one-shot theme, but he abandoned the concept. |
Revision as of 11:18, 11 November 2012
One-shots are cards which trash themselves, or otherwise remove themselves from your custody, when you play them.
Contents |
List of one-shot cards
Mandatory one-shots
These cards always remove themselves from your deck when you play them.
Optional or potential one-shots
- Intrigue: Mining Village—you may trash this when you play it for an additional benefit
- Cornucopia: Horn of Plenty—this trashes itself if you use it to gain a Victory card
- Dark Ages: Death Cart—you trash this if you cannot, or decide not to, trash another Action card
- Dark Ages: Knights—a Knight trashes itself if it is used to trash another Knight
Fool's Gold, from Hinterlands, has a one-shot Reaction effect.
Other conditional self-trashers
These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met.
- Dark Ages: Hermit—this trashes itself if you don't buy a card on the turn when you play it
- Dark Ages: Urchin—you may trash this if you play another Attack while this is in play
Trivia
Donald X. Vaccarino has written that Intrigue was originally intended to have a one-shot theme, but he abandoned the concept.