Rogue

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{{Infobox Card
 
{{Infobox Card
 
  |name = Rogue
 
  |name = Rogue
 +
|cost = 5
 
  |type1 = Action
 
  |type1 = Action
 
  |type2 = Attack
 
  |type2 = Attack
 
  |illustrator = Jesse Mead
 
  |illustrator = Jesse Mead
  |text = +{{Cost|2}}<br />If there are any cards in the trash costing from {{Cost|3}} to {{Cost|6}}, gain one of them. Otherwise, each other player reveals then discards the top 2 cards of his deck, and trashes one of them costing from {{Cost|3}} to {{Cost|6}}.
+
  |text = +{{Cost|2}}<br>If there are any cards in the trash costing from {{Cost|3}} to {{Cost|6}}, gain one of them. Otherwise, each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest.
 
}}
 
}}
  
Line 14: Line 16:
 
* If there is a card in the trash costing from {{Cost|3}} to {{Cost|6}}, you have to gain one of them; it is not optional.
 
* If there is a card in the trash costing from {{Cost|3}} to {{Cost|6}}, you have to gain one of them; it is not optional.
 
* You can look through the trash at any time.
 
* You can look through the trash at any time.
* The other players get to see what card you took. The gained card goes into your discard pile.
+
* The other players get to see what card you took.  
* Cards with {{Cost|P}} in the cost (from [[Alchemy]]) do not cost from {{Cost|3}} to {{Cost|6}}.
+
* The gained card goes into your discard pile.
* If there was no card in the trash costing from {{Cost|3}} to {{Cost|6}}, you instead have each other player reveal the top 2 cards of his deck, trash one of them of his choice that costs from {{Cost|3}} to {{Cost|6}} (if possible), and discard the rest. Go in turn order, starting with the player to your left.
+
* Cards with {{Cost|P}} (from [[Alchemy]]) or {{Debt}} (from [[Empires]]) in the cost do not cost from {{Cost|3}} to {{Cost|6}}.
 +
* If there was no card in the trash costing from {{Cost|3}} to {{Cost|6}}, you instead have each other player reveal the top two cards of their deck, trash one of them of their choice that costs from {{Cost|3}} to {{Cost|6}} (if possible), and discard the rest.  
 +
* Go in turn order, starting with the player to your left.
  
 
=== Other Rules clarifications ===
 
=== Other Rules clarifications ===
* Rogue is an [[Attack]], even if you don't trash any cards with it, so an opponent can reveal a [[Reaction]] (such as {{Card|Secret Chamber}}).
+
* Rogue is an [[Attack]], even if you don't trash any cards with it, so an opponent can reveal a [[Reaction]] (such as {{Card|Diplomat}}).
  
 
== Strategy Article ==
 
== Strategy Article ==
There has been little discussion of Rogue on the [http://forum.dominionstrategy.com forums], so if you know more about how to play it, let us know!
+
See [http://forum.dominionstrategy.com/index.php?topic=9492.0 here] for a discussion of Rogue on the forums.
  
Rogue's attack is usually not going to be that powerful, since you'll only damage your opponent once out of every 2 plays of Rogue (or fewer, if it whiffs a few times or if you're playing with more than one opponent). So when gaining Rogue, you should plan on using it for the gain-from-trash ability more than for the attack (unless you're trying to get lucky and hit their opening buy or something).  
+
Rogue is a [[terminal]] [[payload]] card that is generally considered pretty weak. Compared to {{Card|Knights}}, it only ever offers the +{{Cost|2}} bonus (and well, {{Card|Dame Sylvia}} is only so impressive) and some of the time it has a different yet equally lukewarm effect, and you pretty rarely exert control over how much to use either effect over the other.  
  
Playing {{Card|Throne Room}} on Rogue is pretty nice, since you get to steal the card immediately.  
+
It is pretty much exclusively an [[engine]] card, and it really only wants to be used against engines; [[big money]] doesn't really care for it, since you aren't interested in stealing engine components, and it is generally weak against big money, since it'll whiff on [[Copper|Coppers]], [[Estate|Estates]], and [[Province|Provinces]] quite often, and even hitting [[Silver|Silvers]] isn't very impressive. The same goes for [[Slog|slogs]]. However, that being said, in engine mirrors it is nothing to sneeze at, especially when there is only one village pile. Intuitively, it is at its best when many of the cards in your opponent's deck are {{Cost|5}} or {{Cost|6}} that you also want.
  
