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* {{Card|Procession}} plays an Action twice and upcycles it into one costing exactly {{Cost|1}} more.  
 
* {{Card|Procession}} plays an Action twice and upcycles it into one costing exactly {{Cost|1}} more.  
 
* {{Card|Improve}} trashes an Action in play and upcycles it into a card costing exactly {{Cost|1}} more.  
 
* {{Card|Improve}} trashes an Action in play and upcycles it into a card costing exactly {{Cost|1}} more.  
* {{Card|Governor}} can let each player trash a card and gain another one costing exactly {{Cost|1}} more for other players and {{Cost|2}} more for the user.
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* {{Card|Governor}} may lets each player trash a card and gain another one costing exactly {{Cost|1}} more for other players and {{Cost|2}} more for user.
  
 
* Closely related but do not trash cards:
 
* Closely related but do not trash cards:

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