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[[Image:Warehouse.jpg|thumb|right|200px|[[Warehouse]], a sifter card.]]
 
[[Image:Warehouse.jpg|thumb|right|200px|[[Warehouse]], a sifter card.]]
  
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# [[Deck inspector|Deck inspectors]] that allow you to discard cards from the top of your deck
 
# [[Deck inspector|Deck inspectors]] that allow you to discard cards from the top of your deck
 
# Cards that [[draw]] and force you to [[discard]], or allow you to discard in order to draw
 
# Cards that [[draw]] and force you to [[discard]], or allow you to discard in order to draw
Both are useful for cycling through your deck to get to more desirable cards.  Many of these are [[non-terminal]] [[Action|Actions]], such as {{Card|Warehouse}}.  Sifters can increase or decrease handsize, depending on what additional role they take, if any. Some draw-to-X effects are also sifters because they make you discard your hand before drawing.
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Both are useful for cycling through your deck to get to more desirable cards.  Many of these are [[non-terminal]] [[Action|Actions]], such as {{Card|Warehouse}}.  Sifters can increase or decrease handsize, depending on what additional role they take, if any.
  
 
Card that do something other than drawing cards as compensation for (usually optional) discarding are [[discard for benefit]] cards.  Cards that reveal (and eventually discard) cards while looking for specific other cards are [[digging]] cards.
 
Card that do something other than drawing cards as compensation for (usually optional) discarding are [[discard for benefit]] cards.  Cards that reveal (and eventually discard) cards while looking for specific other cards are [[digging]] cards.
  
 
== List of sifters ==
 
== List of sifters ==
Cards in ''italics'' have been [[removed]].
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Cards in italics have been [[Removed cards|removed]].
 
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* Sifters that are also [[deck inspector|deck inspectors]]:
===Deck Sifters===
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** ''{{Card|Spy}}''
Most of these are also [[deck inspector|deck inspectors]].
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** {{card|Sentry}}
 
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** {{card|Lookout}}
====Non-terminal====
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** {{Card|Navigator}} - Top 5 cards
* ''{{Card|Spy}}''
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** {{Card|Scrying Pool}}
* {{card|Sentry}}
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** {{Card|Oracle}} - Top 2 cards
* {{card|Lookout}}
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** {{Card|Duchess}}
* {{Card|Scrying Pool}}
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** {{Card|Jack of all Trades}}
* {{card|Crystal Ball}}
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** {{Card|Cartographer}} - Top 4 cards
* {{Card|Cartographer}} - Top 4 cards
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** {{Card|Survivors}}
* {{Card|Ironmonger}}
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** {{Card|Ironmonger}}
* {{Card|Wandering Minstrel}} - forces discarding of non-Action cards
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** {{Card|Wandering Minstrel}} - forces discarding of non-Action cards
* {{Card|Night Watchman}}
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** {{Event|Scouting Party}}
* {{card|Zombie Spy}}
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** {{event|Annex}}
* {{card|Sextant}} - Top 5 cards
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** {{Card|Night Watchman}}
 
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** {{Boon|The Sun's Gift}}
====Terminal====
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** {{card|Zombie Spy}}
* ''{{Card|Navigator}}'' - Top 5 cards
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** {{event|Pursue}}
* ''{{Card|Oracle}}'' - Top 2 cards
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** {{ally|Forest Dwellers}}
* ''{{Card|Duchess}}''
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** {{ally|Order of Masons}}
* {{Card|Jack of all Trades}}
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* Deck sifters.  These allow you to sift through your deck, but do not allow you to put cards back:
* {{Card|Survivors}}
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** {{Card|Catacombs}}
* {{card|Journeyman}}
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** {{card|Border Guard}}
* {{card|Mapmaker}}
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** {{card|Miller}}
 
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** {{card|Hunter}} - may force discarding cards of certain [[type]]s
====[[Landscape]]s====
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* Cards which let you discard cards from your hand:
* {{Event|Scouting Party}}
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** {{Card|Cellar}}
* {{event|Annex}}
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** {{card|Diplomat}} - sifts as its [[Reaction]] effect
* {{Boon|The Sun's Gift}}
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** {{card|Secret Passage}} - puts a card back in your deck, rather than discarding
* {{event|Pursue}}
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** {{Card|Minion}}
* {{ally|Forest Dwellers}}
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** {{Card|Warehouse}}
* {{ally|Order of Masons}} - sifts when you [[reshuffle|shuffle]].
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** {{card|Sea Witch}}
 
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** {{Card|Young Witch}}
====Deck Sifters that are not Deck inspectors====
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** {{Card|Oasis}}
These allow you to sift through your deck, but do not allow you to put cards back:
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** {{Card|Embassy}}
* {{Card|Catacombs}}
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** {{Card|Inn}}
* {{card|Border Guard}}
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** {{Card|Stables}} - Only lets you discard Treasure cards
* {{card|Miller}}
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** {{Card|Storeroom}}
* {{card|Hunter}} - may force discarding cards of certain [[type]]s
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** {{Card|Fugitive}}
 
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** {{Card|Dungeon}}
===Hand Sifters===
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** {{Card|Guide}}
These cards draw cards then discard, or vice versa.
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** {{Card|Royal Blacksmith}} - Only discards Coppers, but discards all of them
 
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** {{card|Forum}}
====Non-terminal====
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** {{card|Shepherd}}
* {{Card|Cellar}}
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** {{Boon|The Wind's Gift}}
* {{card|Diplomat}} - sifts as its [[Reaction]] effect (using the Reaction does not use up an Action)
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** {{project|Crop Rotation}}
* {{card|Secret Passage}} - puts a card back in your deck, rather than discarding
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** {{Card|Scholar}}
* {{Card|Warehouse}}
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** {{Project|Silos}}
* {{Card|Oasis}}
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** {{card|Hunting Lodge}}
* {{Card|Inn}}
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** {{way|Way of the Mole}}
* {{card|Ferryman}}
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** {{Ally|Cave Dwellers}}
* {{Card|Stables}} - Only lets you discard Treasure cards
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** {{Ally|Desert Guides}}
* {{Card|Fugitive}}
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** {{card|Old Map}}
* {{Card|Dungeon}}
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** {{card|Innkeeper}}
* {{card|Forum}}
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** {{card|Capital City}}
* {{card|Shepherd}}
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* Sifters which send cards somewhere other than your deck or discard:
* {{card|Old Map}}
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** {{Card|Storyteller}} plays similarly to a sifter, but since it plays Treasures instead of discarding them for draw, there's no chance of drawing them again on the other side of a reshuffle.
* {{card|Innkeeper}}
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** {{Card|Archive}} draws 1 of 3 set aside cards over the course of 3 turns, providing a sort of sifting effect in that it allows you to choose the order in which you draw them.
* {{card|Capital City}}
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** {{Card|Gear}} mixes draw-and-discard sifting with a soft terminal, shrinking your current hand but netting +1 Card over two turns.
* {{card|Grotto}}
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* {{card|Minion}} - sifts as its Attack option
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* {{way|Way of the Mole}}
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====Terminal====
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* {{card|Sea Witch}}
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* {{Card|Young Witch}}
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* ''{{Card|Embassy}}''
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* {{card|Witch's Hut}}
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* {{Card|Storeroom}}
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* {{Card|Royal Blacksmith}} - Only discards Coppers, but discards all of them
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====Landscapes====
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* {{Boon|The Wind's Gift}}
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* {{project|Crop Rotation}}
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* {{Project|Silos}}
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* {{Ally|Cave Dwellers}}
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* {{trait|Shy}}
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===Draw-to-X===
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Some draw-to-X effects are also sifters because they make you discard your hand before drawing.
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* {{Card|Minion}}
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* {{Card|Guide}}
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* {{Card|Scholar}}
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* {{card|Hunting Lodge}}
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* {{way|Way of the Mole}}
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* {{Ally|Desert Guides}}
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== Strategy ==
 
== Strategy ==
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Terminal sifters are usually more useful in the context of an [[engine]], or in [[big money]] strategies.  Without [[Village (card category)|village]] support, they are highly likely to draw Actions dead, given their higher draw, though this is mitigated by their discarding requirement.  This makes them very useful for big money, as they can concentrate your Treasures in hand while skipping over Victory cards. Terminal sifters are especially improved by on-demand +Actions like Villagers and {{Card|Coin of the Realm}}, since these effects allow you to sift for villages rather than having them in your starting hand.
 
Terminal sifters are usually more useful in the context of an [[engine]], or in [[big money]] strategies.  Without [[Village (card category)|village]] support, they are highly likely to draw Actions dead, given their higher draw, though this is mitigated by their discarding requirement.  This makes them very useful for big money, as they can concentrate your Treasures in hand while skipping over Victory cards. Terminal sifters are especially improved by on-demand +Actions like Villagers and {{Card|Coin of the Realm}}, since these effects allow you to sift for villages rather than having them in your starting hand.
 
==Gallery==
 
===Deck Sifters===
 
 
{{CardImage|Border Guard}}{{CardImage|Cartographer}}{{CardImage|Catacombs}}{{CardImage|Crystal Ball}}{{CardImage|Hunter}}{{CardImage|Ironmonger}}{{CardImage|Jack of all Trades}}{{CardImage|Lookout}}{{CardImage|Miller}}{{CardImage|Night Watchman}}{{CardImage|Scrying Pool}}{{CardImage|Sentry}}{{CardImage|Sextant}}{{CardImage|Survivors}}{{CardImage|Wandering Minstrel}}{{CardImage|Zombie Spy}}{{LandscapeImage|Annex}}{{LandscapeImage|Forest Dwellers}}{{LandscapeImage|Order of Masons}}{{LandscapeImage|Pursue}}{{LandscapeImage|Scouting Party}}{{LandscapeImage|The Sun's Gift}}
 
 
===Hand sifters===
 
 
{{CardImage|Capital City}}{{CardImage|Cellar}}{{CardImage|Diplomat}}{{CardImage|Dungeon}}{{CardImage|Forum}}{{CardImage|Fugitive}}{{CardImage|Inn}}{{{CardImage|Innkeeper}}{{CardImage|Oasis}}{{CardImage|Old Map}}{{CardImage|Royal Blacksmith}}{{CardImage|Sea Witch}}{{CardImage|Secret Passage}}{{CardImage|Shepherd}}{{CardImage|Stables}}{{CardImage|Storeroom}}{{CardImage|Warehouse}}{{CardImage|Witch's Hut}}{{CardImage|Young Witch}}{{LandscapeImage|Cave Dwellers}}{{LandscapeImage|Crop Rotation}}{{LandscapeImage|Silos}}{{LandscapeImage|The Wind's Gift}}{{LandscapeImage|Shy}}
 
 
===Draw-to-X sifters===
 
{{CardImage|Guide}}{{CardImage|Hunting Lodge}}{{CardImage|Minion}}{{CardImage|Scholar}}{{LandscapeImage|Desert Guides}}{{LandscapeImage|Way of the Mole}}
 
 
===Removed===
 
{{CardImage|Duchess}}{{CardImage|Embassy}}{{CardImage|Navigator}}{{CardImage|Oracle}}{{CardImage|Spy}}
 
  
 
{{Navbox card categories}}
 
{{Navbox card categories}}
 
[[Category:Cycling]]
 
[[Category:Cycling]]

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