Rogue can combo with your own [[trash for benefit]] cards, letting you trash something for benefit and then get it back on the same turn with Rogue.  
+
Being a payload card, the biggest question is, how soon should one get this over engine components? It is a [[gainer]] after all, and it gives an extra {{Cost|2}} to keep hitting {{Cost|5}}. Well, that's a pretty hard question to answer—hitting your opponent's critical engine component early on is pretty cash, that's why you open {{Card|Swindler}}/Swindler. Another weird component is, in the midgame, there is a strange period of time where it is only likely to flip up one card that it can trash, meaning that your opponent is denied the choice of which card to trash. However, it is generally a safe bet to build for a minute before getting Rogues; it is kind of embarrassing when they miss, or when it clogs your starting hand and it's like, you took a risk that backfired with a card that's not even that good.  
  
 +
Here is a graph illustrating the dynamic power level of Rogue, in Garamond for your viewing pleasure.
 +
[[File:Schaddgraphs_Rogue.png]]
 +
 +
As few error bars as that graph has, there are quite a lot of little things that make Rogue better and worse, perhaps more than most play-it-a-lot payload cards. For example, one can completely sidestep Rogue by buying {{Cost|2}} cards in bulk, especially if there is some way to buff them using [[Adventures]] [[tokens]]. Alternately, Rogue is able to hit certain strategies, such as {{Card|Fairgrounds}}, particularly hard—there is a strong victory card right at the top of the trashing range, and Rogue can unpredictably pluck away uniques and take them for oneself, meaning the Fairgrounds player might have to get more uniques than they bargained for. Additionally, in the presence of [[trash-for-benefit]], you can make use of the gaining ability of Rogue particularly often (or, force your opponent to; the attack part is pretty good as well). If you think Rogue might be the way to go this game, reaaally take a second and make sure you have a handle on what it would actually do when you play it.
  
 
=== Synergies/Combos ===
 
=== Synergies/Combos ===
 
* Your own [[trash for benefit]], if you can play Rogue immediately after to get the card back
 
* Your own [[trash for benefit]], if you can play Rogue immediately after to get the card back
* [[one-shot]] cards like {{Card|Feast}}, {{Card|Hermit}}, and especially {{Card|Pillage}} which you can get back with Rogue
+
* [[One-shot]] cards like {{Card|Mining Village}}, {{Card|Feast}}, {{Card|Hermit}}, and especially {{Card|Pillage}} which you can get back with Rogue
 +
* {{Card|Highway}} and {{Card|Bridge}}, with two highways/bridges played you can steal provinces of the opponent.
 +
* Opponents' {{Card|Hunting Grounds}}, early on
 +
* [[Throne Room variant|Throne Room variants]] let you potentially trash and gain opponents' cards on the same play.
 +
* Generally, a strong engine that can play Rogue multiple times—you don't want your opponent to have the choice of taking stuff back from the trash
 +
 
 
=== Antisynergies ===
 
=== Antisynergies ===
 
* {{Card|Colony}} games will have more cards that cost {{Cost|7}} to {{Cost|11}} and will be unaffected by Rogue.   
 
* {{Card|Colony}} games will have more cards that cost {{Cost|7}} to {{Cost|11}} and will be unaffected by Rogue.   
 
* {{Card|Rats}} games will have lots of Rats in the trash which you won't want to gain with Rogue
 
* {{Card|Rats}} games will have lots of Rats in the trash which you won't want to gain with Rogue
* {{Card|Fortress}} will just go into your opponent's hand if you hit it with a Rogue
+
* Opponent's on-trash benefits, such as {{Card|Catacombs}}, {{Card|Cultist}}, and especially {{Card|Fortress}} since the attack will whiff in addition to drawing your opponent a card
 +
* {{Card|Necromancer}} will start the game with three weak [[Zombie]]s in the trash, delaying any attack effects. ({{card|Zombie Apprentice}}, {{card|Zombie Mason}}, and {{card|Zombie Spy}})
 +
 
