Editing Slog

Jump to: navigation, search

Warning: You are not logged in.

Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 17: Line 17:
  
 
==== Why play a Slog? ====
 
==== Why play a Slog? ====
Usually it’s because your opponent sort of forces you into it. The number one reason to play a slog is because your opponent is playing junking attacks on you – [[Curser|Cursers]], particularly {{Card|Ill-Gotten Gains}}, {{Card|Sea Hag}}, and {{Card|Mountebank}}, or {{Card|Ambassador}} and [[Looter|Looters]] may have a similar effect. {{Card|Noble Brigand}} can work similarly by giving you Copper and disincentivizing you from buying more expensive treasures. Now, these don’t necessarily doom you to a slog, particularly if there’s trashing (an Ambassador *war* isn’t a slog... until you lose or give up), a super-strong engine, or some way of dealing with the Curses. Or just enough money sitting around with something productive to do (a la {{Card|Jack of all Trades}}, {{Card|Trader}}, {{Card|Watchtower}}).
+
Usually it’s because your opponent sort of forces you into it. The number one reason to play a slog is because your opponent is playing junking attacks on you – [[Curser|Cursers]], particularly {{Card|Ill-Gotten Gains}}, {{Card|Sea Hag}}, and {{Card|Mountebank}}, or {{Card|Ambassador}} and ([[Looter|Looters]] may have a similar effect. {{Card|Noble Brigand}} can work similarly by giving you Copper and disincentivizing you from buying more expensive treasures. Now, these don’t necessarily doom you to a slog, particularly if there’s trashing (an Ambassador *war* isn’t a slog... until you lose or give up), a super-strong engine, or some way of dealing with the Curses. Or just enough money sitting around with something productive to do (a la {{Card|Jack of all Trades}}, {{Card|Trader}}, {{Card|Watchtower}}).
  
 
The reason you’ll voluntarily go for a slog, usually, is certain [[alt-VP|alternate VP]] cards – namely, {{Card|Gardens}}, {{Card|Duke}}, and {{Card|Silk Road}}. For each of these, if you can just load up on lots of stuff, even junky stuff like Copper, and just wait and drag the game on, you can actually have really good chances to rack up lots of points. Now, it’s important not to get this confused with a rush, like a {{Card|Workshop}}/{{Card|Gardens}} rush, which is more about getting three piles gone quickly. Slogs want the game to last many turns, in order to reap their long, large, slow benefits.
 
The reason you’ll voluntarily go for a slog, usually, is certain [[alt-VP|alternate VP]] cards – namely, {{Card|Gardens}}, {{Card|Duke}}, and {{Card|Silk Road}}. For each of these, if you can just load up on lots of stuff, even junky stuff like Copper, and just wait and drag the game on, you can actually have really good chances to rack up lots of points. Now, it’s important not to get this confused with a rush, like a {{Card|Workshop}}/{{Card|Gardens}} rush, which is more about getting three piles gone quickly. Slogs want the game to last many turns, in order to reap their long, large, slow benefits.

Please note that all contributions to DominionStrategy Wiki are considered to be released under the Creative Commons Attribution Non-Commercial Share Alike (see DominionStrategy Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox