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[[Image:Remodel.jpg|thumb|right|200px|[[Remodel]], the namesake card of the Remodelers.]] | [[Image:Remodel.jpg|thumb|right|200px|[[Remodel]], the namesake card of the Remodelers.]] | ||
− | + | These are cards that allow you to trash one or more cards and gain cards to replace them depending on the cost of the trashed card. Some provide other benefits in addition to the gain. Some are restricted to trashing or gaining cards of specific [[type|types]]. | |
− | Typically, | + | Typically, Remodelers provide neither extra gains nor thinning, however some do because they gain more cards than they trash ({{Card|Develop}}) or vice versa ({{Card|Forge}}). Some can act as trashers because they have very strict limits on what can be gained which can be impossible in many [[Kingdom]]s. For example {{Card|Upgrade}} will normally not gain a card upon trashing {{Card|Copper}} unless {{Card|Poor House}} is in the Kingdom. |
Many remodelers have names that are verbs. | Many remodelers have names that are verbs. | ||
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===Flexible cost limit=== | ===Flexible cost limit=== | ||
− | These cards gain a card costing ''up to'' {{Cost|X}} more than the trashed one | + | These cards gain a card costing ''up to'' {{Cost|X}} more than the trashed one which means they can usually gain a copy of the same card, or even a cheaper card. They can also often be used for [[milling]] {{Card|Province|Provinces}}. |
− | * up to {{Cost|2}} more: {{Card|Remodel}}, {{card|Replace}}, {{card|Carpenter}}, {{card|Modify | + | * up to {{Cost|2}} more: {{Card|Remodel}}, {{card|Replace}}, {{card|Carpenter}}, {{card|Modify}} |
* up to {{Cost|1}} more: {{Card|Transmogrify}}, {{card|Zombie Mason}} (trashes the top card of your deck) | * up to {{Cost|1}} more: {{Card|Transmogrify}}, {{card|Zombie Mason}} (trashes the top card of your deck) | ||
* up to {{Cost|3}} more: {{Card|Expand}} | * up to {{Cost|3}} more: {{Card|Expand}} | ||
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* {{Card|Dismantle}} - trashes a card and gains both a cheaper card and a {{Card|Gold}} if the card costs at least {{Cost|1}}. | * {{Card|Dismantle}} - trashes a card and gains both a cheaper card and a {{Card|Gold}} if the card costs at least {{Cost|1}}. | ||
− | Closely related: | + | * Closely related: |
− | * | + | ** {{Card|Displace}} is similar to {{Card|Remodel}} but [[Exile]]s instead of trashing. Cannot be used for milling {{Card|Province|Provinces}} because it cannot gain the same card that was Exiled. |
− | * {{Card|Displace}} is similar to {{Card|Remodel}} but [[Exile]]s instead of trashing. Cannot be used for milling {{Card|Province|Provinces}} because it cannot gain the same card that was Exiled. | + | |
===Fixed cost limit=== | ===Fixed cost limit=== | ||
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* {{Card|Upgrade}} and {{Card|Remake}} - trash cards gaining others costing exactly {{Cost|1}} more. | * {{Card|Upgrade}} and {{Card|Remake}} - trash cards gaining others costing exactly {{Cost|1}} more. | ||
* {{Card|Forge}} - trash any number of cards and gain one with a cost equal to the sum of the costs (can be used both for milling by replacing {{Card|Province}} with {{Card|Province}} and for thinning by replacing multiple cards with a single one). | * {{Card|Forge}} - trash any number of cards and gain one with a cost equal to the sum of the costs (can be used both for milling by replacing {{Card|Province}} with {{Card|Province}} and for thinning by replacing multiple cards with a single one). | ||
− | * {{Card|Develop}} trashes a card and gains two cards (costing exactly {{Cost|1}} more and {{Cost|1}} less | + | * {{Card|Develop}} trashes a card and gains two cards (costing exactly {{Cost|1}} more and {{Cost|1}} less. |
* {{Card|Farmland}} has an on-gain remodeling effect gaining a card costing exactly {{Cost|2}} more than the trashed one. | * {{Card|Farmland}} has an on-gain remodeling effect gaining a card costing exactly {{Cost|2}} more than the trashed one. | ||
− | * {{Card|Procession}} plays | + | * {{Card|Procession}} plays and Action twice than upcycles it into one costing exactly {{Cost|1}} more. |
− | * {{Card|Improve}} trashes an Action in play and upcycles it into | + | * {{Card|Improve}} trashes an Action in play and upcycles it into one costing exactly {{Cost|2}} more. |