 +
== Versions ==
 +
===English versions===
 +
{| class="wikitable" style="text-align:center;"
 +
! Print !! Digital !! Text !! Release !! Date
 +
|-
 +
| {{CardVersionImage|RogueOld|Rogue}} || {{CardVersionImage|RogueDigitalOld|Rogue from Goko/Making Fun}} || +{{Cost|2}}. If there are any cards in the trash costing from {{Cost|3}} to {{Cost|6}}, gain one of them. Otherwise, each other player reveals the top 2 cards of his deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. || Dark Ages 1st Edition || August 2012
 +
|-
 +
| {{CardVersionImage|Rogue|Rogue}} || {{CardVersionImage|RogueDigital|Rogue from Shuffle iT}} || +{{Cost|2}}. If there are any cards in the trash costing from {{Cost|3}} to {{Cost|6}}, gain one of them. Otherwise, each other player reveals the top 2 cards of their deck, trashes one of them costing from {{Cost|3}} to {{Cost|6}}, and discards the rest. || Dark Ages [[Second Edition|2nd Edition]] || September 2017
 +
|}
 +
===Other language versions===
 +
{| class="wikitable" style="text-align:center;"
 +
! Language !! Name !! Print !! Digital !! Text !! Notes
 +
|-
 +
!Czech
 +
| Padouch || {{CardLangVersionImage|Czech}} || || ||
 +
|-
 +
!Dutch
 +
| Schurk || || || ||
 +
|-
 +
!Finnish
 +
| Ryöstäjä (lit. ''robber'') || || || ||
 +
|-
 +
!French
 +
| Bandit || || || ||
 +
|-
 +
!German
 +
| Schurke || {{CardVersionImage|Rogue German-HiG|German Version by Hans im Glück}} || || +{{Cost|2}}<br>Wenn im Müllstapel eine oder<br>mehrere Karten sind, die {{Cost|3}} bis {{Cost|6}}<br>kosten, nimm dir eine davon. Wenn<br>das nicht der Fall ist, muss jeder Mit-<br>spieler die obersten beiden Karten von<br>seinem Nachziehstapel aufdecken und<br>eine solche Karte entsorgen. Lege die<br>übrigen aufgedeckten Karten ab. || HiG translation error: "Discard the rest."
 +
|-
 +
!Japanese
 +
| 盗賊 (pron. ''tōzoku'', lit. ''robber'') || || || +{{Cost|2}}。 廃棄置き場にコスト{{Cost|3}}から{{Cost|6}}のカードがある場合、その中の1枚を獲得する。ない場合、他のプレイヤーは全員、山札の上から2枚を公開し、その中のコストが{{Cost|3}}から{{Cost|6}}のカード1枚を廃棄し、残りを捨て札にする。 ||
 +
|-
 +
!Korean
 +
| 방랑자 (pron. ''banglangja'', lit. ''vagrant'') || || || ||
 +
|-
 +
!Polish
 +
| Opryszek (note: as referred to in Polish ''[[Empires]]'' rulebook) || || || ||
 +
|-
 +
!Russian
 +
| Жулик (pron. ''zhulik'') || || || ||
 +
|-
 +
!Spanish
 +
| Granuja || || || ||
 +
|}
 +
 
 
== Trivia ==
 
== Trivia ==
 +
[[Image:RogueArt.jpg|thumb|right|354px|Official card art.]]
 +
 
=== Secret History ===
 
=== Secret History ===
 
{{Quote
 
{{Quote
Line 47: Line 108:
 
So, I replaced what Urchin turned into with Mercenary, and made this new Bandit, now a Rogue. He only trashes or gains, not both at once, and he can't trash if there's anything to gain. He does make +{{Cost|2}} though, which makes all the difference. Some games there is stuff in the trash right away, like Hermits, and the Rogue never gets to trash cards, but well that's the kindler gentler Dark Ages that people prefer.|Name=[[Donald X. Vaccarino]] |Source=[http://forum.dominionstrategy.com/index.php?topic=4318.0 The Secret History of the Dark Ages Cards]}}
 
So, I replaced what Urchin turned into with Mercenary, and made this new Bandit, now a Rogue. He only trashes or gains, not both at once, and he can't trash if there's anything to gain. He does make +{{Cost|2}} though, which makes all the difference. Some games there is stuff in the trash right away, like Hermits, and the Rogue never gets to trash cards, but well that's the kindler gentler Dark Ages that people prefer.|Name=[[Donald X. Vaccarino]] |Source=[http://forum.dominionstrategy.com/index.php?topic=4318.0 The Secret History of the Dark Ages Cards]}}
  
 +
{{Navbox Dark Ages}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}

Revision as of 17:36, 4 March 2021

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Rogue
Rogue.jpg
Info
Cost $5
Type(s) Action - Attack
Kingdom card? Yes
Set Dark AgesDark Ages icon.png
Illustrator(s) Jesse Mead
Card text
+$2
If there are any cards in the trash costing from $3 to $6, gain one of them. Otherwise, each other player reveals the top 2 cards of their deck, trashes one of them costing from $3 to $6, and discards the rest.

