Supply
From DominionStrategy Wiki
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The '''supply''' consists of all the cards a player is able to buy in a game. These include the [[kingdom]] cards, the basic [[treasure]] and [[victory]] cards, {{Card|Curse|Curses}}, and [[Ruins]] if they are available. Some cards, such as [[Prize]]s, {{Card|Spoils}}, {{Card|Madman}}, and {{Card|Mercenary}} are not in the supply, but are able to be gained through specific cards. | The '''supply''' consists of all the cards a player is able to buy in a game. These include the [[kingdom]] cards, the basic [[treasure]] and [[victory]] cards, {{Card|Curse|Curses}}, and [[Ruins]] if they are available. Some cards, such as [[Prize]]s, {{Card|Spoils}}, {{Card|Madman}}, and {{Card|Mercenary}} are not in the supply, but are able to be gained through specific cards. | ||
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+ | When you must choose a card to buy or gain, you MUST choose a card in the Supply. The exceptions are cards which direct you to buy or gain from elsewhere: | ||
+ | * [[Black Market]], which tells you to buy from the Black Market Deck | ||
+ | * [[Tournament]] instructs you to gain a [[Prize]] from the Prize pile | ||
+ | * [[Bandit Camp]], [[Marauder]], and [[Pillage]], which tell you to gain a [[Spoils]] from the Spoils pile | ||
+ | * [[Hermit]] which instructs you to gain a [[Madman]] from the Madman pile | ||
+ | * [[Urchin]] which instructs you to gain a [[Mercenary]] from the Mercenary pile | ||
+ | * [[Graverobber]] and [[Rogue]] which instruct you to gain from the Trash | ||
+ | * [[Thief]] and [[Noble Brigand]], which instruct you to gain specific cards which were just trashed | ||
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Revision as of 03:47, 23 November 2012
The supply consists of all the cards a player is able to buy in a game. These include the kingdom cards, the basic treasure and victory cards, Curses, and Ruins if they are available. Some cards, such as Prizes, Spoils, Madman, and Mercenary are not in the supply, but are able to be gained through specific cards.
When you must choose a card to buy or gain, you MUST choose a card in the Supply. The exceptions are cards which direct you to buy or gain from elsewhere:
- Black Market, which tells you to buy from the Black Market Deck
- Tournament instructs you to gain a Prize from the Prize pile
- Bandit Camp, Marauder, and Pillage, which tell you to gain a Spoils from the Spoils pile
- Hermit which instructs you to gain a Madman from the Madman pile
- Urchin which instructs you to gain a Mercenary from the Mercenary pile
- Graverobber and Rogue which instruct you to gain from the Trash
- Thief and Noble Brigand, which instruct you to gain specific cards which were just trashed
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