Renaissance
From DominionStrategy Wiki
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|cards = 300 | |cards = 300 | ||
− | |kingdomcards = | + | |kingdomcards = 250 |
|kingdomsets = 25 | |kingdomsets = 25 | ||
− | |randomizers = | + | |randomizers = 25 |
− | |mats = | + | |mats = |
+ | * 6 mats | ||
+ | |tokens = | ||
+ | * 35 tokens | ||
+ | * 12 wooden cubes | ||
+ | |othercards= | ||
+ | * 25 horizontal cards | ||
|release = 2018 | |release = 2018 | ||
|theme = | |theme = |
Revision as of 00:43, 22 September 2018
Renaissance | |
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Info | |
Type | Expansion |
Icon | |
Cards | 300 |
250 (25 sets) | |
25 | |
Other Card(s) |
|
Additional Material(s) | |
| |
| |
Theme(s) | |
Release | 2018 |
Cover artist | Grant Hansen |
Renaissance is the upcoming twelfth expansion to Dominion. It will feature the return of Coffers, first seen in Guilds, and will introduce Action tokens, Projects, and Artifacts.
Flavor Text
It's a momentous time. Art has been revolutionized by the invention of "perspective," and also of "funding." A picture used to be worth a dozen or so words; these new ones are more like a hundred. Oil paintings have gotten so realistic that you've hired an artist to do a portrait of you each morning, so you can make sure your hair is good. Busts have gotten better too; no more stopping at the shoulders, they go all the way to the ground. Science and medicine have advanced; there's no more superstition, now they know the perfect number of leeches to apply for each ailment. You have a clock accurate to within an hour, and a calendar accurate to within a week. Your physician heals himself, and your barber cuts his own hair. This is truly a golden age.
Trivia
Prepare to be teased.
Renaissance has:
- 25 kingdom cards, 25 sideways cards, 12 wooden cubes, 6 playmats, and 35 tokens
- three Treasures, two Attacks, two Duration cards, and one Reaction
- fifteen uses for tokens
- sixteen uses of "trash"
- a card with a word in quotation marks on it
- a card with only 3 words on it; a card with only 4 words on it
- three ways to play Actions in your Buy phase
- a way to take a turn after the game would otherwise be over
- a trasher you can't turn off
- something that cares about shuffling