Rogue is an Action-Attack card from Dark Ages. It is a terminal Silver, so it helps your current turn; if there are any cards of the right cost in the trash, Rogue will make you gain one of them. If there aren't Rogue will try and make your opponent trash one, so you can steal it!

Contents

FAQ

Official FAQ

  • If there is a card in the trash costing from $3 to $6, you have to gain one of them; it is not optional.
  • You can look through the trash at any time.
  • The other players get to see what card you took.
  • The gained card goes into your discard pile.
  • Cards with P (from Alchemy) or D (from Empires) in the cost do not cost from $3 to $6.
  • If there was no card in the trash costing from $3 to $6, you instead have each other player reveal the top two cards of their deck, trash one of them of their choice that costs from $3 to $6 (if possible), and discard the rest.
  • Go in turn order, starting with the player to your left.

Other Rules clarifications

  • Rogue is an Attack, even if you don't trash any cards with it, so an opponent can reveal a Reaction (such as DiplomatDiplomat.jpg).

Strategy Article

See here for a discussion of Rogue on the forums.

Rogue is a terminal payload card that is generally considered pretty weak. Compared to KnightsKnights.jpg, it only ever offers the +$2 bonus (and well, Dame SylviaDame Sylvia.jpg is only so impressive) and some of the time it has a different yet equally lukewarm effect, and you pretty rarely exert control over how much to use either effect over the other.

It is pretty much exclusively an engine card, and it really only wants to be used against engines; big money doesn't really care for it, since you aren't interested in stealing engine components, and it is generally weak against big money, since it'll whiff on Coppers, Estates, and Provinces quite often, and even hitting Silvers isn't very impressive. The same goes for slogs. However, that being said, in engine mirrors it is nothing to sneeze at, especially when there is only one village pile. Intuitively, it is at its best when many of the cards in your opponent's deck are $5 or $6 that you also want.

Being a payload card, the biggest question is, how soon should one get this over engine components? It is a gainer after all, and it gives an extra $2 to keep hitting $5. Well, that's a pretty hard question to answer—hitting your opponent's critical engine component early on is pretty cash, that's why you open SwindlerSwindler.jpg/Swindler. Another weird component is, in the midgame, there is a strange period of time where it is only likely to flip up one card that it can trash, meaning that your opponent is denied the choice of which card to trash. However, it is generally a safe bet to build for a minute before getting Rogues; it is kind of embarrassing when they miss, or when it clogs your starting hand and it's like, you took a risk that backfired with a card that's not even that good.

Here is a graph illustrating the dynamic power level of Rogue, in Garamond for your viewing pleasure. Schaddgraphs Rogue.png

As few error bars as that graph has, there are quite a lot of little things that make Rogue better and worse, perhaps more than most play-it-a-lot payload cards. For example, one can completely sidestep Rogue by buying $2 cards in bulk, especially if there is some way to buff them using Adventures tokens. Alternately, Rogue is able to hit certain strategies, such as FairgroundsFairgrounds.jpg, particularly hard—there is a strong victory card right at the top of the trashing range, and Rogue can unpredictably pluck away uniques and take them for oneself, meaning the Fairgrounds player might have to get more uniques than they bargained for. Additionally, in the presence of trash-for-benefit, you can make use of the gaining ability of Rogue particularly often (or, force your opponent to; the attack part is pretty good as well). If you think Rogue might be the way to go this game, reaaally take a second and make sure you have a handle on what it would actually do when you play it.

