Raider
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== Trivia == | == Trivia == | ||
<!--[[Image:RaiderArt.jpg|thumb|right|354px|Official card art.]]--> | <!--[[Image:RaiderArt.jpg|thumb|right|354px|Official card art.]]--> | ||
− | + | === Preview === | |
+ | {{Quote|Text=Raider also cares about your turn. Anything you have in play becomes fair game for your opponents to discard. Early on you just want to make sure you hit something; later you may try to make Raider hit harder by say not playing that Copper you drew. Raider is a Duration card and well that is a thing about Night cards; some of the game's resources only make sense during the day part of the turn, and Duration lets Night cards provide those resources. Nocturne didn't start out planning to have a Duration card theme but there are several of them. | ||
+ | | Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=17757.0 Nocturne Previews #1: Devil's Workshop, Raider, Ghost Town] | ||
+ | }} | ||
=== Secret History === | === Secret History === | ||
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Revision as of 08:25, 23 October 2017
Raider | |
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Info | |
Cost | |
Type(s) | Night - Duration - Attack |
Kingdom card? | Yes |
Set | Nocturne |
Illustrator(s) | Mark Poole |
Card text | |
Each other player with 5 or more cards in hand discards a copy of a card you have in play (or reveals they can't). At the start of your next turn, +. |
Raider is a Night-Duration-Attack card from Nocturne. It's a handsize attack that forces other players to discard a card that you have in play.
Contents |
FAQ
Official FAQ
Other rules clarifications
Strategy
Versions
English versions
Digital | Text | Release | Date | |
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Nocturne | November 2017 |
Other language versions
Language | Name | Digital | Text |
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Trivia
Preview
Raider also cares about your turn. Anything you have in play becomes fair game for your opponents to discard. Early on you just want to make sure you hit something; later you may try to make Raider hit harder by say not playing that Copper you drew. Raider is a Duration card and well that is a thing about Night cards; some of the game's resources only make sense during the day part of the turn, and Duration lets Night cards provide those resources. Nocturne didn't start out planning to have a Duration card theme but there are several of them.