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Knowing when to reshuffle (or, perhaps more importantly, when not to) is a crucial part of advanced Dominion play.  If you reshuffle during your Cleanup phase, then the all the cards you used that turn will be in the discard pile that gets reshuffled and will return to your draw pile immediately to be reused again relatively soon. If you reshuffle earlier in the turn, any cards currently in your hand or in play will be discarded ''after'' you shuffle, meaning they won't return to your draw pile until after the ''next'' reshuffle; cards this happens to are after described as '''missing the reshuffle'''. If you play draw cards unthinkingly, causing you to do this, you may wind up with a deck full of undesirable cards, and a couple turns where you aren't able to do anything useful.  This is particularly true with a card like {{Card|Cellar}}; if you discard too many cards, all the cards you discarded will be shuffled back into your deck, and you might draw them all back again anyway.
 
Knowing when to reshuffle (or, perhaps more importantly, when not to) is a crucial part of advanced Dominion play.  If you reshuffle during your Cleanup phase, then the all the cards you used that turn will be in the discard pile that gets reshuffled and will return to your draw pile immediately to be reused again relatively soon. If you reshuffle earlier in the turn, any cards currently in your hand or in play will be discarded ''after'' you shuffle, meaning they won't return to your draw pile until after the ''next'' reshuffle; cards this happens to are after described as '''missing the reshuffle'''. If you play draw cards unthinkingly, causing you to do this, you may wind up with a deck full of undesirable cards, and a couple turns where you aren't able to do anything useful.  This is particularly true with a card like {{Card|Cellar}}; if you discard too many cards, all the cards you discarded will be shuffled back into your deck, and you might draw them all back again anyway.
  
On the other hand, frequent reshuffling can mean playing your important cards more often, so long as they end up in your discard pile in time.  [[Deck discarder|Deck discarders]] like {{Card|Chancellor}} are specifically intended to expedite that; the sometimes opaque benefit of shuffling more often leads to many new players underestimating such cards, or even not understanding their purpose.  However, the mere act of shuffling every turn does not necessarily indicate a good deck; an {{Card|Advisor}} player may shuffle often, but never even get to play their important cards.
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On the other hand, frequent reshuffling can mean playing your important cards more often, so long as they end up in your discard pile in time.  [[Deck discarder]]s like {{Card|Chancellor}} are specifically intended to expedite that; the sometimes opaque benefit of shuffling more often leads to many new players underestimating such cards, or even not understanding their purpose.  However, the mere act of shuffling every turn does not necessarily indicate a good deck; an {{Card|Advisor}} player may shuffle often, but never even get to play their important cards.
  
 
[[Duration]] cards (and some [[Reserve]] cards) are rather notorious for missing the reshuffle, which is often cited as a drawback against them.  On the one hand, the next-turn effects of Durations are typically quite powerful, but if that Duration is played right before a reshuffle, it's going to be sitting in your discard pile until the ''next'' reshuffle, doing nothing.
 
[[Duration]] cards (and some [[Reserve]] cards) are rather notorious for missing the reshuffle, which is often cited as a drawback against them.  On the one hand, the next-turn effects of Durations are typically quite powerful, but if that Duration is played right before a reshuffle, it's going to be sitting in your discard pile until the ''next'' reshuffle, doing nothing.

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