Synergies/Combos

  • Your own trash for benefit, if you can play Rogue immediately after to get the card back
  • One-shot cards like Mining VillageMining Village.jpg, FeastFeast.jpg, HermitHermit.jpg, and especially PillagePillage.jpg which you can get back with Rogue
  • HighwayHighway.jpg and BridgeBridge.jpg, with two highways/bridges played you can steal provinces of the opponent.
  • Opponents' Hunting GroundsHunting Grounds.jpg, early on
  • Throne Room variants let you potentially trash and gain opponents' cards on the same play.
  • Generally, a strong engine that can play Rogue multiple times—you don't want your opponent to have the choice of taking stuff back from the trash

Antisynergies

  • ColonyColony.jpg games will have more cards that cost $7 to $11 and will be unaffected by Rogue.
  • RatsRats.jpg games will have lots of Rats in the trash which you won't want to gain with Rogue
  • Opponent's on-trash benefits, such as CatacombsCatacombs.jpg, CultistCultist.jpg, and especially FortressFortress.jpg since the attack will whiff in addition to drawing your opponent a card
  • NecromancerNecromancer.jpg will start the game with three weak Zombies in the trash, delaying any attack effects. (Zombie ApprenticeZombie Apprentice.jpg, Zombie MasonZombie Mason.jpg, and Zombie SpyZombie Spy.jpg)

Versions

English versions

Print Digital Text Release Date
Rogue Rogue from Goko/Making Fun +$2. If there are any cards in the trash costing from $3 to $6, gain one of them. Otherwise, each other player reveals the top 2 cards of his deck, trashes one of them costing from $3 to $6, and discards the rest. Dark Ages 1st Edition August 2012
Rogue Rogue from Shuffle iT +$2. If there are any cards in the trash costing from $3 to $6, gain one of them. Otherwise, each other player reveals the top 2 cards of their deck, trashes one of them costing from $3 to $6, and discards the rest. Dark Ages 2nd Edition September 2017

Other language versions

Language Name Print Digital Text Notes
Czech Padouch Czech language Rogue
Dutch Schurk
Finnish Ryöstäjä (lit. robber)
French Bandit
German Schurke German Version by Hans im Glück +$2
Wenn im Müllstapel eine oder
mehrere Karten sind, die $3 bis $6
kosten, nimm dir eine davon. Wenn
das nicht der Fall ist, muss jeder Mit-
spieler die obersten beiden Karten von
seinem Nachziehstapel aufdecken und
eine solche Karte entsorgen. Lege die
übrigen aufgedeckten Karten ab.
HiG translation error: "Discard the rest."
Japanese 盗賊 (pron. tōzoku, lit. robber) +$2。 廃棄置き場にコスト$3から$6のカードがある場合、その中の1枚を獲得する。ない場合、他のプレイヤーは全員、山札の上から2枚を公開し、その中のコストが$3から$6のカード1枚を廃棄し、残りを捨て札にする。
Korean 방랑자 (pron. banglangja, lit. vagrant)
Polish Opryszek (note: as referred to in Polish Empires rulebook)
Russian Жулик (pron. zhulik)
Spanish Granuja

Trivia

Official card art.

Secret History

Back when, Intrigue had a card called Bandit: "Each other player reveals the top 2 cards of his deck and trashes one. Gain one of the trashed cards." For $4. So, like a Thief that can steal anything, although the attacked player got to pick what to lose. Like Thief, Bandit would helpfully eat Coppers for your opponents, but at least it threatened to take Provinces later. I tweaked it into a card that cost $5, looked at the top 3 cards, and only trashed stuff costing from $3 to $6. Then I took it out of the set. It was slowing games down and did not have that certain something.

A few years later, I made a new version as what Urchin turned into. It looked at the top two now, still trashing something for from $3 to $6. This was in the set for a while, then got upped to taking any $3-$6 card from the trash, not just one that was just trashed. But one day I got too fed up with it. The problem was, it was the kind of attack you might feel like buying to fight itself, only you couldn't - you had to buy Urchins and get them to upgrade, which can take a while when you start on it later. Bandit was normally just a thorn in your side, but some games it would get played a ton and take your stuff and you couldn't even get in on it.

So, I replaced what Urchin turned into with Mercenary, and made this new Bandit, now a Rogue. He only trashes or gains, not both at once, and he can't trash if there's anything to gain. He does make +$2 though, which makes all the difference. Some games there is stuff in the trash right away, like Hermits, and the Rogue never gets to trash cards, but well that's the kindler gentler Dark Ages that people prefer.


Cards $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Combos and Counters Apprentice/Market SquareBeggar/GardensBishop/FortressDonate/Market SquareHermit/Market SquareLurker/Hunting GroundsMasterpiece/FeodumProcession/FortressTrader/Feodum
Other concepts When trashLooter
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
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