Opportunity cost

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'''Opportunity cost''' is the lost benefit of not buying one card in favor of another. For example, the problem with the "[[Village idiot]]" strategy is not that buying {{Card|Village}} harms your deck; it's that the Idiot continues buying {{Card|Village|Villages}} ''when he could be buying {{Card|Silver|Silvers}}'' (or terminals), which would provide a more useful benefit relative to the state of his deck. So when he does not have enough buying power for better cards, he can blame himself for not considering the opportunity cost of buying Villages over Silvers. In another example related to buying power, a {{Card|Hoard}} buy could have been a {{Card|Gold}} buy instead, so if you get a hand of Hoard-{{Card|Silver}}-{{Card|Copper}}-Copper-Copper as the game is [[endgame|nearing its end]], you may rue the opportunity cost of buying that Hoard instead of a Gold, since {{Cost|8}} is needed for a {{Card|Province}}.
 
'''Opportunity cost''' is the lost benefit of not buying one card in favor of another. For example, the problem with the "[[Village idiot]]" strategy is not that buying {{Card|Village}} harms your deck; it's that the Idiot continues buying {{Card|Village|Villages}} ''when he could be buying {{Card|Silver|Silvers}}'' (or terminals), which would provide a more useful benefit relative to the state of his deck. So when he does not have enough buying power for better cards, he can blame himself for not considering the opportunity cost of buying Villages over Silvers. In another example related to buying power, a {{Card|Hoard}} buy could have been a {{Card|Gold}} buy instead, so if you get a hand of Hoard-{{Card|Silver}}-{{Card|Copper}}-Copper-Copper as the game is [[endgame|nearing its end]], you may rue the opportunity cost of buying that Hoard instead of a Gold, since {{Cost|8}} is needed for a {{Card|Province}}.
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[[Category:Strategies]]
 
[[Category:Strategies]]

Revision as of 01:22, 14 September 2013

Opportunity cost is the lost benefit of not buying one card in favor of another. For example, the problem with the "Village idiot" strategy is not that buying VillageVillage.jpg harms your deck; it's that the Idiot continues buying VillagesVillage.jpg when he could be buying SilversSilver.jpg (or terminals), which would provide a more useful benefit relative to the state of his deck. So when he does not have enough buying power for better cards, he can blame himself for not considering the opportunity cost of buying Villages over Silvers. In another example related to buying power, a HoardHoard.jpg buy could have been a GoldGold.jpg buy instead, so if you get a hand of Hoard-SilverSilver.jpg-CopperCopper.jpg-Copper-Copper as the game is nearing its end, you may rue the opportunity cost of buying that Hoard instead of a Gold, since $8 is needed for a ProvinceProvince.jpg.


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