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A '''stop card''' is any card that does not draw more cards.  The term is typically used in the context of [[engine|engines]]; such strategies usually aim to draw all or almost all of the deck each turn once the engine is running, so adding too many cards that don't draw—even the powerful [[payload]] cards that you do want in the deck, such as valuable [[Treasure|Treasures]] or strong non-drawing [[terminal]] Actions—can get in the way of the engine's functioning.  
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A '''stop card''' is any card that does not draw more cards.  The term is typically used in the context of [[engine|engines]]; such strategies usually aim to draw all or almost all of the deck each turn once the engine is running, so adding too many cards that don't draw—even the powerful [[payload]] cards that you do want in the deck, such as valuable [[Treasure]]s or strong non-drawing [[terminal]] Actions—can get in the way of the engine's functioning.  
  
 
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{{Navbox Strategy}}
 
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[[Category:Strategic concepts]]
 
[[Category:Strategic concepts]]

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