− | * {{Card|Governor}} | + | * {{Card|Governor}} lets each player trash a card and gain another one costing exactly {{Cost|X}} more but the value is different for the user and the other players. |
* Closely related but do not trash cards: | * Closely related but do not trash cards: | ||
− | ** {{Way|Way of the Butterfly}} lets you play an [[Action]] card to return it to the [[Supply]] and gain any card costing exactly {{Cost|1}} more. | + | ** {{Way|Way of the Butterfly}} lets you play an [[Action]] card to return it to the [[Supply]] and gain any card costing exactly {{Cost|1}} more. |
===Remodelers that can be used as gainers=== | ===Remodelers that can be used as gainers=== | ||
Some remodelers can work as gainers because they gain more cards than they trash. | Some remodelers can work as gainers because they gain more cards than they trash. | ||
* {{Card|Stonemason}}, {{Card|Dismantle}}, {{Card|Develop}} | * {{Card|Stonemason}}, {{Card|Dismantle}}, {{Card|Develop}} | ||
− | * {{Card| | + | * {{Card|Stonemason}} and {{Card|Displace}} let you keep access to the card you remodel. |
− | Most Remodelers can act as | + | Most Remodelers can act as gainer if the remodeled card is not in fact trashed (for example {{Card|Fortress}}) or replaces itself (for example {{Card|Catacombs}}). |
===Related effects=== | ===Related effects=== | ||
− | These cards are related to Remodelers in that they trash a card and gain one card but are distinct from Remodelers in that the | + | These cards are related to Remodelers in that they trash a card and gain one card but are distinct from Remodelers in that the {{Cost}} of the gained card does not depend on the {{Cost}} of the trashed card. |
+ | * {{Card|Salvager}} - is not a [[gainer]] but enables lines of play like a Remodeler, for example it can [[milling|mill]] {{Card|Province|Provinces}}. | ||
* {{Card|Transmute}} - the gained card depends on the [[type]] of the trashed card. | * {{Card|Transmute}} - the gained card depends on the [[type]] of the trashed card. | ||
− | * {{Card|Trader}} - trashes a card and gains {{Card|Silver|Silvers}} | + | * {{Card|Trader}} - trashes a card and gains {{Card|Silver|Silvers}} and the number depends on the {{Cost}} of the trashed card. |
* {{Card|Jack of All Trades}} - trashes a non-Treasure card and gains a {{Card|Silver}}. | * {{Card|Jack of All Trades}} - trashes a non-Treasure card and gains a {{Card|Silver}}. | ||
* {{Card|Hermit}} - trashes a non-Treasure card and gains any card costing up to {{Cost|3}}. | * {{Card|Hermit}} - trashes a non-Treasure card and gains any card costing up to {{Cost|3}}. | ||
* {{Card|Rats}} - always gains another {{Card|Rats}} | * {{Card|Rats}} - always gains another {{Card|Rats}} | ||
* {{Card|Altar}} - gains any card costing up to {{Cost|5}} | * {{Card|Altar}} - gains any card costing up to {{Cost|5}} | ||
− | * {{ | + | * {{Card|Trade}} - can trash up to two cards and gains a {{Card|Silver}} for each. |
* {{Event|Advance}} - trashes an Action card to gain any Action card costing up to {{Cost|6}}. | * {{Event|Advance}} - trashes an Action card to gain any Action card costing up to {{Cost|6}}. | ||
− | * {{ | + | * {{Card|Ritual}} - trashed a card and gains a {{Card|Curse}}. |
− | * {{Card|Scrap}} - trashes a card and can gain a {{Card|Silver}} and/or {{Card|Horse}} (can generate extra gains). | + | * {{Card|Scrap}} - trashes a card and can gain a {{Card|Silver}} and / or {{Card|Horse}} (can generate extra gains). |
* {{card|Acolyte}} - trashes an Action or Treasure to gain a {{Card|Gold}} | * {{card|Acolyte}} - trashes an Action or Treasure to gain a {{Card|Gold}} | ||
* {{ally|Woodworkers' Guild}} - trashes an Action card to gain any Action card. | * {{ally|Woodworkers' Guild}} - trashes an Action card to gain any Action card. | ||
* {{card|Swap}} - returns an Action card to the Supply to gain any Action card costing up to {{Cost|5}}. | * {{card|Swap}} - returns an Action card to the Supply to gain any Action card costing up to {{Cost|5}}. | ||
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− | * [[One-shot]] gainers ({{Card|Feast}}, {{Card|Changeling}}, {{Card|Wish | + | * [[One-shot]] gainers ({{Card|Feast}}, {{Card|Changeling}}, {{Card|Wish}}) also resemble Remodelers int that they trash one card (themselves) and gain another card. |
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{{Navbox card categories}} | {{Navbox card categories}} | ||
[[Category:Other card categories]] | [[Category:Other card categories]] |