From DominionStrategy Wiki
Revision as of 12:34, 15 June 2013 by Werothegreat
|Type(s)||Action - Attack|
|Gain a Gold. Each other player gains a Curse. Each player who did draws a card.|
- The Gold and Curses come from the Supply and go into discard piles. If there is no Gold left, you do not gain one. If there are not enough Curses left to go around, deal them out in turn order, starting with the player to your left.
- Each player who gained a Curse draws a card. This is not optional.
- A player who did not gain a Curse, whether due to the Curses running out or due to some other reason, does not draw a card.
- A player who uses Watchtower (from Dominion: Prosperity) to trash the Curse did gain a Curse and so draws a card; a player who uses Trader (from Dominion: Hinterlands) to gain a Silver instead did not gain a Curse and so does not draw a card.
It is notable in being the only Curse-giving card that does not reflect the theme of its expansion.