Sinister Plot
From DominionStrategy Wiki
Sinister Plot | |
---|---|
Info | |
Cost | |
Type | Project |
Set | Renaissance |
Illustrator(s) | Hans Krill |
Project text | |
At the start of your turn, add a token here, or remove your tokens here for +1 Card each. |
Sinister Plot is a Project from Renaissance. Each turn you choose between saving up for or cashing in for start-of-turn draw. Sinister Plot lets you build to mega turns in a similar way to Native Village.
Contents |
FAQ
Official FAQ
- Each player has a separate pile of coin tokens on Sinister Plot; keep yours by your cube.
- Each turn you either add a token (an unused one, not one from a mat), or remove all of your tokens to draw as many cards.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
At the start of your turn, add a token here, or remove your tokens here for +1 Card each. | November 2018 |
Other language versions
Trivia
Secret History
Early on I had a Duration card that sat there accumulating Coffers tokens until you popped it. There were a few versions. It's no fun seeing a giant pile of tokens on the other side of the table, so these died. Then I brought it back as the same thing but for +Cards. Somehow way more tolerable. So one day, you'd have a big turn. This was in the set for a while. Then I turned it into a Project, which only takes one card instead of eleven. As a Project there's the concern of, can we all keep our tokens separate, and well, we always managed.